Scarlet Weather
The Game is Afoot!
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- In a House
- Seen Mar 20, 2016
The set card could be a problem.
Right, then I'll just have to pick something that knows how to deal with sets.
"My draw!" Achan announced as he snatched the top card of his deck.
Achan: 7800
Hand: 5
Field: S/T
Graveyard: None
RFG: Wandering Beast
Suddenly, a grin spread across his face, only falling when he snuck a glance at Wolfgang in the distance. "Let's see... this ought to do nicely. I summon Wandering Hero, in attack position!"
Suddenly, a column of green light erupted in front of Achan, materializing into the Hero. He had now undergone what appeared to be a full makeover, as his original costume had now been replaced by what appeared to be an if not functional then certainly impressive black costume. The tailor appeared to have run out of material, however, as there was only one sleeve. In addition, he carried a massive blade covered in bandages instead of his original weapon. Achan smiled slightly- Pegasus had definitely caught the joke by now. The hero in all his spiky-haired glory was a dead ringer for the video game character he had been designed to emulate. Without stopping to wonder about the potential lawsuits against I2 that were now probable, Achan slipped a card from his hand to the graveyard. "Wandering Hero's ability activates- Weapon Equip! I can search my deck for an equip spell at the cost of one card from my hand, and attach it to him."
Suddenly, the bandages on the hero's sword flew apart revealing a shining metal blade- however, it was different than either of the two swords Achan had equipped to him in the past. This one was much smaller, for one thing, but still fairly sizable. In addition, it seemed to have a much finer edge than the buster sword the hero had been waving around earlier. Achan nodded. "The card I chose is First Blade- One-handed Saber."
First Blade- One Handed Saber
Equip Spell
Increase the Atk of the equipped monster by 500. If the equipped monster is "Wandering Hero", this card gains the following effects: When the equipped monster attacks, your opponent cannot activate spell and trap cards until the end of the battle phase.
"Your deck isn't the only one with control effects," Achan announced brightly. "And to help even the odds, I think I'll play a new little spell of mine. Phoenix Down!"
A green backed card appeared behind the Hero, displaying a large, red bird flying into the distance as one of its feathers fell behind it. "Phoenix Down allows me to bring any removed-from-play Wanderer back to the game for a turn, then destroys it during the end phase. Summon, Wandering Beast!"
In a burst of flame, Wandering Beast appeared beside the Hero, growling anxiously as it prepared to attack once again.
"And now that my field's full again, I'll attack! Hero, go for it! Braver!"
The Hero leaped into the air, bringing down his blade with an audible crash on Tacey's Judge as he attacked the monster Achan had pointed to. Achan grinned. "Wandering Beast, one last round! Attack with Howling Moon!"
The Beast complied, rolling forward in the same lopsided attack as its attack points this time soared to 2600. There was a crash, and Tacey's Chevalier fell.
"Let's see..." Achan announced. "I think that'll be all- no, wait. I'll remove the Wandering Mage I sent to my graveyard for Hero's effect to add Limit Break-Bestialize to my hand. And that'll do." Suddenly, the Beast burst into flame as it faded from the arena. Achan grinned. "And that's all."
Achan: 7800
Hand: 3
Field: Wandering Hero (2200/1200), First Blade- One Handed Saber, One S/T (Sudden Attack- Call Reinforcements!)
Graveyard: Wandering Beast
RFG: Wandering Mage
OOC: And Fakies!
Right, then I'll just have to pick something that knows how to deal with sets.
"My draw!" Achan announced as he snatched the top card of his deck.
Achan: 7800
Hand: 5
Field: S/T
Graveyard: None
RFG: Wandering Beast
Suddenly, a grin spread across his face, only falling when he snuck a glance at Wolfgang in the distance. "Let's see... this ought to do nicely. I summon Wandering Hero, in attack position!"
Suddenly, a column of green light erupted in front of Achan, materializing into the Hero. He had now undergone what appeared to be a full makeover, as his original costume had now been replaced by what appeared to be an if not functional then certainly impressive black costume. The tailor appeared to have run out of material, however, as there was only one sleeve. In addition, he carried a massive blade covered in bandages instead of his original weapon. Achan smiled slightly- Pegasus had definitely caught the joke by now. The hero in all his spiky-haired glory was a dead ringer for the video game character he had been designed to emulate. Without stopping to wonder about the potential lawsuits against I2 that were now probable, Achan slipped a card from his hand to the graveyard. "Wandering Hero's ability activates- Weapon Equip! I can search my deck for an equip spell at the cost of one card from my hand, and attach it to him."
