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[Other OPEN] Bananas

Aquacorde

☼ surf ☼ beach ☼ palm ☼ trees ☼
  • 12,723
    Posts
    20
    Years
    Bananas
    a weird and wacky drop-in RP


    If someone knocks, you should answer. It could be anyone! The mail carrier, bringing important documents. A door-to-door cookie saleschild. Your neighbor, looking for a cup of sugar, their dog, or a tool you know you'll never see again. Two birds mistaking your front window for the sky, causing you enough confusion to open your door in search of an unexpected guest. The local news. The neighbor's escaped dog. Your estranged brother. The possibilities go on and on and on, endless and overwhelming to ruminate on.

    It's probably best to just answer the door.

    the archer-graw neighborhood


    click image for full size

    To the north is the Galloway Canal, a natural river once dredged to facilitate shipping between two larger rivers and over time allowed to return to its natural state. The water is obscured by dense tree cover and is several stories below the backyards of those that live on the north side of Water Street- accessible to those that don't mind some navigating, but not a site for docks or sunbathing. Archer's Park to the east is a nature area that drops visitors quickly down to water level, where it tends to be muddy and floody. Graw Park to the west hosts a recreation center, a skate park, a playground, and backs onto a pedestrian-only bridge at bluff level. Those who live on the north side of Main Street are still considered part of the neighborhood, but the street itself is the southern boundary of this little area. Main Street tends to house more shops and multi-family housing, while the rest of the neighborhood is likely to be single-family homes.

    signing up

    Claim a lot number to be your address. Describe at least the front of your residence. Feel free to be loose with zoning laws- we can always add a number to a lot if you want to make small-scale multi-family housing, for example, or live above a shop. Post the description of your lot in this thread. One lot per player for now! The map will be shaded in as lots are claimed.

    You should also have some residents in mind. You don't need to share them, though. In fact… don't. Not yet. They'll develop over time as we watch them interact with people. :) You can also play without claiming a lot, but the game will not begin until four lots have been claimed.


    playing the game

    All writing will be done in-thread. All posts should be written in third person point of view. Use this template for your posts. Do not add extra flair to the header or footer.
    Code:
    [div=max-width:800px; margin-left:auto;margin-right:auto; font-family:verdana; font-size:15px; text-align: justify;][div=font-size:22px; font-weight:bold; border-style:solid; border-width:0px 0px 2px 0px; padding-bottom:10px;text-align:right;]#### ___ Street[div=font-size:11px; font-weight:normal; text-align:right; font-style:italic;]Character Name[/div][/div]
    [div=padding:0px 20px 10px 20px;]Start your text here!
    
    Maybe end it here![/div]
    [div=max-width:800px; margin-left:auto;margin-right:auto; border-style:solid; border-width:2px 0px 0px 0px; padding-top:10px;font-family:verdana; font-size:11px; font-weight:bold; text-align:right;]@[interaction partner][/div]
    [/div]

    Player One: Describe a character walking up to a residence. Have them knock on the door. Use the @ feature to alert the player whose door you have knocked on.

    Player Two: You are required to have a character respond to the knock. Use the @ feature to alert the player who has knocked on your door.

    Continue a back-and-forth. Interactions conclude when Player Two posts "Interaction Concluded" in their post footer rather than using the @ feature.

    Any player may knock on any player's door, including their own. A knocking character does not have to be a neighborhood resident. A knock begins an interaction, which occupies the door. An occupied door may not be knocked on by any other character until the interaction concludes. Players may knock on other doors while theirs is occupied, but characters engaged in one interaction may not simultaneously be engaged in another interaction.

    The majority of responses to a knock should involve opening the door to invite a face-to-face interaction.

    Try not to monopolize- do not immediately knock on one player's door after concluding an interaction with them (unless both players agree that it is funny). Try to limit yourself to two interactions at a time. Try to engage with all players over time.

    Players may create and play as many characters as they wish, but may only claim one lot in the neighborhood.

    All characters are to be written only by their creators unless given up for free use in the OOC thread. If you want to interact with another player's non-resident character, use the OOC thread to ask them to knock on your door.

    The GM will post interaction overviews every Friday, outlining which residences are free to interact with and which are occupied, for easy reference.

    other notes

    Key word to keep in mind: odd. If you know Whose Line Is It Anyway and the game "Party Quirks"- that's the vibe, probably. The golden rule of improv is "yes, and..!" Be prepared to corroborate any story that comes your way. If someone shows up claiming they are an alien, you say sure, I can spot you some scrap metal to repair your ship. If your long-lost brother appears at your door, you say oh, shit, sorry we left you in rural Montana for twelve years. If your neighbor shows up wondering how their shed burnt down, you should probably hide that lighter. Roll with the punches. Don't get too attached to anything.

    This is a non-Pokémon setting. Pokémon can exist as fiction within this setting as it does in real life, but we do not live in a Pokémon world.

    Make your own plots. Make your own goals. Or don't make either and just horse around. It's all free fun! Feel free to have your residents move out, have new ones move in, have construction happen on your lot, do some landscaping. Whatever. The turtle moves.

    There is no minimum or maximum word count- just use as many as you need to say what you want to say. As this is an in-thread back-and-forth style, posts will likely be pretty short.

    let's try it out!
     
    Last edited:
    Claiming lot 1413. As soon as I saw it, I knew I needed to hold that L.

    The house itself appears to be a fairly normal house, with the back half having a hasty stone addition making the building resemble a capital L. Several broken lawn gnomes lay scattered across the front lawn, with a single plastic flamingo standing proud near the front door. New gnomes appear weekly, and the old ones are infrequently removed.
     
    I'll take lot 312.

    The house itself is painted a dull blue with a grey tile rood and seems fairly normal... or it would if it wasn't set on a bunch of ludicrously high stilts over a similarly ridiculously deep hole. Reaching the front door requires climbing what can only be described as an offensively large number of rickety wooden stairs. It is not uncommon to see a delivery person standing at the base of those stairs looking incredulous on account of very specific instructions to deliver right to the front door.
     
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