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Ah, sorry.uummmm, i wanted to know how to get lets say zekrom to fit in a 64x64 pallete without screwing the sprite up. not adding or edititng trainers, but i will need that later so thanks anyway.
Hi everyone!
I'm new to ROM hacking and I don't really want to get into it too far right now, BUT:
I want to change the event at the beginning of FireRed where Oak gives you your Pokédex so that he gives you the National Dex instead.
I already have XSE but I can't seem to find a way to open the scripts in the ROM with it?
If there are any tutorials for this, I'd be really happy to have a link.
Note: I don't want to make a new script, I just want to change the existing one.
Thanks in Advance (do you see what I did there),
Cheers,
Peter
Ah, sorry.
Not sure why, but for some reason I though you were talking about trainers.
You need to fix the screw-ups yourself. Edit the sprite a bit, make the outlines clear.its ok, so do you know how to do what im talking about?
its ok, so do you know how to do what im talking about?
Thanks to everyone who helped me! My problem was that I had an older version of Advance Map without the Edit Script function.
Now another noobish question:
As far as I have gathered by now, if you add/change certain things in a ROM, you need to find some more room for them.
My question is:
Which changes to the ROM require extra space? And how much extra space is left on a ROM until I have to delete other things?
I know that adding Pokémon to a Trainer's team needs more space, as does adding Attacks to a Pokémon's Move list. But what else?
And my other (probably equally noobish) question:
Where can I find stuff to delete if I need more space?
I have noticed that data for all trainers in Ruby/Sapphire/Emerald is in the FireRed ROM, I assume I can savely delete all of those to make room, yes?
Thanks for the help so far, I hope I'm not bothering you with my questions.
Cheers,
Peter
Download a tool called A-Trainer, and that will work for I think mainly firered and leafgreen, with the tool you can switch trainers pokemon and switch their attacks and what items the pokemon will hold or how many pokemon a trainer has (up to six pokemon) and stuff like that. :)one quick question.....how do you change the trainers pokemon and levels etc, like if i wanted edit the trainers in viridian forest how wld i change thhe pokemon they have how many they have etc? Thanks.
So...Does anyone know how to create Battle Backgrounds....or rather format them for insertion.
How do you change an item's image? Say I want to replace the image for a FireStone with the image of a red digi-egg from digimon (24x24 pixels of course :P )? I've tried to do it via a complicated route, but ended up crashing the game. Might there be a program for this that's quick and easy?
P.S. I'm hacking Fire Red, if that matters.
Download a tool called A-Trainer, and that will work for I think mainly firered and leafgreen, with the tool you can switch trainers pokemon and switch their attacks and what items the pokemon will hold or how many pokemon a trainer has (up to six pokemon) and stuff like that. :)
south69_dallas said:errr but how do i know which trainers r on which routes etc? like if i wanted to only change the trainers on route 2 how wld i find em to change em? a-trainer is great but idk where the ppl r that i change...and when i change the amount of pokemon they have it says repoint?