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What do you mean with pokemon battle sprite? If you mean a regular in-game sprite on the map the commands are:
For example the command to change the sprite position is triggered by a flag... If the flag is triggered on the same map as the sprite, it won't change the position instantly, as you said it needs to be reloaded... But if made elsewhere rather than the map the sprite is, it will change position instantly...
Hope it helped...
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1. No, I mean a sprite like
![[PokeCommunity.com] [Archive] Simple Questions [PokeCommunity.com] [Archive] Simple Questions](https://www.pokemongemmine.nl/npgm/sprites/381.gif)
that.
2. Eh, huh? I don't quite understand. What I mean is that if I trigger an event containing the command to move a sprite to a new position on the map, without setting a flag, will it instantly go to there, and return to its original position once I reload the map?
And I have another question: What flag do I have to use with the checkflag command if I want to check if the player has at least one Pokémon with him?