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- Seen Jan 8, 2012
what are the unkown and var boxes in a-map used for i know somebody fixed told me to use them to fix one of my scripts but i dont know why it fixed my script
Is there any way to edit the given names for the rival?
By which I mean the introduction, when it says, "Er, what was their name again?" Then it has choices like "Terry
Gary
Blue" etc.
If no one understands this, I'll get a screen shot
~BLAZE
Does anyone know the offset for the palette of all the text colours in Emerald?
My normal method of using VBA's palette viewer to find the colours and then searching them with the first 2 and last 2 numbers swapped around in a hex editor didn't work this time :/
EDIT: Also I noticed that if you look really closely at the text, it uses two colours (a much lighter shade of the colour being used on top to give it more depth). And I also noticed that the palette has lots of sets of two colours (the second often being a much lighter version of the first). Does this mean that if I edit them I will have to make each of those a lighter version of what I change it to?
DrFuji, I've tried that, It usually needs at least three to four words, and the have to be continuous. Because they are each a different choice, they are separate texts, and one word can't be found in advance text.
Anyone else have an idea?
~BLAZE
in Advance Map, under movement type(when on a person event), there is the option hidden. can u use showsprite to make it unhidden. im trying to make it so that after you enter a cave, you move up one tile and your rival appears behind you.
cygnus hex ediyor is a good one if it doesnt work see if its your rom it could be screwed up or maby even your computer (not sure how on that one though)Like I said for my world map issue, my hex editor doesn't work with my rom. I can change things, but somehow they never edit the game, unless someone can tell me a free hex editor worthwhile?
Like I said for my world map issue, my hex editor doesn't work with my rom. I can change things, but somehow they never edit the game, unless someone can tell me a free hex editor worthwhile?
The Pokémon Red sprites do have colors associated with them, which showed up when they were played on a Super Game Boy. You might be able to find these images somewhere and insert them directly.I'm working on a hack and I'm looking to edit the sprites, I know how to edit Pokemon sprites already, but I'm looking for an easier way to do what I'm wanting to do. I've decided to use the Pokemon Red sprites in my FireRed hack, but they're all black and white, so they need to be recolored with FireRed colors. I've done about 50 of them by hand using paint, but I was wondering if there is any easier method, maybe someway I could just use a program to take the palettes from the FireRed sprites and automatically put them onto the black and white Red sprites? Or if anyone just has a recolored Red sprite sheet(with FireRed colors)that would work too, haha.
I'm working on a hack and I'm looking to edit the sprites, I know how to edit Pokemon sprites already, but I'm looking for an easier way to do what I'm wanting to do. I've decided to use the Pokemon Red sprites in my FireRed hack, but they're all black and white, so they need to be recolored with FireRed colors. I've done about 50 of them by hand using paint, but I was wondering if there is any easier method, maybe someway I could just use a program to take the palettes from the FireRed sprites and automatically put them onto the black and white Red sprites? Or if anyone just has a recolored Red sprite sheet(with FireRed colors)that would work too, haha.