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B/W Season Splash

  • 664
    Posts
    17
    Years
    This script imitates the feature from Pokemon Black/White which shows an image when you first start up the game showing whichever season it is.

    Put this in a new script section above main:

    Spoiler:

    Make 4 new images 480 x 320 and put them in Graphics/Pictures/

    autumn.png
    summer.png
    winter.png
    spring.png

    Then just run the game and test it :D
    Credits to me please if you use this.

    If you like this script and would like more, check regularly on my site https://www.planetdev.ihubhost.net (Temporary free domain)
     
    great script

    Great script man, i'm defenetly going to use it in my game :classic:
     
    Why do you spend half the script deciding what day it is? There's already a def that does that in Essentials (pbIsWeekday), and you don't even use the information anyway.

    And as for seasons, there's a def called zodiac in the newer versions of Essentials which takes a date and decides which zodiac number you're in. You can just lump 3 of those together and call it a season. However, if you need to have it stand-alone, why not use a single variable instead of four switches to store the season in (not to mention copy-paste-modify the zodiac def to apply to seasons instead, which would take up less space)?

    This script could be optimised a lot.
     
    Why do you spend half the script deciding what day it is? There's already a def that does that in Essentials (pbIsWeekday), and you don't even use the information anyway.

    And as for seasons, there's a def called zodiac in the newer versions of Essentials which takes a date and decides which zodiac number you're in. You can just lump 3 of those together and call it a season. However, if you need to have it stand-alone, why not use a single variable instead of four switches to store the season in (not to mention copy-paste-modify the zodiac def to apply to seasons instead, which would take up less space)?

    This script could be optimised a lot.
    I think he made it for his own Kit first, which isn't made from Essentials. Not sure, though.
     
    Me2Hack is right, it was made for my Kit, so the information is used in that.
    I'm using switches as it's easier for newbies to understand, rather than seeing if a variable = 2 or whatever, it's easier to check if a switch named Summer is on.

    I just forgot to take the Days out, that's all.
     
    Does this script do anything aside from show an image when the game starts up? As in, would it be possible to have different maps for each season (as in, the same town/route with snow and such)?
     
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