Ever thought it'd be cool to have your art, writing, or challenge runs featured on PokéCommunity? Click here for info - we'd love to spotlight your work!
Welcome to PokéCommunity! Register now and join one of the best fan communities on the 'net to talk Pokémon and more! We are not affiliated with The Pokémon Company or Nintendo.
Name: Gelius Prowers
Gender: Male
Species: Weavile
Age: 18
Title: "The Mysterious"
Type Mastery: Dark
Nationality: (I dont know how to pronounce, but it came from New Bark Town)
Appearance: It has brown hair, Brown cloak to protect from the cold, brown eyes, Black shirt, blue pants, a yellow bag, black shoes, a belt to put pokeballs, black hat (like Rilley's one), black gloves, and a vs seeker on his belt (the vs seeker its black also).
Personality (and History)
:When he was a kid he was very calm and he liked to play with pokemon, however everything changed when he was 8 years old, when Celebi gave him the mission to save the legendary... Since he left home he became more serious and never saw his familly again... His sneasel was one of his starter pokemon alongside pichu... At only 14 years old, his sneasel evolved to Weavile and was able to save the world... After that he became one of the best trainers of ever... 4 years later... Gelius was a very calm and relaxed person again... However he was sometime serious by having nightmares of the day that Team Plasma killed his Growlithe... One day he was relaxing with Weavile while the other pokemon were being healed... Then Gelius3 and Weavile were kidnapped...
Then, since that day, Gelius was always serious and never wanted to leave goals incomplete... However sometimes its able to see its relaxed, calm and funny side, even was very rare to see that... But Gelius had only one objective... Escape and get back his pokemon...
Others: Sometimes Gelius has the nickname as Gel. Also this is a continuation of a story, so i explain later.
RP Sample: (Note: this is what is going on on the start of my RP Profile.)
"Hugh... Where am I?" Asked Gelius.
Gelius look around and saw Weavile tied to a pillar. Then he look to his belt. He only saw Weavile's pokeball. Were missing 4 pokeballs. Then he tried to see pichu (scince he does not like the pokeballs). He did not found pichu. then he look to himself. He was tied to a pillar also.
Then appeared a old man.
Then he asks to a young man:
"Is this the one who saved the legendary pokemon?"
Then the Young man says:
"Yes it is. Its Recognizable by its Weavile."
"Interesting..." Says the Old man.
Gelius tries to get free but it was not possible. After he asks:
"Who are you? Where am I? Where are all of my pokemon?"
The old man says:
"Woah! Calm down." he said "First of all we cant say who are we. You are at Mt. Rainbow. And that Weavile its your only pokemon. If you had more we are very sorry." he said.
"Why im here?" Asked Gelius.
"You are here to bring peace to this region..." Said the old man but Gelius Interrupted:
"I did that already! Now let me and Weavile free!"
"Fine but if you go to the top of Mt. Rainbow." Said the old man.
"Why?"
"To prove yourself that you are the Chosen. If you pass the first test Ho-Oh will appear in front of you. To pass the second test and to prove yourself that you are the chosen one... Take down Ho-Oh." Said the old man.
"You are kidding, aren't you? Because i have only a Weavile at this moment!" Said Gelius
"GO TO THE TOP NOW!" Yelled the old man.
After this Gelius and Weavile accept the chalange and they start their way to the top.
Sorry for the sample being a little long but this is the start of my "story" on the RP.
I need to you reserve me a place with this info on this RP already done cuz im on a RP already and this is the continuation of the first RP that im in.
Thanks for reading
@Gelius3 let me point you to this post (the first post of this thread, the OOC). It explains the setting in full, and before you attempt at making a SU, you should have read and understood the setting of this RP.
The RP Sample you provided is not an example of the creative writing we are looking for. Take a look at the In-Character thread to see what roleplaying in this RP would be like, and what kind of RPing Sample you would have to provide.
The infamous siblings, Jay or Jacob (to the right) and Fi or Sophia (to the left), in honor and memory of Garet, their original creator. We miss you bro!
The infamous siblings, Jay or Jacob (to the right) and Fi or Sophia (to the left), in honor and memory of Garet, their original creator. We miss you bro!
Appearance: Lenora is a standard representative of her species, standing at 5'00". Her defining features are two-fold. First, the tips of her red feather-crests on the back of her head are dyed gold. Second, she wears a light, scarlet-red sash around her left wing, as a parting gift from the monastery.
Personality:
Spoiler:
On the surface, most people would see Lenora as quite unfriendly. She rarely starts conversations on her own, and she prefers to keep to herself most of the time. However, this does not mean she is anti-social. In fact, she can be very friendly and talkative, when the subject interests her. She prefers more important conversations, and is not one for idle small-talk if she can help it. As silent as Lenora is, you'll find that when you engage her in meaningful conversation, it can be quite difficult to get her to stop!
Lenora is compassionate and caring, but also straight-forward and honest, for better or worse. If asked for her opinion on any given topic, she will state that opinion without hesitation, however unpopular or critical it may be. Lenora is often quick to point out flaws in other people or their works. She does not do this with the intent to belittle or mock, instead addressing these points in order to help that person grow stronger. This often causes offense and anger in the parties being criticized, which confuses Lenora greatly. In her mind, honesty is the most important, and dishonesty in order to spare one's feelings, when they are clearly making a mistake, only serves to weaken people and allow them to continue in their error.
Lenora is educated and knowledgeable… when it comes to academia and logic. When it comes to social interaction and the behavior of people, she can be quite naive. She doesn't understand figures of speech or colloquialisms very well, with jokes and attempts at humor being completely lost on her. She has a tendency to takes things said literally, and will usually be the one person scratching her head while others are rolling on the floor laughing at any given situation.
