yonicstudios
Game Developer
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- 9
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- Spain
- Seen May 20, 2022
I want to make an alpha release of my game for my first closed alpha, using RPGXP's compress and encription to an .exe command.
I followed this guide in order to do so. However it seems to behave extremely buggy with the latest versions of Pokémon Elite Combat and Pokémon Gen VI scripts, and I guess with Pokémon Essentials 16.1 as well?
Has anyone encountered this wild bug? Are there any possible workarounds?
EDIT: I've just found that the Data folder from the compressed and extracted project is completely gone, not even hidden. I'm not sure why it didn't get copied, but I assume it's the cause of the problem.
EDIT 2: I've tried to compress a clean version of my game (without Elite Combat & GenVI), and the issue persists, so I guess it could be related to how RPGXP compresses the Pokémon Essentials's data.
I followed this guide in order to do so. However it seems to behave extremely buggy with the latest versions of Pokémon Elite Combat and Pokémon Gen VI scripts, and I guess with Pokémon Essentials 16.1 as well?
- Sometimes the process of compressing and packaging the game into the .exe stalls very frequently. When this happens, if I try to run the .exe to extract the files back again will stall after a while with the "Game.rgssad" file.
- Other times I get a warning popup saying "????????". The files seem to have extracted correctly, but when I try to play the extracted game, anytime the game wants to prompt up a message, it crashes with the error: "Marshal data too small". I can't provide a screenshot since I haven't been able to reproduce this at this time.
- One time, when I removed the Battlers graphics from the original project in order to reduce the compressed .exe (about 68MB). This time the warning popup didn't appear, but the error from the game keeps appearing.
Has anyone encountered this wild bug? Are there any possible workarounds?
EDIT: I've just found that the Data folder from the compressed and extracted project is completely gone, not even hidden. I'm not sure why it didn't get copied, but I assume it's the cause of the problem.
EDIT 2: I've tried to compress a clean version of my game (without Elite Combat & GenVI), and the issue persists, so I guess it could be related to how RPGXP compresses the Pokémon Essentials's data.
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