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[ASM & Hex✓] Can't compile ruins of alph puzzles.

Child Amnesiac

Ever changing
  • 341
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    6
    Years
    I'm having a problem compiling Diegoisawesome's/Mastermind X's ruins of alph puzzles (Found here).

    Whenever I decide to compile it, Devkitpro gives me error 1 (a syntax error)
    it also says it has to do with the "bpre" used to build the ASM routine (At least I think it does, "bpre" is in the error)

    So, what do I do? I have everything installed properly, and DevkitARM's binaries in my path variable, (also it's r45).

    So how do I fix the issue and compile the routine?
    Edit: Picture of my problem:

    [PokeCommunity.com] Can't compile ruins of alph puzzles.
     
    Last edited:
    Looks like the format you're using to insert it is incorrect. IIRC the format is the following:
    Code:
    make BPRE fname="myhack.gba" offset=9F0000

    Try it in that way and check if it compiles.

    Thanks, I'll reinstall DKP and try that.

    Edit: Didn't work, it said "make: ***No rule to make target 'BPRE'. Stop.
    Edit 2: Picture of original error, (if it helps)

    [PokeCommunity.com] Can't compile ruins of alph puzzles.


    Edit 3: Fixed, the error was caused by me putting a 0x in front of the offset.
     
    Last edited:
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