Overall, Lenora is quiet, caring, and patient. She is considered brutally honest, but does so with the intention of helping others. Comedy and small-talk do not interest her, but she can talk for hours on meaningful and complex topics. Lenora cares deeply for her friends and comrades, and only desires the best for them. She joined with the Gold Tribe to keep peace between the nations, and while she would desire a non-violent solution to any given conflict, Lenora is more than prepared to use force against those who would attack, hurt, or otherwise cause harm to the innocent.
History:
Spoiler:
Lenora grew up in the city of Pyrgos amongst the Sukahen, with her father, a Noctowl named Paulo. Her mother, Martha, had disappeared when Lenora was just a newborn, and neither Lenora nor her father know of her current whereabouts, or even if she still lives. With her mother gone, Paulo raised his daughter on his own.
Paulo was a priest of sorts at a large monastery in Pyrgos, simply called "The Shelter." The monastery was a dwelling place for the disciples, priests and priestesses, who dedicated their lives to the betterment of their community, their city, and Exathor as a whole. While their resources were limited, they did whatever was in their power to help their city. Providing care for the sick, food for the hungry, lodging for the homeless, no task was considered too high for The Shelter, and the monastery was held in very high opinion. In addition to providing community services, the priests and priestesses were often sought after for wisdom and counseling to those who desired it. As Paulo was a high-ranking priest at The Shelter, he often had very little time to spend at home. As a result, Lenora accompanied her father to The Shelter every day. The monastery became her second home, and the disciples became her primary caregivers.
Because of her near-constant exposure to the teachings and disciples of the monastery, Lenora quickly identified and adopted their views as her own, eventually becoming a disciple herself. Whereas most disciples and priests were advanced in their years, Lenora brought to The Shelter a much-desired youthful vigor to her duties, being one of the youngest disciples to reside there. She devoted herself fully to her work in the monastery, and was good friends with nearly all of the visitors, disciples, and priests.
However, it wasn't only her youth that set her apart from the others. Even as a young Natu, Lenora was gifted with the ability of future sight. As a child, these premonitions would come to her in dreams while she slept, often of small happenings in the future, or even the past. While the accuracy of her dreams was not always reliable, her dreams almost always pertained to relevant events and people. As Lenora grew, she eventually evolved, and her abilities were heightened to new levels. She was taught to meditate and receive visions at will, though this process often required great concentration with no distractions. Lenora would often spend hours, or even days, standing on the balcony of the monastery, staring at the sun, meditating and honing her psychic premonitions.
Her abilities naturally lended her towards counselling and guidance at the monastery. Her divination, tempered with teaching and knowledge, helped her to offer advice to those who asked, and she became renowned throughout Pyrgos for her wisdom and advice. Lenora's reputation eventually attracted the attention of the University of Kaorine, one of the most prestigious learning facilities in Pyrgos, and possibly all of Exathor. The University would occasionally invite her to give lessons at the school, and Lenora was happy to oblige.
Unbeknownst to Lenora, the University's underground networks housed a very important person, the Keeper of the Gold Tribe. The Keeper, being a psychic himself, spent his days away from the events of the world, silently keeping watch over the Gold Tribe and their activities. As Lenora's reputation grew, she garnered the Keeper's attention as well, taking interest in her latent psychic abilities. Lenora was called for a private audience, and the two became fast friends. Despite the increased security surrounding the Keeper, Lenora was always allowed to visit, sometimes to offer her advice on matters of politics or the world, and sometimes just as friendly company. As they were both psychics, they could sense the other's intents, and knew no harm would come from the other. For a good while, the two met like this, until the Keeper was moved from Pyrgos during the last rebellion for his safety. With Keeper gone, and his whereabouts unknown, their meetings had officially ended, and Lenora devoted her spare time towards upkeeping and assisting the The Shelter.
For years, Lenora used her abilities to help guide and direct the disciples and priests, and visitors would often come to her for advice. However, despite her training, her visions still weren't completely accurate. She would have a vision one day, and the next day another vision of the same event unfolding in a completely different manner. However, even within the inaccuracies, kernels of truth could be found. This was something Lenora discovered when, at the age of twenty-nine, she had a particularly gruesome and disturbing vision. The details were so real, they could almost be felt, and they told a harrowing tale of destruction and death. She saw a great battle… an uprising of the Stygians in rebellion, not unlike the rebellion that had occurred some years prior. However, this one was far worse. The visions of this war became the only thing Lenora saw. Even when she meditated to other matters, her mind wandered to those same events. The endless destruction of Stygian and Hesperian lives, the annihilation of values held sacred… the beginnings of total war, war such as had not been seen in hundreds of years.
She saw many different things, and many different outcomes, both good and bad, but the message was always the same. War. Death, destruction, bloodshed, rebellion, and war. And in every vision, an ominous warning loomed over the horizon, one that threatened to change the face of Exathor forever.
One day, Lenora took an oath to herself, dedicating herself to her divinations, to try and decipher the meanings of these visions of war. She knew them to be an omen, but she knew not what actions they demanded. She stood motionless on the balcony of The Shelter for nearly an entire week, declining food and water as she meditated on the situation. Then, on the last day, she saw something that gave her a glimmer of clarity. Lenora saw a vision of several pokemon, standing against an opposing army. They all wore the insignia of the Gold Tribe, though their forms were blurry and hard to distinguish. They stood in opposition to a growing mass of enemies, the eyes of their opponents showing malice and hatred, yet the Gold Tribe stood steadfast. As she studied the forms of the Gold Tribe, trying to discern their identities, something happened.
