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- Seen Oct 13, 2013
There aren't going to be any "real" pokemon in my game and I was thinking about just changing everything in the pokemon pbs file, but I wanted to ask a few simple questions before I started to make sure it's not going to break anything.
Let's say my game is only going to have 100 "pokemon" in it. It's easy enough to change ID's 001 - 100 to what I want, but if I delete 101-649, is this going to break some part of the script? Also, it looks like everything in the script just calls the ID number (for images and such), so it looks like the only thing I should have to change other than the pbs file are the images in graphics/battlers. If there's something else that needs to be changed, please point me in the direction, please. :P
So I guess my question is, are the only things I have to change is the pokemon pbs file and the images in graphics/battlers and will deleting 101-649 break anything?
Thanks!
Let's say my game is only going to have 100 "pokemon" in it. It's easy enough to change ID's 001 - 100 to what I want, but if I delete 101-649, is this going to break some part of the script? Also, it looks like everything in the script just calls the ID number (for images and such), so it looks like the only thing I should have to change other than the pbs file are the images in graphics/battlers. If there's something else that needs to be changed, please point me in the direction, please. :P
So I guess my question is, are the only things I have to change is the pokemon pbs file and the images in graphics/battlers and will deleting 101-649 break anything?
Thanks!