- 10
- Posts
- 10
- Years
- Lumiose City
- Seen Sep 5, 2016
Hi!
I was wondering because I'm trying to make a little puzzle where you push boulders down holes, but unlike with the Ice Cave, I want the boulders to fill the holes so the player can then walk on them. This was in BW & XY I'm sure, not certain about earlier generations though.
I tried but I can't figure out two things: how to make it so that the event "hole" recognizes that another event has touched it?
And how do I allow this other event (the boulder) to walk on the "hole" one without giving this permission to the player as well?
Is this possible?
I was wondering because I'm trying to make a little puzzle where you push boulders down holes, but unlike with the Ice Cave, I want the boulders to fill the holes so the player can then walk on them. This was in BW & XY I'm sure, not certain about earlier generations though.
I tried but I can't figure out two things: how to make it so that the event "hole" recognizes that another event has touched it?
And how do I allow this other event (the boulder) to walk on the "hole" one without giving this permission to the player as well?
Is this possible?