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[ARCHIVE] Simple Questions (SEARCH BEFORE ASKING A QUESTION)

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THAT WORKED! wow you rule.
Your so helpful and nice. im really greatful. do you by anychance have MSN
 
I have been working on a script after a long time of not rom hacking. I have stumbled across a problem and would like some assistance.

Here is the script I have:

#dynamic 0x801000

#org @Event1
lock
faceplayer
checkflag 0x828
fanfare 0x101
givepokemon 0x5C 0x5 0x0
message @Event1message 0x6
setflag 0x828
end

#org @Event1message
= Message that should go here.

This is not a person giving a Pokemon, it is the player picking up one, anyone have an idea on how to do it. I don't think give Pokemon is the correct command. Any help is good, thanks.
 
#dynamic 0x801000

#org @Event1
lock
faceplayer
fanfare 0x101
givepokemon 0x5C 0x5 0x0 0x0 0x0 0x0
message @Event1message 0x6
setflag 0x828
end

#org @Event1message
= Message that should go here.
Ok... first, be sure that the pokeball's "ID" in A-Map is set to 828...
Remove the checkflag, and add 3 0x0 to the givepokemon command.
Doing this will make the pokemon act like an item. (The sprite you use for it will disapear for as long as the flag is set. That what ya want?
 
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1. Can i convert GBA Music to NES Music?

2. Can you give me the hexes of Pokemons,Items and more for Pokemon RBY?

3. Can i add new pokemons to Pokemon RBY?

4. How i import/export pokemon pictures from?to Pokemo RBY like AGIXP to GS?
 
How would one go about changing the items given to you by Gym Leaders when you beat them?
I assume it's either (using Brock as an example)
additem 0x147 0x1
or
giveitem2 0x147 0x1 0x101
My guess is one's an item and one's a badge? The thing is I have no idea which is which, or what code correlates to which item (I.E. poton, super potion, repel, TMxx etc etc).. Is there a list anywhere or something I could use for reference?

I should so just find someone else to do the scripting.. I rather suck at it lol
Does nobody have a solution or was I just skipped?
 
Does nobody have a solution or was I just skipped?
You have to use specials for badges. I can't really make out the difference between additem and giveitem.
And, all this shows you in the file std.rbh that came out with your XSE.
 
What's the best Team Rocket hack out there? Please give a link, and I'd give karma but it's worth nothing...
 
Hey all,

I tried the script thread but no one seems to care lol



how do you put a set obedience script in a wild pokemon battle and it work?

I want a mew battle but when you capture it in Fire Red, he disobeyes... so i need to know what to put for the set obedience and WHERE to put it
setobidience is for a Pokémon currently in the party. You need to know the exact party number for it to work.
 
setobidience is for a Pokémon currently in the party. You need to know the exact party number for it to work.

Yes, i have my 6th pokemon slot open in my party for it. and i tried using setobedience 0x6 but no matter where i put the code, it didn't work. i was either given a wild pidgey battle for some random reason, or the screen went black and stayed that way any suggestions?

here is the wild mew code that i am using
Code:
#org $StartWild
lock
faceplayer
cry 151
message $Mew1
$Mew1 1 = MEW!
boxset 6
wildbattle 151 20 1
fadescreen 0x1
#raw 0x53
#raw 0x4
#raw 0x0
setflag 0x0324
fadescreen 0x0
release
end
 
Yes, i have my 6th pokemon slot open in my party for it. and i tried using setobedience 0x6 but no matter where i put the code, it didn't work. i was either given a wild pidgey battle for some random reason, or the screen went black and stayed that way any suggestions?

here is the wild mew code that i am using
Code:
#org $StartWild
lock
faceplayer
cry 151
message $Mew1
$Mew1 1 = MEW!
boxset 6
wildbattle 151 20 1
fadescreen 0x1
#raw 0x53
#raw 0x4
#raw 0x0
setflag 0x0324
fadescreen 0x0
release
end
lol setobedience is for XSE. And you would put setobedience 0x5 for it.
 
My Question is,how can I correctly Import my own sprites into the game? I'm trying to use gary sprites but whenever I click import and chose the sprite I want it says that the sprite palete is not a 16 colour one. Even though i save I save it as a bmp. Help?
 
My Question is,how can I correctly Import my own sprites into the game? I'm trying to use gary sprites but whenever I click import and chose the sprite I want it says that the sprite palete is not a 16 colour one. Even though i save I save it as a bmp. Help?

save it as a .png extension file.
there's tutorials on how to index sprites in the Documents and Tutorials section.
 
Im trying to edit the overworld sprites though.

Here if it helps.

Im using Overworld Editor.
Im Hacking Shiny Gold.
Im Trying to make Gary the Hero.
I am trying to make it so that GARY will act as the hero instead of the kid.
I need to know how to import the gary sprites without the pallette error message.
 
Last edited:
Crystal Question
What is the highest EXP Base Value that is possible without messing up the game? [Simply is it possible to go beyond 255?]
 
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