One of the forms began to take shape, and Lenora nearly broke her meditation when she realized what it was. She saw herself! A Xatu, bearing the insignia of the Gold Tribe, standing with the others against the opposing army. Stoic, unwavering, prepared to fight to her last breath to defend the realm. It was then that Lenora knew what she had to do.
Moves: Ominous Wind, Lucky Chant, Wish, Fly.
Other: Lenora has the ability Synchronize.
RP Sample:
Spoiler:
She stood on the balcony, devoid of any movement, her face expressionless as she stared at the sun. Most pokemon would ruin their eyesight in doing such an action, but the Xatu felt no ill effects from it. Her eyes were adjusted to such activites, and as the sun was just beginning to set, that was when she found the most clarity.
As the Xatu meditated, a small fluttering sound came from her beside her. A Togekiss had flown over, landing on the railing and looking at the Xatu intently. He looked a little nervous, as if he wanted to speak, but was unsure if interrupting the Xatu during her meditation was the best idea. He eventually worked up the courage to speak; after all, she had specifically requested his presence.
"Mistress Lenora… you wished to speak with me?"
The Xatu didn't move, didn't make any indication at all that she was even aware of the Togekiss' presence. The fairy-type stared at her anxiously, before speaking up again.
"Mistress…?"
Lenora stared on at the sun for a second more, before blinking. One eye, then the other, then both simultaneously. She closed her eyes, bowed her head, then opened her eyes again, spreading her wings wide and letting out a loud cry as she flapped her powerful wings once.
The Togekiss jumped back in surprise at the action, before Lenora brought her wings back down to her sides. She turned to face the startled Togekiss, before nodding once. "Yes, Paul. I would like to have a word with you."
"Of course, Mistress," The Togekiss, Paul, replied, trying his best to sound dignified. "I… I'm not in trouble, am I?"
Lenora chuckled lightly at Paul's worry. "No, of course not, Paul. But this IS important."
Paul looked at the Xatu, puzzled. "Did you have another vision?"
Lenora nodded silently. "I did."
"About the war?"
Lenora nodded again.
Paul's expression turned serious. "You've been up here for a few days now… did you find any answers? Any hints at all on what can be done?"
"I found an answer," Lenora said, her tone calm and quiet. "Whether it is the correct answer or not, I cannot say, but it is the only answer I have so far."
"What is it?" Paul asked, growing ever more curious. Lenora had shared the details of her premonitions with Paul and the other disciples, and he had grown antsy over the matter ever since. If she finally had some kind of answer, he desperately wanted to hear it.
"I cannot say," Lenora said plainly. "All that needs to be known is that I must leave the monastery. Perhaps permanently."
Paul's expression turned to one of shock. "You're leaving? B-but… what? Why? Where are you going?"
"Where I go is of my concern," Lenora replied, a twinge of regret in her tone as she closed her eyes. "I'm sorry, but this is something I have to do myself."
Paul wanted to object, but he knew Lenora too well, enough to know that nothing he could said would convince her otherwise. The Togekiss simply bowed his head, both in respect and sorrow. "I understand…"
Lenora slowly walked over to where the Togekiss was perched, extending her wings and drawing the Togekiss into a warm embrace. "You've been exceedingly loyal and hospitable to me ever since you arrived." She drew away, placing her wings on Paul's shoulders, looking the Togekiss directly in the eyes. "I will miss you greatly, but I trust that you can handle matters here in The Shelter during my absence, Master Paul."
Paul looked gloomy. He didn't want Lenora to leave… she was quite possible the most understanding and wise of all the residents of the monastery. However, Paul looked up at Lenora's addressing him as MASTER. "I'm sorry? I am only a disciple here, Lenora, surely you knew this?"
"Someone needs to take my place when I depart," Lenora said with a small smile. "You have shown tremendous commitment to your tasks, have faithfully executed your duties without complaint, and have demonstrated unparallelled hospitality and compassion to those under our care. If anybody is fit to replace me as master, it is you, Paul."
Paul simply nodded back in response. He had wanted to jump for joy and fly loops in the sky in excitement, but the news of Lenora leaving drained any such ecstasy from him. "I thank you for the kind words, Mistress Lenora, but are you sure I'm ready? I don't know if I can handle that kind of responsibility..."
Lenora gave a warm smile. "Even if I weren't a psychic, I know you can do it. You have demonstrated this to me time and time again."
Paul bowed in respect. "Thank you, Mistress Lenora. I will do my best."
"I trust that you will," Lenora said calmly. "I must prepare, though. I leave tomorrow morning." Lenora calmly began to head back inside, before turning once more towards Paul. "Goodbye, Master Paul. Take good care of things for me."
"Goodbye, Lenora," Paul replied, trying to hold back the sadness in his voice. As Lenora was about to leave, he spoke up once more. "One more thing, Mistress Lenora?"
"Yes?" she asked.
"Promise me that you will be safe?"
Lenora simply closed her eyes. "I cannot make such promises. Though if Arceus is willing, I shall return when all is done."
Paul simply stared on as the Xatu retreated to her quarters. He had no idea what she was thinking, or where she was going, be he trusted her wisdom, and knew that she would not have made such a decision lightly. She knew what she was doing, and he would faithfully uphold the responsibilities of his new office until she returned.
Thirty years ago, the former Emperor Kharnos Aurelius died. He fathered two children: Khendra (1015 AP) and Dareon (1021 AP). Khendra was born first, but according to the Constitution, male members of the Imperial family had priority to the throne. However, when Emperor Kharnos died, Dareon was only a young Mareep, while his sister was a grown Ampharos, ready to marry.
The Hesperian General Quentyn of that time was a cruel man who simply did not accept a Mareep to rule the Realm; he conspired with Khendra, taking her to Skyhaven and marrying her to his son Quentyn II and declared him and her Emperor and Empress.
