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Edit: For people who don't know what the Smogon Premier League is, go here: https://www.smogon.com/forums/forumdisplay.php?f=130
Most of you know about one of my ideas (well, anyone who has been looking at the DCC lol): making a PC version of the Smogon Premier League. Except we change parts to our liking, and hopefully making it somewhat different (I am going to credit them for the idea anyway). Any ideas or opinions are appreciated.
Blue text shows what needs to be decided on.
This is what I have so far: We make four or six teams (four is more likely), each with one manager. The manager is the one who makes decisions for the team, selects the battlers for his/her team, and so on. The manager can participate in battles the team will have because of our small battling community. After choosing a manager for each team, we will then open sign-ups for everyone to join for about a week. Unlike the SPL, we will not have separate tiers; all battles will be 5th gen Wi-Fi only. Though, Dream World is an option if we have enough support. The rest of the tiers are not made yet or not popular enough.
Once sign-ups are finished, we will make a separate channel on the server for a live auction. All managers are expected to be online for a few hours until it ends. If this becomes an issue, we could assign each team an assistant manager to participate if the general manager is not able to show up. The host will first ask a team to nominate a player. The order by which teams will nominate players will be randomized each time every team has finished proposing a player once (any better ideas?). The host will then tell the details of said player (tiers, but I'm not sure if we should allow Dream World) and bidding will commence, starting at 3000 credits, with the nominating team automatically placing the first bid. The auction will then be in real time. Managers will simply put in their bids in the channel, raising a minimum of 500 credits. If after 15 seconds there are no new bids, the player is sold to the highest bid in the channel. The host will provide a 5 second warning before bidding is closed on a player. The host will then post updated credit totals and will then prompt the next manager in the rotation to nominate a player.
i.e.
We need to decide on the amount of players each team should have (3, 4, or 5?), and how many subs (none, 1, or 2?). Then we have to decide on how many default credits each team should have. The amount of players could be an even number so there will be no ties (with the manager included it will make the number odd of course). The advantage to an auction for choosing players, is so that all the good battlers are balanced out between all the teams.
After each team is ready, we will start a round robin tournament, so that every team will face every other team. Rather than score based on how many individual battles a team wins, the only thing that matters is who beat the most teams. Afterward, the top two teams who have beaten the most teams will face each other to determine the winner.
Another idea: before the finals, maybe allow the two teams to swap a battler or more on the other teams that have already lost.
Does anyone like this?
Also, we need to decide on a name for this as well, if this is going to happen.
tl;dr version (you might not understand the blue text though):
Most of you know about one of my ideas (well, anyone who has been looking at the DCC lol): making a PC version of the Smogon Premier League. Except we change parts to our liking, and hopefully making it somewhat different (I am going to credit them for the idea anyway). Any ideas or opinions are appreciated.
Blue text shows what needs to be decided on.
This is what I have so far: We make four or six teams (four is more likely), each with one manager. The manager is the one who makes decisions for the team, selects the battlers for his/her team, and so on. The manager can participate in battles the team will have because of our small battling community. After choosing a manager for each team, we will then open sign-ups for everyone to join for about a week. Unlike the SPL, we will not have separate tiers; all battles will be 5th gen Wi-Fi only. Though, Dream World is an option if we have enough support. The rest of the tiers are not made yet or not popular enough.
Once sign-ups are finished, we will make a separate channel on the server for a live auction. All managers are expected to be online for a few hours until it ends. If this becomes an issue, we could assign each team an assistant manager to participate if the general manager is not able to show up. The host will first ask a team to nominate a player. The order by which teams will nominate players will be randomized each time every team has finished proposing a player once (any better ideas?). The host will then tell the details of said player (tiers, but I'm not sure if we should allow Dream World) and bidding will commence, starting at 3000 credits, with the nominating team automatically placing the first bid. The auction will then be in real time. Managers will simply put in their bids in the channel, raising a minimum of 500 credits. If after 15 seconds there are no new bids, the player is sold to the highest bid in the channel. The host will provide a 5 second warning before bidding is closed on a player. The host will then post updated credit totals and will then prompt the next manager in the rotation to nominate a player.
i.e.
Spoiler:
<LonelyNess> The Scooters - 100k
<LonelyNess> The Ruiners - 100k
<LonelyNess> The Tigers - 100k
<LonelyNess> The Scooters are up to nominate.
<Synre> We nominate LonelyNess.
<LonelyNess> LonelyNess - DPP UU | GSC OU
<LonelyNess> The bidding starts at 3000 Credits to the Indie Scooters
<whistle> 3500
<Synre> 4000
<thoughts> 6000
<Synre> 6500
<thoughts> 7000
<Synre> 7500
--10 seconds pass--
<LonelyNess> 5 seconds remaining.
<thoughts> 8000
<Synre> 8500
--10 seconds pass--
<LonelyNess> 5 seconds remaining.
--5 seconds pass--
<LonelyNess> SOLD to the Indie Scooters for 8500 Credits
<LonelyNess> The Scooters - 91.5k
<LonelyNess> The Ruiners - 100k
<LonelyNess> The Tigers - 100k
<LonelyNess> The Ruiners are up to nominate.
<LonelyNess> The Ruiners - 100k
<LonelyNess> The Tigers - 100k
<LonelyNess> The Scooters are up to nominate.
<Synre> We nominate LonelyNess.
<LonelyNess> LonelyNess - DPP UU | GSC OU
<LonelyNess> The bidding starts at 3000 Credits to the Indie Scooters
<whistle> 3500
<Synre> 4000
<thoughts> 6000
<Synre> 6500
<thoughts> 7000
<Synre> 7500
--10 seconds pass--
<LonelyNess> 5 seconds remaining.
<thoughts> 8000
<Synre> 8500
--10 seconds pass--
<LonelyNess> 5 seconds remaining.
--5 seconds pass--
<LonelyNess> SOLD to the Indie Scooters for 8500 Credits
<LonelyNess> The Scooters - 91.5k
<LonelyNess> The Ruiners - 100k
<LonelyNess> The Tigers - 100k
<LonelyNess> The Ruiners are up to nominate.
We need to decide on the amount of players each team should have (3, 4, or 5?), and how many subs (none, 1, or 2?). Then we have to decide on how many default credits each team should have. The amount of players could be an even number so there will be no ties (with the manager included it will make the number odd of course). The advantage to an auction for choosing players, is so that all the good battlers are balanced out between all the teams.
After each team is ready, we will start a round robin tournament, so that every team will face every other team. Rather than score based on how many individual battles a team wins, the only thing that matters is who beat the most teams. Afterward, the top two teams who have beaten the most teams will face each other to determine the winner.
Another idea: before the finals, maybe allow the two teams to swap a battler or more on the other teams that have already lost.
Does anyone like this?
Also, we need to decide on a name for this as well, if this is going to happen.
tl;dr version (you might not understand the blue text though):
Spoiler:
There will be 4 teams with each a manager. Then we will have a sign up thread. After that, there will be an auction to choose players for every team. The amount of players for each team will be 4 + the manager, and possibly a sub. Then there will be a round robin tournament, and lastly a finals to determine the winner. The process starts over again after that.
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