Vrai
can you feel my heart?
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- Age 30
- Seen Oct 24, 2022
kk thanks... um how do you do that? lol Sorry, I'm a real newbie
Sappy is your best friend here.
kk thanks... um how do you do that? lol Sorry, I'm a real newbie
1. An offset is a specific address of hex code in the ROM. There are FFFFFF (16777215) 16-byte lines of hex in a Pokemon ROM, and each 6-character hex offset refers to a specific point in that hex code.
2. Hex is a type of programming language, in a way. Hex consists of 16 characters, starting at 0 and ending at F. It gets confusing to convert numbers in your head because A=10, B=11, etc, and then 10= 16. A 2-character piece of hex is called a byte, and (I think) each byte is made up of 8 binary digits (0s and 1s).
4. Open AdvanceMap and click a sprite and its offset is given on the tab on the right side. You can open that offset in a scripting program to look at/edit its script. If you looked at a sprite's offset in a hex editor though, you'd have a hard time making sense of it, as it's a compressed image. You basically need a program to edit sprites themselves.
5. I don't recall any tutorials on hex editing itself, but I managed to teach myself pretty easily. Just start with other things, and quite a few tutorials for the finer points of hacking will make you do a little bit of hex editing. Once you've done a bit of repointing and things of that nature, you'll start to understand how hex works and it'll become pretty easy.
6. I'm not sure (as no move editor ever works on my computer =( ) but I THINK a lot of move-editing programs let you choose if a move is physical or special. I've never had the need to edit moves, so I haven't looked into it in hex or anything like that.
Sigh... OK, first off, I reccommend you use ruby. There is more support for tools and other stuff.
Don't use Sapphire, use Ruby, because more tools supports it.
Hey does anyone kno if u can make a sprite's size bigger without having to work the details again? i made some pokesprites too small and i need them bigger but when i try it on paint it makes it more blurry. is it possible with photoshop?
thx in advance.
When I edit a script in XSE, how do I get it back into the ROM?
You click the compile button (it looks like a gear)... But if the script is bigger than the original, you'd have to repoint it.
But, when I click compile it just saves a text document with some random information.
Thanks for clearing that up Vrai. ^^
Didn't really know the reason why people used FireRed and Ruby so much. :/
I don't want to sound all mean and stuff, but don't say anything if don't know. Please.
Oh, uhm, quick question, my Pokedex is dead and my ROM dies when someone tries to evolve. Is there any way out except for restarting from a backup?
Sappy is your best friend here.
Transport it to a map that doesn't use it.How do I get rid of 'Flight position'?
Thanks, I've downloaded Sappy. I'm on Windows 7 and I've had to get and register all the '.ocx' stuff and stuff and now that works and it opens, but when I try to load a rom (I've tried Ruby and FireRed) it instantly crashes and says 'Sappy has stopped working'.
If no-ones got any answers then has any1 got any other programs that can do it?
Sappy does work. Just get the 2005 version.
Maybe if you did a bit of searching on your own..?
See, I found that in less than a minute with Google. ):