Colossus, leader of the GT at the time, chose to side with Dareon for his best claim, despite realizing that the people of Exathor would be disdained with a Mareep in power. Colossus sought to change that: he trained Dareon so thoroughly, that he almost forced him to evolve into an Ampharos at a very young age, to raise morale of the troops and make him able to lead and command. On his own accord, Dareon invaded the Vaults of Reflection with loyal men, forcing the Gold Tribe to open many vaults despite the Keeper's protests, looking for an Ampharosite Mega Stone. When he found it, he was at an outstanding advantage against his sister, who was still only an Ampharos, and not only that, second in line as well.
However, riots were sparked in Union City - noble families of Hesperian descend supported Khendra's claim, and Stygian noble families opposed them. The city would have plunged into chaos, were it not for Colossus and the rest of the Gold Tribe there. Dareon decided to establish his rule within the city, before doing anything else. He forged the Thunder Crown to put on his head and proclaim himself true Emperor, but it was stolen during the coronation, and Khendra's husband wore it instead in Skyhaven. But that only made matters worse for the Hesperian cause, as General Althalos of Stygia sided with Dareon. The entire nation of Stygia pledged their support to Dareon, whom they recognized as much more an able and fit ruler than Khendra. The Hesperian General and his son met Dareon's supporters in open battle in the borders of Hesperia; the two sides were equal in numbers, so one battle did not suffice to declare anyone winner. Over the span of six years, multiple battles were fought in the Hesperian Frontier.
Dareon, in the end, dominated with the help of a powerful Hesperian Lord, Vektor Belisarius, who chose to desert Khendra and her claim after being advised by one Rethlor Ravine, the current Wise Master of Laws. With Lord Vektor's troops added to Dareon's supporters, they all marched against the undefeated city of Skyhaven, where the pretender Emperor and Empress had taken shelter. They laid siege, but the city did not fall through war. Lord Vektor and a group of his men entered the city through a secret passageway that only they knew and struck the palace by surprise. Lord Vektor killed the Hesperian General in combat, cut off his son's head and Khendra's and took the Thunder Crown. He offered all three to Dareon when he returned to his battalion. There, he was appointed Hesperian General by the Council and with Dareon's blessing.
Soon afterwards, Lord Vektor visited Union City for Dareon's coronation, where he would crown him Emperor with the Thunder Crown, and gave him the ruling name Zhaolong.
And everyone lived happily ever after! Or did they?!
Appearance: Lenora is a standard representative of her species, standing at 5'00". Her defining features are two-fold. First, the tips of her red feather-crests on the back of her head are dyed gold. Second, she wears a light, scarlet-red sash around her left wing, as a parting gift from the monastery.
Personality:
Spoiler:
On the surface, most people would see Lenora as quite unfriendly. She rarely starts conversations on her own, and she prefers to keep to herself most of the time. However, this does not mean she is anti-social. In fact, she can be very friendly and talkative, when the subject interests her. She prefers more important conversations, and is not one for idle small-talk if she can help it. As silent as Lenora is, you'll find that when you engage her in meaningful conversation, it can be quite difficult to get her to stop!
Lenora is compassionate and caring, but also straight-forward and honest, for better or worse. If asked for her opinion on any given topic, she will state that opinion without hesitation, however unpopular or critical it may be. Lenora is often quick to point out flaws in other people or their works. She does not do this with the intent to belittle or mock, instead addressing these points in order to help that person grow stronger. This often causes offense and anger in the parties being criticized, which confuses Lenora greatly. In her mind, honesty is the most important, and dishonesty in order to spare one's feelings, when they are clearly making a mistake, only serves to weaken people and allow them to continue in their error.
Lenora is educated and knowledgeable… when it comes to academia and logic. When it comes to social interaction and the behavior of people, she can be quite naive. She doesn't understand figures of speech or colloquialisms very well, with jokes and attempts at humor being completely lost on her. She has a tendency to takes things said literally, and will usually be the one person scratching her head while others are rolling on the floor laughing at any given situation.
Overall, Lenora is quiet, caring, and patient. She is considered brutally honest, but does so with the intention of helping others. Comedy and small-talk do not interest her, but she can talk for hours on meaningful and complex topics. Lenora cares deeply for her friends and comrades, and only desires the best for them. She joined with the Gold Tribe to keep peace between the nations, and while she would desire a non-violent solution to any given conflict, Lenora is more than prepared to use force against those who would attack, hurt, or otherwise cause harm to the innocent.
History:
Spoiler:
Lenora grew up in the city of Pyrgos amongst the Sukahen, with her father, a Noctowl named Paulo. Her mother, Martha, had disappeared when Lenora was just a newborn, and neither Lenora nor her father know of her current whereabouts, or even if she still lives. With her mother gone, Paulo raised his daughter on his own.
Paulo was a priest of sorts at a large monastery in Pyrgos, simply called "The Shelter." The monastery was a dwelling place for the disciples, priests and priestesses, who dedicated their lives to the betterment of their community, their city, and Exathor as a whole. While their resources were limited, they did whatever was in their power to help their city. Providing care for the sick, food for the hungry, lodging for the homeless, no task was considered too high for The Shelter, and the monastery was held in very high opinion. In addition to providing community services, the priests and priestesses were often sought after for wisdom and counseling to those who desired it. As Paulo was a high-ranking priest at The Shelter, he often had very little time to spend at home. As a result, Lenora accompanied her father to The Shelter every day. The monastery became her second home, and the disciples became her primary caregivers.
Because of her near-constant exposure to the teachings and disciples of the monastery, Lenora quickly identified and adopted their views as her own, eventually becoming a disciple herself. Whereas most disciples and priests were advanced in their years, Lenora brought to The Shelter a much-desired youthful vigor to her duties, being one of the youngest disciples to reside there. She devoted herself fully to her work in the monastery, and was good friends with nearly all of the visitors, disciples, and priests.
