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[ARCHIVE] Simple Questions (SEARCH BEFORE ASKING A QUESTION)

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Ok i'm trying to edit the Gengar and Nidorino in the Fire Red opening, but when I change the sprites that are a tilemap, the tilemap goes all over the place and I have no clue how to fix it

I'd post an image of what I'm talking about but I can't post links yet :/
 
Honestly, no idea. I looked at the code for Ruby's Pokédex and it made me cry. It's THAT bad.

At a guess, I'd say it works like you'd expect, with one set of data being for regional and another being for national. One thing I do know is that you can't have any duplicate entries. That can cause crashes or simply cause the dex not to work properly.

Oooohh... It's that bad. If that made you cry, it really IS bad.

Ok i'm trying to edit the Gengar and Nidorino in the Fire Red opening, but when I change the sprites that are a tilemap, the tilemap goes all over the place and I have no clue how to fix it

I'd post an image of what I'm talking about but I can't post links yet :/

Actually, I haven't seen anyone hack that animation yet except the Logo where it says "GAMEFREAK". That's why you haven't seen any tut around here did you? The only thing we can do about that right now is skip it.

Oh and try using Darth TME for creating your tilemap. Maybe that can help.
 
Honestly, no idea. I looked at the code for Ruby's Pokédex and it made me cry. It's THAT bad.

At a guess, I'd say it works like you'd expect, with one set of data being for regional and another being for national. One thing I do know is that you can't have any duplicate entries. That can cause crashes or simply cause the dex not to work properly.

But..I tried to set Bulbasaur to 1 in the regional as well as the national in Ruby. It didn't work. When you say duplicate..what exactly do you mean?
 
But..I tried to set Bulbasaur to 1 in the regional as well as the national in Ruby. It didn't work. When you say duplicate..what exactly do you mean?

He said something like what I said in one of my posts.

Actually, even I don't really know how it works but, I think it works in the opposite way like setting for example, you want Bulbasaur to be #1 in regional dex, try setting him to #1 on the national dex. That's how I think it works. Oh, if that doesn't work. Try it again in the usual way you should do it, not the one I stated above and make sure, if you made Bulbasaur #1 in regional dex, swap his place with Treecko, the original #1 in the regional dex.

You know like for example:
#1 Treecko => #203 Bulbasaur (Not sure) will be
#1 Bulbasaur => #203 Treecko.
 
Actually, I haven't seen anyone hack that animation yet except the Logo where it says "GAMEFREAK". That's why you haven't seen any tut around here did you? The only thing we can do about that right now is skip it.

Oh and try using Darth TME for creating your tilemap. Maybe that can help.

ah that should help a bit hopefully, though it does seem that the Japanese Hacking community knows how to hack it as I've seen a few Japanese hacks (mainly Moemon and Touhou puppet Play) with a modified intro, so there is something we've missed if they can do it.
 
ah that should help a bit hopefully, though it does seem that the Japanese Hacking community knows how to hack it as I've seen a few Japanese hacks (mainly Moemon and Touhou puppet Play) with a modified intro, so there is something we've missed if they can do it.

Then I definitely think it's a problem with your tile map. Are you using the original tile map found in the game using unlz? if you are making a custom one, that's definitely the problem.
 
He said something like what I said in one of my posts.

Swapping the numbers? I tried that too, to no avail..I know I'm doing something wrong or missing a step, I just can't point out what..because I actually pulled this off once..
 
Swapping the numbers? I tried that too, to no avail..I know I'm doing something wrong or missing a step, I just can't point out what..because I actually pulled this off once..

Then, do this:

Backup your ROM.
Open your ROM in PGE.
Open Pokedex Order Editor.
.
.
.
.
.
Try everything you can and mess up with it.
 
Then I definitely think it's a problem with your tile map. Are you using the original tile map found in the game using unlz? if you are making a custom one, that's definitely the problem.

yeah I'm using a custom one, but it's from one of those Japanese hacks with the modified intro and I'm ripping them directly from the Japanese hack so I don't know whats goin on
 
@giradialkia
Just follow my tut on music hacking to get your own instruments.

@Emppuliini
In advance map go to the tile and in var type in 4051
 
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yeah I'm using a custom one, but it's from one of those Japanese hacks with the modified intro and I'm ripping them directly from the Japanese hack so I don't know whats goin on

Nonononononoooo! Use the one from the game and edit from there on. :/
 
I just tried using everything except the kitchen sink. =(

Then try using the kitchen sink. Maybe that can be the answer. Even small things that look like very worthless can be useful when used right.

And as I said try messing with it like randomly setting this to that, that to this.
 
Then try using the kitchen sink. Maybe that can be the answer. Even small things that look like very worthless can be useful when used right.

And as I said try messing with it like randomly setting this to that, that to this.

My friend, thank you for your time, unfortunately, it does not look like this will work
 
Hello everyone.I downloaded Advance Map,but i can't export pictures.

It says:

ERROR: (EFCreateError)Unable to create file"C:\Users\?????\Desktop\Tileset.dib"
 
@giradialkia
Just follow my tut on music hacking to get your own instruments.

Yeah, tried that. I'm generally unlucky with tutorials- this is one of those cases, it just hasn't worked for me and doesn't look like it's going to. I have a method to change the instruments (within the song, not the ROM) that works absolutely fine, I just want to know exactly what instruments can be worked with in Ruby so I know how to compose around that; it's an odd way to go about it, but it works for me (so long as I know, again, what instruments I'm working with).
 
When I set XSE as the script editor in Advance Map and proceed to open up a script, it opens for less than a second and then closes out. This happens no matter what script I try and open.

edit: This actually happens when I open up XSE in its respective file location as well. I have tried downloading from a different source with no luck.
 
When I set XSE as the script editor in Advance Map and proceed to open up a script, it opens for less than a second and then closes out. This happens no matter what script I try and open.

edit: This actually happens when I open up XSE in its respective file location as well. I have tried downloading from a different source with no luck.
Uhm as far as I know it has somehting todo with the Setting.ini in you XSE folder.
I've forgot which value had to be set to 0 so I'm inculding my Settings.ini in that spoiler.
Just copy paste that over your Settings.ini after opening it in notepad.

Hope this helps


Spoiler:
 
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