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Attack Ideas

  • 117
    Posts
    19
    Years
    • Seen Jan 20, 2013
    So how about we list some ideas we have for moves for diamond/pearl, they don't have to be moves that you would use competitively, just moves that would fit Pokemon.

    Fault Line (hope everyone knows what a fault line is)
    Description: Creates a fault line in the middle of the arena
    Type: Ground
    Damage: N/A
    Effect: After using Fault Line, when enemy pokemon use a physical attack, they recieve damage (because they cross the fault line)

    Psyblast
    Description: Low accuracy. Random psychic blasts are shot at the enemy.
    Accuracy: 50%
    Damage: 100
    Effect: Enemy always becomes confused.

    And what have you people got?
     
    Last edited:
  • 117
    Posts
    19
    Years
    • Seen Jan 20, 2013
    Lord Jaws said:
    Psyblast sounds like Psywave but at least Psywave is 100%.

    I want a move to bring fliers and levitators to the ground.

    Id call it something like Net or Drag Down or something.

    Doesn't psywave do 1 to 1.5 the users level?

    BTW that's a good idea, sort of like foresight for normal vs. ghost attacks.
     

    Dawson

    The Rebirth Is Upon Us
  • 9,727
    Posts
    20
    Years
    Lord Jaws said:
    Psyblast sounds like Psywave but at least Psywave is 100%.

    I want a move to bring fliers and levitators to the ground.

    Id call it something like Net or Drag Down or something.
    Heh, I've made that move in my game XD. It's called Gravitate though.

    I wanna see a grass version of Hydro Pump and Fire Blast. Grass Pokemon always get left out in Pokemon.
     

    @lex

    Myth Collector
  • 18
    Posts
    19
    Years
    Phoenix316 said:
    Heh, I've made that move in my game XD. It's called Gravitate though.

    I wanna see a grass version of Hydro Pump and Fire Blast. Grass Pokemon always get left out in Pokemon.

    It is called Solarbeam...
     
  • 216
    Posts
    19
    Years
    This is the equivilant of hyper beam but for rukario and other steel types

    Quicksilver
    Dmg: 150
    Acy: 90
    Type: Steel
    Effect: A masive beam of quicksilver that does a lot of damage to the oposing pokemon. Also will hit first

    and that is my idea
     
  • 117
    Posts
    19
    Years
    • Seen Jan 20, 2013
    Pokemaster Jonathan said:
    This is the equivilant of hyper beam but for rukario and other steel types

    Quicksilver
    Dmg: 150
    Acy: 90
    Type: Steel
    Effect: A masive beam of quicksilver that does a lot of damage to the oposing pokemon. Also will hit first

    and that is my idea

    That's a bit too powerful to be an actual attack. 150 damage, 90% accuracy and no side effects? And it will hit first? That'd be like a megamove.

    Oh and:

    Hyper Claw
    Type: Normal
    -Overgrown version of slash, but it drains the users strength (attack falls)
    Damage: 100
    Accuracy: 100%
    Effect: User's attack falls.

    Dive Bomb
    Type: Flying
    -Dives and attacks the opponent
    Damage: 120
    Accuracy: 95%
    Effect: Hit with recoil (like Double Edge)
     
  • 519
    Posts
    19
    Years
    • Seen Jun 28, 2006
    How about Electric beam
    damage: 130
    accuaracy: 98%
    Efect: Paralyzes foe
    Type: Electric
    Des.: Shoots out an electric beam
     
  • 339
    Posts
    19
    Years
    how about we get more use out of the ??? type, like the move in g/s/c

    Name: Novanexa
    Acc.: 80
    PP: 10/10
    Type: ???
    Power: 60 (90 if used in double battle w/ lunatone and solrock)
    Effect: Random Status change 40% of the time
    Description: White and oarnge (moon and sun for reference) crossing beam strikes target
     

    seraphim

    Seraphim
  • 280
    Posts
    19
    Years
    so? unfair advantages are fun. anyway, i would like to see hara-kiri... the pokemon sacrefices itself to automatically capture, or at least make a pokemon a lot easier to capture, like catch a legendary with a greatball or something... anyway, if it was a trainer's pokemon, it would defeat or damage the oposing pokemon and make all other opponent pokemon on the feild for the rest of the battle be confused. as for appearance: a katana would appear and slash through the pokemon. the pokemon would asplode and be ko'd...only a few could learn it, probably samurai-type ones or something...like that sumo one, i forget it's name
     

    kohei

    Pizzaman.
  • 3,478
    Posts
    19
    Years
    SalamanceKing said:
    How about Electric beam
    damage: 130
    accuaracy: 98%
    Efect: Paralyzes foe
    Type: Electric
    Des.: Shoots out an electric beam
    Err, accuracy 98%? 130 attack? Very unfair...

    Anyway, some moves:

    Branch Arrow (or something like it)
    Damage: 95
    Accuracy: 100%
    PP: 15/15
    Type: Grass
    Effect: Maybe 10% poisoning?
    (finally, a DMG95/ACC100% grass attack)

    Silver Mist (like Silver Wind?)
    Damage: -
    Accuracy: - (always 100%)
    PP: 10/10
    Type: Bug
    Effect: Raises both own and opponents stats (all) by 1 level.
    (Hard to use, but might be strong if used right - for high level users?)
     

    Lord Jaws

    The Lovable Tramp
  • 937
    Posts
    19
    Years
    How about...

    Jab
    Type: Fighting
    Accuracy: 95%
    Power: 50
    Effect: Opponent has a 50% chance to flinch.

    This could probably use tweaking to power. Its intentions are to have high flinch rate, low power. Maybe for a new Haxy pokemon, like a Dunsparce with arms lol.
     
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