However, it wasn't only her youth that set her apart from the others. Even as a young Natu, Lenora was gifted with the ability of future sight. As a child, these premonitions would come to her in dreams while she slept, often of small happenings in the future, or even the past. While the accuracy of her dreams was not always reliable, her dreams almost always pertained to relevant events and people. As Lenora grew, she eventually evolved, and her abilities were heightened to new levels. She was taught to meditate and receive visions at will, though this process often required great concentration with no distractions. Lenora would often spend hours, or even days, standing on the balcony of the monastery, staring at the sun, meditating and honing her psychic premonitions.
Her abilities naturally lended her towards counselling and guidance at the monastery. Her divination, tempered with teaching and knowledge, helped her to offer advice to those who asked, and she became renowned throughout Pyrgos for her wisdom and advice. Lenora's reputation eventually attracted the attention of the University of Kaorine, one of the most prestigious learning facilities in Pyrgos, and possibly all of Exathor. The University would occasionally invite her to give lessons at the school, and Lenora was happy to oblige.
Unbeknownst to Lenora, the University's underground networks housed a very important person, the Keeper of the Gold Tribe. The Keeper, being a psychic himself, spent his days away from the events of the world, silently keeping watch over the Gold Tribe and their activities. As Lenora's reputation grew, she garnered the Keeper's attention as well, taking interest in her latent psychic abilities. Lenora was called for a private audience, and the two became fast friends. Despite the increased security surrounding the Keeper, Lenora was always allowed to visit, sometimes to offer her advice on matters of politics or the world, and sometimes just as friendly company. As they were both psychics, they could sense the other's intents, and knew no harm would come from the other. For a good while, the two met like this, until the Keeper was moved from Pyrgos during the last rebellion for his safety. With Keeper gone, and his whereabouts unknown, their meetings had officially ended, and Lenora devoted her spare time towards upkeeping and assisting the The Shelter.
For years, Lenora used her abilities to help guide and direct the disciples and priests, and visitors would often come to her for advice. However, despite her training, her visions still weren't completely accurate. She would have a vision one day, and the next day another vision of the same event unfolding in a completely different manner. However, even within the inaccuracies, kernels of truth could be found. This was something Lenora discovered when, at the age of twenty-nine, she had a particularly gruesome and disturbing vision. The details were so real, they could almost be felt, and they told a harrowing tale of destruction and death. She saw a great battle… an uprising of the Stygians in rebellion, not unlike the rebellion that had occurred some years prior. However, this one was far worse. The visions of this war became the only thing Lenora saw. Even when she meditated to other matters, her mind wandered to those same events. The endless destruction of Stygian and Hesperian lives, the annihilation of values held sacred… the beginnings of total war, war such as had not been seen in hundreds of years.
She saw many different things, and many different outcomes, both good and bad, but the message was always the same. War. Death, destruction, bloodshed, rebellion, and war. And in every vision, an ominous warning loomed over the horizon, one that threatened to change the face of Exathor forever.
One day, Lenora took an oath to herself, dedicating herself to her divinations, to try and decipher the meanings of these visions of war. She knew them to be an omen, but she knew not what actions they demanded. She stood motionless on the balcony of The Shelter for nearly an entire week, declining food and water as she meditated on the situation. Then, on the last day, she saw something that gave her a glimmer of clarity. Lenora saw a vision of several pokemon, standing against an opposing army. They all wore the insignia of the Gold Tribe, though their forms were blurry and hard to distinguish. They stood in opposition to a growing mass of enemies, the eyes of their opponents showing malice and hatred, yet the Gold Tribe stood steadfast. As she studied the forms of the Gold Tribe, trying to discern their identities, something happened.
One of the forms began to take shape, and Lenora nearly broke her meditation when she realized what it was. She saw herself! A Xatu, bearing the insignia of the Gold Tribe, standing with the others against the opposing army. Stoic, unwavering, prepared to fight to her last breath to defend the realm. It was then that Lenora knew what she had to do.
Moves: Ominous Wind, Lucky Chant, Wish, Fly.
Other: Lenora has the ability Synchronize.
RP Sample:
Spoiler:
She stood on the balcony, devoid of any movement, her face expressionless as she stared at the sun. Most pokemon would ruin their eyesight in doing such an action, but the Xatu felt no ill effects from it. Her eyes were adjusted to such activites, and as the sun was just beginning to set, that was when she found the most clarity.
As the Xatu meditated, a small fluttering sound came from her beside her. A Togekiss had flown over, landing on the railing and looking at the Xatu intently. He looked a little nervous, as if he wanted to speak, but was unsure if interrupting the Xatu during her meditation was the best idea. He eventually worked up the courage to speak; after all, she had specifically requested his presence.
"Mistress Lenora… you wished to speak with me?"
The Xatu didn't move, didn't make any indication at all that she was even aware of the Togekiss' presence. The fairy-type stared at her anxiously, before speaking up again.
"Mistress…?"
Lenora stared on at the sun for a second more, before blinking. One eye, then the other, then both simultaneously. She closed her eyes, bowed her head, then opened her eyes again, spreading her wings wide and letting out a loud cry as she flapped her powerful wings once.
The Togekiss jumped back in surprise at the action, before Lenora brought her wings back down to her sides. She turned to face the startled Togekiss, before nodding once. "Yes, Paul. I would like to have a word with you."
"Of course, Mistress," The Togekiss, Paul, replied, trying his best to sound dignified. "I… I'm not in trouble, am I?"
Lenora chuckled lightly at Paul's worry. "No, of course not, Paul. But this IS important."
