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Choose - Your own adventure! [Hoenn]

Throw another Poke Ball
You piff another Poke Ball at Tailow as he's about to fly away. Tailow is beamed insided and the Poke Ball falls to the ground. One shake... two shakes... three shakes... sparks! Tailow was caught!
***
After a quick trip back to Verdanturf to heal your Pokemon, you continue down the road to Mauville City. As you do, a young boy with his back to you stands in the path. He has Poke Balls on his belt, so you assume he is a trainer.
*pokemonelite2000 image removed*
"Hey, you!" you call out. The boy turns around. You've seen this frail-looking boy before, hanging around Verdanturf, but you've never spoken to him.
"O-oh, h-h-hi..." says the boy nervously, "Y-you're a trainer too?"
"Yup! Wanna battle?"
"Uh... sure... I guess..." He lookes positively terrified at the thought. "By the way, my n-name's Wally..."
"Ok Wally, how about a one-on-one battle?"
"Sure..." Wally threw a Poke Ball and a Ralts emerged.
_____________
Lv6 Ralts
"image removed"
Growl
Confusion
Hidden Power
____________
You consider Wally's Psychic-type Pokemon. It doesn't look too threatening, but its Confusion and Hidden Power attacks could be deadly if they hit too often. Which Pokemon do you send out to fight with?

Your Options
-Send out Tailow
-Send out Mudkip

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Mudkip since it'l give us an advantage if it evolves into Marshtomb at the Mauville Gym, since that's the one we're going to first.

So mudkip, Go! :D
 
Riptide? *Burns all evidence of the nickname*

Mudkip
He needs some more practise compared to Tailow, and it seems to be a rather balanced fight (Let's just hope HiddenPower isn't Grass/Electric-type!)
 
Taillow, has a higher chance of weakening Raltz who is super rare so we can catch him.
 
Release Mudkip!
Mudkip emerges and quickly hammers Ralts with a Mud-Slap. And, for the first time since you've known him, you see a smile creep onto Wally's face.
"Ralts! Hidden Power!" Ralts suddenly shoots a yellow Hidden Power at Mudkip blasting him back. As Mudkip falls to the ground, yellow sparks come flying off. "Y'see... Ralts has an electric-type Hidden Power attack... Which is bad news for Mudkip."
You grimace. Of all the crappy luck. "Ralts! Hidden Power!"
Another Hidden Power comes flying at Mudkip.
"Mud-Slap!" you cry. The Mud-Slap deflects part of the Hidden Power, but Mudkip still takes a bad hit. Ralts is preparing another Hidden Power. You look around frantically. Ralts, charging it's attack is dead ahead, to your left is a large crumbling and dying tree and to your right is a flowerbed - could these help at all? You return to the battle. Mudkip is standing helplessly as Ralts is seconds away from firing the finishing blow - no time to get a Potion to Mudkip. What do you do?

Your Options
-Charge ahead with Tackle
-Use Mud-Slap to your left
-Use Mud-Slap to your right
-Cry, flee and ditch Mudkip

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So thats:

Charge ahead with Tackle: 1
Mud-Slap to the left: 2
Mud-Slap to the right: 0
Cry flee and ditch Mudkip: 0
 
Mud-Slap to the Left!
Ralts was charging Hidden Power, preparing to deliver the final blow.
"Mudkip... Mud-Slap to your left!" Mudkip jumped to the left, Mud-Slapping the already slanting and decaying tree. It falls slowly to the ground. Wally and Ralts stare at the tree nervously as it collapsed, the Hidden Power half-charged in Ralts' hands. This gives you the opening you need as you slip Mudkip a Potion. Not only that, but seeing the half-charged Hidden Power has given you an idea.
"Ralts, Hidden Power!" called Wally, returning his attention to the battle.
"Now! Tackle!" you yell. The Tackle slams Ralts while it's still charging the attack. Ralts was sent spinning, firing the Hidden Power way off-course.
"Come on! Hidden Power!"
"Quickly, Tackle!" Once more, Mudkip charge in and slammed Ralts before Hidden Power could be fully charged.
"Gr... Have to change tactics. Confusion!" Ralts held Mudkip up in mid-air with its psychic powers. But you've seen enough pro-battling on TV to know how to deal with this.
"Mudkip! Growl!" Mudkip growled at Ralts, breaking its concentration and making Mudkip fall back down. "End it now with Mud-Slap!" And before Ralts could even begin charging a new attack, the Mud-Slap finished Ralts off.
***
"Hey, thanks for the battle!" you say to Wally afterwards.
"Y-you too. By the way... do you want this? I don't really need it." says Wally, handing you a TM10, Hidden Power. "I'll see you around. I guess." And with that, the young trainer walked away. The moment he was gone...
"YES! I ACTUALLY WON A REAL POKEMON BATTLE! Yeah, baby, yeah!"
***
You continue your trip to Mauville and realise you're close to reaching the city. Is there anything else you want to do before reaching the city?

Your Options
-Training session!
-Teach TM10 to one of your Pokemon.
-Nope. Head into Mauville now.

Note: Whenever you participate in a training session, each member of your team rises by 3 levels, so it can be useful if the team is struggling and needs to improve. However training can sometimes cause you to miss out on other events.

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