SephirothX
a.k.a. Shadomew
- 443
- Posts
- 19
- Years
- Age 32
- Portland, Oregon
- Seen Oct 6, 2012
Thanx! Just a few questions: What exactly is a blank offset? How would it work if I'm not using a base Pokemon? (I already have the sprites saved as PNG's) And how do I get the desired pallette?HackMaster72 said:Yes there is a way to insert pokemon, ive already inserted 3 of them! Im gonna tell you how! *means required
*open up unLZ.gba
*take the pokemon you want to use as a base
*click save as...
*save it as a PNG file.
*open up the PNG file in Paint
(Not required but REALLY helps)draw a black rectangle as close to the original base pokemon as possible without overlapping.
*take your original and put in in the box. NOTE: It MUST!!! be in the box, otherwise it wont work.
*then in unLZ.gba click import
*choose your file.
*Then click Write to Rom
*uncheck the Auto Abort.
*then check the Export Pallette and Export Image
*type in a blank offset for each input box.
*then click ok
close unLZ.gba
*open RSBall
*type in the number 251 in the input box next to the combo box. then click the |> button
*then under Pointer Management put in the same offsets you used in unLZ.gba
*click apply pointer changes.
TADAAA!!! you just inserted pokemon number 387!!!
EDIT: P.S.: What do you think of my Lucario sprites (the ones I'll be using{in my sig})?