Paul looked at the Xatu, puzzled. "Did you have another vision?"
Lenora nodded silently. "I did."
"About the war?"
Lenora nodded again.
Paul's expression turned serious. "You've been up here for a few days now… did you find any answers? Any hints at all on what can be done?"
"I found an answer," Lenora said, her tone calm and quiet. "Whether it is the correct answer or not, I cannot say, but it is the only answer I have so far."
"What is it?" Paul asked, growing ever more curious. Lenora had shared the details of her premonitions with Paul and the other disciples, and he had grown antsy over the matter ever since. If she finally had some kind of answer, he desperately wanted to hear it.
"I cannot say," Lenora said plainly. "All that needs to be known is that I must leave the monastery. Perhaps permanently."
Paul's expression turned to one of shock. "You're leaving? B-but… what? Why? Where are you going?"
"Where I go is of my concern," Lenora replied, a twinge of regret in her tone as she closed her eyes. "I'm sorry, but this is something I have to do myself."
Paul wanted to object, but he knew Lenora too well, enough to know that nothing he could said would convince her otherwise. The Togekiss simply bowed his head, both in respect and sorrow. "I understand…"
Lenora slowly walked over to where the Togekiss was perched, extending her wings and drawing the Togekiss into a warm embrace. "You've been exceedingly loyal and hospitable to me ever since you arrived." She drew away, placing her wings on Paul's shoulders, looking the Togekiss directly in the eyes. "I will miss you greatly, but I trust that you can handle matters here in The Shelter during my absence, Master Paul."
Paul looked gloomy. He didn't want Lenora to leave… she was quite possible the most understanding and wise of all the residents of the monastery. However, Paul looked up at Lenora's addressing him as MASTER. "I'm sorry? I am only a disciple here, Lenora, surely you knew this?"
"Someone needs to take my place when I depart," Lenora said with a small smile. "You have shown tremendous commitment to your tasks, have faithfully executed your duties without complaint, and have demonstrated unparallelled hospitality and compassion to those under our care. If anybody is fit to replace me as master, it is you, Paul."
Paul simply nodded back in response. He had wanted to jump for joy and fly loops in the sky in excitement, but the news of Lenora leaving drained any such ecstasy from him. "I thank you for the kind words, Mistress Lenora, but are you sure I'm ready? I don't know if I can handle that kind of responsibility..."
Lenora gave a warm smile. "Even if I weren't a psychic, I know you can do it. You have demonstrated this to me time and time again."
Paul bowed in respect. "Thank you, Mistress Lenora. I will do my best."
"I trust that you will," Lenora said calmly. "I must prepare, though. I leave tomorrow morning." Lenora calmly began to head back inside, before turning once more towards Paul. "Goodbye, Master Paul. Take good care of things for me."
"Goodbye, Lenora," Paul replied, trying to hold back the sadness in his voice. As Lenora was about to leave, he spoke up once more. "One more thing, Mistress Lenora?"
"Yes?" she asked.
"Promise me that you will be safe?"
Lenora simply closed her eyes. "I cannot make such promises. Though if Arceus is willing, I shall return when all is done."
Paul simply stared on as the Xatu retreated to her quarters. He had no idea what she was thinking, or where she was going, be he trusted her wisdom, and knew that she would not have made such a decision lightly. She knew what she was doing, and he would faithfully uphold the responsibilities of his new office until she returned.
Name: Ambrose Gribaldi Gender: Male Species: Shiftry Age: 45 Title: Tempest, third-in-command of the Gold Tribe Type Mastery: Dark Nationality: Hesperian Appearance: He's of skinny and short build, 4 feet tall; he was always small and got picked at for it by his peers, but in his years as a Goldtribesman he has proved that small does not equal weak. The insignia of the Gold Tribe is fixed inside his mouth, in the form of a golden tooth; he is nearly never seen without his cheroot, a joint that is rumored to have a pinch of cola in it. Even when he doesn't have it lit, he keeps it in his mouth and chews on it, and sometimes falls asleep with it.
Personality: Ambrose is an imposing Shiftry with a sharp eye, venomous tongue and a deathly scary smirk that makes Pidgeys fly away in fear and of course has gotten half the tribe to resent him for it. Ambrose compensates for his shortness with his fine set of lungs. He shouts at people, a lot, and often without need. When someone under his command does something wrong, he chews them out and ridicules them. He gets pissed off when someone criticizes him.
As the third-in-command of the Gold Tribe, he is in charge of the members of the Tribe that stay in Union City and guard the Emperor, the noble families and the citizens. He has established an iron fist-like authority and enforces military discipline. Some say that he is more of a military commander than Gold Tribe, happy whenever conflict arises, but that is not true. Inside his small, small chest, there is a heart of gold. He gives it all for the Gold Tribe. For a better world, as he often says. But, even though his heart is in the right place, he can be seen as one of the less morally compelled characters and has a more pragmatic rather than noble side that has become obvious to people who have been around him for a while.
The better world becomes an excuse for shady actions he performs to ensure that he and the Gold Tribe are successful in all of their endeavors; he always acts in the tribes' best interest, and that is how he showed he was worthy of leadership. It's difficult to speak of his moral compass. While he is pragmatic and conniving, even petty and cruel at times, one cannot call him amoral. It has been made clear to everyone that he shares a special bond with his son, as he started bringing him to work when he was of age. He promised him a peaceful future and freedom for Exathor when the second Stygian rebellion started.
Hey guys, the Stoneyard arc is over, and things don't look good for the Gold Tribe. But then again, when did they ever look good? The former arc was a bit linear admittedly, but this one is all yours: below, I give you all the information necessary to make decisions of your own and take the story's reins to your own hands. Click the spoiler below and jump into the next arc!
