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- Age 27
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- Seen Mar 31, 2025
Basically, you need to add a clean offset. Instead of just editing an old script, make a script from scratch. For example:
When you compile the script, copy the first offset you see in the box that appears, then allocate that offset to the person event you want in AMap. <:
Code:
#dynamic 0x800000 //Before, you were using offsets already used in the game. Try starting with this, and then retrieving the actual offset from XSE when you compile..
#org @start
msgbox @1 0x3
release
end
#org @1
= //Text here. Type it in without the equals sign, then copy and paste it into the Text Adjuster to get it right. To access the Text Adjuster in XSE, do the shortcut CTRL + T.
When you compile the script, copy the first offset you see in the box that appears, then allocate that offset to the person event you want in AMap. <: