Megiddo-san
Barium - Summer '12 Return?
- 1,308
- Posts
- 17
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- Age 33
- Where you least expect it
- Seen Feb 15, 2016
Nope, not at this time. Changing the world map takes awhile.
I've been trying to sort this problem out for about 3 hours straight and I'm well really fed up :(
I've been trying to insert some D/P Pokemon into my FR rom but fgor some reason even though they're indexed and 64x64 it says 'Too big to be compressed' when I try to write them to the rom. I've tried to resize but that just messes it up even more :/
I only want Buizel/Floatzel, Shinx/Luxio/Luxray and the two new Eevee evoloutions.
[Dialog no.][Give Pokémon][Trade Pokémon][0x0A for PKMNNAME][2xDV][Item][2xID][0x0A for TRAINERNAME][Gender][00]
Gender: 00 = Random
01 = Male
02 = Female
You just need to change the byte before the 00 to the gender of your choice. But that will change the gender they give you not the gender you give them. Also there is no Pokemon gender check code. The other option to do would be raise the gender amount of the certain Pokemon so you find more of that gender for that Pokemon.
Gramisaur said:I've been trying to sort this problem out for about 3 hours straight and I'm well really fed up :(
I've been trying to insert some D/P Pokemon into my FR rom but fgor some reason even though they're indexed and 64x64 it says 'Too big to be compressed' when I try to write them to the rom. I've tried to resize but that just messes it up even more :/
I only want Buizel/Floatzel, Shinx/Luxio/Luxray and the two new Eevee evoloutions.
Shadow-X said:Hey, does any one know how to add a flying position to a map?
Thanks in advance. :)
J3ST3R said:i'm kinda dumb on the connection of maps i dont really know how to use offsets to connect two maps can any one help me out there?
You don't use offsets to connect maps, you use the Map Bank and the Map Number of the map you want to connect to.
Could it be a patching problem? Anyways last time when I tried saving in Hackmews OW editor RB edition it couldn't save. Any solutions?
I've been trying to change the gym leader and elite four sprites in ruby using unlz.gba for a while now. Whenever I start at Roxanne and end at Drake, after I import and write the new sprite for Drake, for every gym leader and elite four up to Glacia, the first two palettes turn into a completely black box. When I replace the sprites in the correct palette slots, the Drake sprite becomes ripped apart and scrambled. Why does it do this? Is it because of it's size or something?