Spoiler:
The Obelisk of Stars
Map
Spoiler:
Obelisk of Stars Occupation: None
The Obelisk of Stars is an ultra ancient relic at the very east border of Exathor with origins that date back to the Age of Heroes, four thousand years ago. The relic is an active Sky Nexus, fueled by a crystal, and is in fact said to be the first Nexus to be activated. It is specifically located in an underground lake, concealed under the center of a massive pyramid that has its foundations hanging from the edge of the island. It is said to have served as the palace of the last King of the Age of Heroes; strange rumors have begun circulating the island of a curse and ghostly things that appear to haunt the place, preying on those who enter the pyramid, seeking the Obelisk.
Telmor, the Tocan Tribe's capital, is where the combined forces of Tocan and Vanir retreated to, after laying siege on Alamagna. Three days after the events at Stoneyard, Kagemusha appeared there. Both tribes are leaderless as Lord Brynjolf of the Tocan has been captured and Lord Chantalai of the Vanir has vanished and is presumably dead; Kagemusha is now working towards resolving the issue... The banner of the Crimson Crusade is woven and ready to be carried to the south.
Crystal Palace Occupation: Crimson Crusade, Lord Teneth of the Shukahen (20000 Shukahen)
The Crystal Palace is a stronghold of ultra-cold, hardened ice that serves as the seat of the Trade Prince Achilles Proudmoore, member of the Council. Lord Teneth of the Shukahen cleverly took advantage of the Trade Prince's and Hesperian General Vektor's absence to take over this strategic location. Being close to Amoon Village, Lord Teneth can launch an assault at a moment's notice.
Amoon Village Occupation: Otori, Lord Kymotonian (14000) & Gold Tribe (200)
A week ago, after order given by the third-in-command, Ambrose "Tempest", a few Gold Tribe remaining in Union City occupied Amoon Village to secure it. When the Crystal Palace was being sieged, Ambrose summoned all of the Gold Tribe in Union City to gather in Amoon and protect it from the threatening armies of the northern tribes. The villagers have welcomed the Gold Tribe into their homes and are providing them with all sorts of rations from the plentiful stores of the forest. The SIA have maintained contact with Ambrose and sent the Emperor, the Prince and the Gold Tribe of Stoneyard over to this location.
Union City Occupation: People's Militia
Thrace was seen flying above the mountains of the west from Union City, and that caused a massive uproar and total panic. Until a mysterious prophet arrived, preaching of Thrace's intentions to the people. He claimed that the Deathbringer will not harm any innocents, as long as the Thunder Crown is delivered to her and Dareon steps down from the office of the Emperor. The people have risen in revolt against Dareon and have formed an army of every able body inside Union City called the People's Militia, and are currently occupying the city. They have cut off communications with the Gold Tribe and refused them entry into the city.
Yvangarde Keep Occupation: Lord Vennson (100) and Fire Tribe (3000)
Yvangarde Keep is under siege by the Fire Tribe of Hesperia, led by a man who calls himself 'Sage' Hissatsu Blaze and who carries the banners of the Crimson Crusade. Lord Vennson who occupies the location is massively outnumbered, but Yvangarde Keep has been known to be naturally resistant to sieges. Conventionally, it would take attackers one year to force it to starve, but Sage Hissatsu seems confident that it will fall very soon if help will not come.
Stoneyard Occupation: Lord Halford Greyland (20000) and Imperatorium (100+)
Lord Halford and his troops missed their chance to apprehend the Emperor and the Prince and are now marching through the grasslands, possibly headed towards Union City. Rax deemed it wise for the Imperatorium to join them.
Alamagna Occupation: None, as of now. Previously occupied by: Hesperian General Vektor (40000)
Just the day before Stoneyard, General Vektor left Alamagna unguarded, taking his entire forty thousand men host to the wastelands for reasons that have yet to be stated. All communications have been cut off.
Name: Xavier Ludwik Gender: Male Species: Slowking Age: 33 Title: Calm Tide Type Mastery: Psychic Nationality: Stygian, Otori Appearance: Xavier stands at an average 6'8" from crown to toe and 5'5" forehead down. He always has a content grin on his face and a book in hand. The gem embedded in his crown is a golden yellow as opposed the usual scarlet. Around Xavier's neck is a pendant containing the rare Mystic Water item, and his Gold Tribe insignia lies in a ring on his left hand. Like the rest of his kind, Xavier is very imposing and truly regal in appearance.
Personality: Xavier is as his title suggests, rather calm in demeanor. There isn't really a situation that will cause him to be anxious or tense, even when the scenario is dire or unfamiliar. He has a rather impish sense of humor and has a habit poking fun at familiar pokemon. Jokingly of course, as his words are never meant to be spiteful or mean. While not exactly the most popular 'mon around, he never judges a book by its cover won't dislike anyone unless you give him a good reason not to. Conversely, others may find him to be somewhat weird and off-putting due to is unusually easygoing nature and being generally unreadable. Xavier isn't exactly a fierce worker by nature, but does get things done when the situation demands it. At times he will but things off to cater to his own affairs, knowing he can easily clean up or attend to the task at his earliest convenience.
Xavier was never one to lack confidence. He could always find the ability to approach all kinds of people and always be able to conjure just the right words to say. He greatly enjoys refined conversing with other about thought provoking topics and of his readings and studies. He also welcomes folk that are a bit on the calm, quiet side like he is. Simple, relaxing conversation is also heartily welcomed; especially since the Slowking enjoys listening more than constantly talking. He even finds working with those of opposite characteristics than his tolerable, since he himself is unfazed by the faults of others. The change of pace each person and thing brings is often very refreshing. These traits may be attributed to the naturally oblivious nature of the Slowpoke line, combined with the vast intelligent granted to him upon evolution to Slowking.
