Burne Starcofski
The RPG Wanderer & Ghost
- 491
- Posts
- 19
- Years
- Age 34
- Inside of my Mind...
- Seen Jan 9, 2006
(This RP was revived at the request of Max Hunter, and thus, shall fall under his guidance for most of it's course.)
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While the year is still unknown, it feels as if an eternity has passed. Constantly on the run, avoiding the long-arm militias of the Alliance of the world nations, freelance captians take to the skies in their aerial battleships, otherwise known as Airships. Some use them for trade, running food, supplies, and sometimes weapons from place to place. Others use them to pick fights, raining terror down upon whomever they choose. But in the end they all end up the same, behind bars, in a court room, or at the wrong end of a firing squad. But then again, none of these people were really too smart. You and your crew have been flying for years on end, trying to scrape a living off the bottom of a garbage can. The public disrespects you, your adversaries are the other people just like you, and the Alliance is out to capture you. In a rough world, some people will do anything to survive, even betraying their entire crew to the Alliance in exchange for clemency. Welcome to standard living on the planet Earth, and please, do be careful...
Profiles:
Name: (Must be first and Last)
Age: (At least 20)
Appearance: (Nothing short, so unless picture provided, be ready to write quite a bit.)
Personality: (Summed up in no more than two words, like, "Hot Tempered", or "Over-Anxious", etc...)
Rank Status: (Unless on another person's Airship, you will put Captain.)
Current Residence: (The ship you're on.)
(If you did put Captain Rank, fill out the form below as well.)
Airship Name: (Be creative, nothing like "Ownager", try "Morning's Gleam" and stuff.)
Airship Battle class: (Like "Destroyer", "Freight", etc...)
Description: (I doubt you will have a picture, so I recomend describing shape, coloring, engine power, external weaponry, and the like.)
Guild/Clan: (If you wish to be working with others, have the same Guild/Clan as them. Guilds are for trader ships, and Clans are for battle-built vessels.)
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(If you need additional help, or refrence, take a look here https://home.san.rr.com/zampell/TheArdarialSkiesFull.htm)
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While the year is still unknown, it feels as if an eternity has passed. Constantly on the run, avoiding the long-arm militias of the Alliance of the world nations, freelance captians take to the skies in their aerial battleships, otherwise known as Airships. Some use them for trade, running food, supplies, and sometimes weapons from place to place. Others use them to pick fights, raining terror down upon whomever they choose. But in the end they all end up the same, behind bars, in a court room, or at the wrong end of a firing squad. But then again, none of these people were really too smart. You and your crew have been flying for years on end, trying to scrape a living off the bottom of a garbage can. The public disrespects you, your adversaries are the other people just like you, and the Alliance is out to capture you. In a rough world, some people will do anything to survive, even betraying their entire crew to the Alliance in exchange for clemency. Welcome to standard living on the planet Earth, and please, do be careful...
Profiles:
Name: (Must be first and Last)
Age: (At least 20)
Appearance: (Nothing short, so unless picture provided, be ready to write quite a bit.)
Personality: (Summed up in no more than two words, like, "Hot Tempered", or "Over-Anxious", etc...)
Rank Status: (Unless on another person's Airship, you will put Captain.)
Current Residence: (The ship you're on.)
(If you did put Captain Rank, fill out the form below as well.)
Airship Name: (Be creative, nothing like "Ownager", try "Morning's Gleam" and stuff.)
Airship Battle class: (Like "Destroyer", "Freight", etc...)
Description: (I doubt you will have a picture, so I recomend describing shape, coloring, engine power, external weaponry, and the like.)
Guild/Clan: (If you wish to be working with others, have the same Guild/Clan as them. Guilds are for trader ships, and Clans are for battle-built vessels.)
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(If you need additional help, or refrence, take a look here https://home.san.rr.com/zampell/TheArdarialSkiesFull.htm)