Suddenly, the bandages on the hero's sword flew apart revealing a shining metal blade- however, it was different than either of the two swords Achan had equipped to him in the past. This one was much smaller, for one thing, but still fairly sizable. In addition, it seemed to have a much finer edge than the buster sword the hero had been waving around earlier. Achan nodded. "The card I chose is First Blade- One-handed Saber."
First Blade- One Handed Saber
Equip Spell
Increase the Atk of the equipped monster by 500. If the equipped monster is "Wandering Hero", this card gains the following effects: When the equipped monster attacks, your opponent cannot activate spell and trap cards until the end of the battle phase.
"Your deck isn't the only one with control effects," Achan announced brightly. "And to help even the odds, I think I'll play a new little spell of mine. Phoenix Down!"
A green backed card appeared behind the Hero, displaying a large, red bird flying into the distance as one of its feathers fell behind it. "Phoenix Down allows me to bring any removed-from-play Wanderer back to the game for a turn, then destroys it during the end phase. Summon, Wandering Beast!"
In a burst of flame, Wandering Beast appeared beside the Hero, growling anxiously as it prepared to attack once again.
"And now that my field's full again, I'll attack! Hero, go for it! Braver!"
The Hero leaped into the air, bringing down his blade with an audible crash on Tacey's Judge as he attacked the monster Achan had pointed to. Achan grinned. "Wandering Beast, one last round! Attack with Howling Moon!"
The Beast complied, rolling forward in the same lopsided attack as its attack points this time soared to 2600. There was a crash, and Tacey's Chevalier fell.
"Let's see..." Achan announced. "I think that'll be all- no, wait. I'll remove the Wandering Mage I sent to my graveyard for Hero's effect to add Limit Break-Bestialize to my hand. And that'll do." Suddenly, the Beast burst into flame as it faded from the arena. Achan grinned. "And that's all."
Achan: 7800
Hand: 3
Field: Wandering Hero (2200/1200), First Blade- One Handed Saber, One S/T (Sudden Attack- Call Reinforcements!)
Graveyard: Wandering Beast
RFG: Wandering Mage
OOC: And Fakies!
Spoiler:
Wandering Hero
Monster/Light/Warrior/Effect/4*
Atk 1700/ Def 1200
When this monster is summoned, flip summoned, or flipped face-up you can discard one card from your hand in order to select an equip spell from your deck and equip it to this monster. When this monster would be destroyed, you can destroy a spell card equipped to it instead. You can remove this monster in your graveyard from play to select one "Limit Break- Omnislash" from your deck and add it to your hand.
Wandering Mage
Monster/Fire/Spellcaster/Effect/3*
Atk 1300/ Def 900
When this monster destroys an opponent's monster as a result of battle, you can select a spell card from your graveyard and place it on top of your deck. This effect is negated if this monster's Atk exceeds its original Atk. By removing this monster in your graveyard from play, select one "Limit Break-Bestialize" from your deck and add it to your hand.
Limit Break-Bestialize
Normal Spell
Pay half your life points and select one "Wandering Mage" you control. Until the end phase, Wandering Mage's original Atk becomes 3000 and when it destroys a monster as a result of battle, you can inflict damage equal to that monster's original Atk to your opponent's life points. If "Wandering Mage" is the only monster you control you do not have to pay life points to activate this card. You can only activate one "Limit Break" card per turn.
Phoenix Down
Normal Spell
Special summon one of your removed from play "Wandering" monsters in face-up attack position. Destroy that monster during your end phase.
Monster/Light/Warrior/Effect/4*
Atk 1700/ Def 1200
When this monster is summoned, flip summoned, or flipped face-up you can discard one card from your hand in order to select an equip spell from your deck and equip it to this monster. When this monster would be destroyed, you can destroy a spell card equipped to it instead. You can remove this monster in your graveyard from play to select one "Limit Break- Omnislash" from your deck and add it to your hand.
Wandering Mage
Monster/Fire/Spellcaster/Effect/3*
Atk 1300/ Def 900
When this monster destroys an opponent's monster as a result of battle, you can select a spell card from your graveyard and place it on top of your deck. This effect is negated if this monster's Atk exceeds its original Atk. By removing this monster in your graveyard from play, select one "Limit Break-Bestialize" from your deck and add it to your hand.
Limit Break-Bestialize
Normal Spell
Pay half your life points and select one "Wandering Mage" you control. Until the end phase, Wandering Mage's original Atk becomes 3000 and when it destroys a monster as a result of battle, you can inflict damage equal to that monster's original Atk to your opponent's life points. If "Wandering Mage" is the only monster you control you do not have to pay life points to activate this card. You can only activate one "Limit Break" card per turn.
Phoenix Down
Normal Spell
Special summon one of your removed from play "Wandering" monsters in face-up attack position. Destroy that monster during your end phase.