Is there a way to implement the Disc-Changer "2008" to Essentials? due to all of the games coming out....
Kanto/Johto/Hoenn/Sinnoh/Orre
Plus do to all of the Building in each game , it makes it way over 1000+ Maps
(Only reason I know is due to I have all maps in .tmx format)
With my new script coming out soon , I would like to implement all the maps to the game.
(.tmx to .rxdata)
Kanto/Johto/Hoenn/Sinnoh/Orre
Plus do to all of the Building in each game , it makes it way over 1000+ Maps
(Only reason I know is due to I have all maps in .tmx format)
With my new script coming out soon , I would like to implement all the maps to the game.
(.tmx to .rxdata)