One may not expect it from such a 'mon, but Xavier does value having the upper hand in any given time and is a frighteningly good tactician and quite the powerful psychic(however he still finds fighting when unnecessary a bother). Using a sharp intellect and observance, he is accustomed to bending unfavorable situations to his will, even exploiting the quirks and characteristics of others if necessary. While again, he isn't wicked, he is however very opportunistic and willing use all of his resources to achieve his goals. This side of Xavier, which is sheathed behind his lax and carefree attitude is only known to Lenora, Ambrose, and the 'mon above Ambrose in the chain of command. One may question question if such a keen mind is completely trustworthy. However, at the end of the day, his heart and loyalty is firmly planted in the resolve of the Gold Tribe and that's why he and his talents are so highly valued.
Spoiler:
History: Xavier's earlier years as a slowpoke was rather plain and uneventful. But there was nothing wrong with that, as he and the rest of his clan was rather content with such a lifestyle. However unlike the majority of his clan, he was slightly more active and a lot more inquisitive. He'd often go out on slow walks around the ponds, swamps, or woods taking note of all the different berries, plants, wild pokemon, and hiding places in the area. He was neither truly monitored well either due to his mother and father being the head of the clan. His father, a Slowking was a Leader of Amoon Village and usually preoccupied with the Village itself, not just the clan. While his mother was the caretaker of the little ones, she wasn't all that bright and Xavier knew how to work around being missed so he had all the free time he wanted.
On a fateful day, Xavier happened to be swimming with a clan of Barboach and Azumarill. Suddenly his ears picked up an unfamiliar sound. He made his way out of the pond and through the thickets to see a rather strange sight. A group of pokemon both native and non-native to Amoon Village were making their way through the forest. They just stopped for a break and he could see that most of them looked to be around his age except the leader, of who's species he couldn't identify. Not able to resist, he trudged over to the others to see who they are and introduce himself as well. Unfortunately when it was time for the group to move along, the Adult in charge confused him with the others, calling him a "recruit". Xavier was instructed to get in line and be prepared to move along. The slowpoke complied, confused but curious as to what these pokemon were doing. Eventually they were all gathered at a camp well beyond the borders of Amoon Village and to a baloon that awaited their arrival. All boarded onto the balloon, the 'mon were off to Union City and soon after, the ECUL to begin their Gold Tribe training.
Xavier's first year went surprisingly smoothly. Although his instructors found him somewhat dimwitted, he was the quickest to learn lessons taught. The slowpoke's success could also be attributed to his oblivious tendencies, being physically and mentally immune to harsh training and fatigue. That and the fact that Xavier found such operations and all the pokemon of the ECUL and Gold Tribe so very interesting and different from at home. While still somewhat sluggish(yet passable) at physical exercises due to his species, Xavier excelled at pretty much everything else. Tactical procedures, formations, and organizing was his strong points. Eventually, the slowpoke became the unlikely star student of his group. This caused some of his peers to become jealous; being out-shined by a Slowpoke. As a result, Xavier was subject to occasional bulling, teasing, and being taken advantage of. However, being a Slowpoke, he was unable to show much resentment or hate, in fact not even noticing these things were gong on most of the time. Xavier just kept a smile on his face and did what he was told.
Halfway through his time in ECUL, Xavier was mailed a surprise King's Rock from his father. Earlier in the year, with some help, Xavier managed to write to his father. The Slowking was both relieved, surprised, and proud his son had come so far since most slowpoke just laze around all day. Upon evolving into a Slowking himself, Xavier's new found intelligence immediately set him apart from his peers even further. Becoming more aware, he was no longer completely dependent on instruction and was no longer the target for any harassment. He would often take charge during operations and surprise even his teachers constantly. Upon graduating from ECUL, Xavier was given the position of Adviser to a Gold Tribe commander. This would often grant the Slowking access to the council room. At this time, it was well known that Xavier was a tactical genius and was somewhat disliked from the higher ups. Some called him arrogant and annoyingly relaxed. Despite this and Xavier's tendancies to make bold assertions, he's never strayed anyone wrong before, and that granted him some respect and recognition.
A couple years later, Xavier was sent on a task to research various Gold Tribe affairs and business in Pygros. The Slowking found it a great and exciting opportunity to visit the vast libraries and mingle with the many accomplished historians, merchants, and explorers. Once there and immersing himself in both his Gold Tribe duties and anticipated research, he was surprised about how much knowledge was available and how much he didn't know. The resources at the ECUL and Union City felt like nothing to him at that point and the experience was very enlightening. At the library, Xavier also happened to meet an Alakazam, famous for his mastery over the mind and psychic element. The two clicked almost immediately and became good friends, often having long conversations over tea and eventually training together. For the rest of Xavier's term in Pyrgos, the two psychic types studied together and honed their abilities through intense training and meditation.
Once leaving Pyrgos, the Slowking was assigned to the division led by Ambrose. There he has assisted her and the Natu Lenora, settled happily with them to present day.
Moves: Scald, Disable, Ice Beam, Protect Other: Xavier has the ability Regenerator. His hobbies in his free time are reading various novels and tomes, meditating, or taking walks by himself or with others.
Name: Xavier Ludwik Gender: Male Species: Slowking Age: 33 Title: Calm Tide Type Mastery: Psychic Nationality: Stygian, Otori Appearance: Xavier stands at an average 6'8" from crown to toe and 5'5" forehead down. He always has a content grin on his face and a book in hand. The gem embedded in his crown is a golden yellow as opposed the usual scarlet. Around Xavier's neck is a pendant containing the rare Mystic Water item, and his Gold Tribe insignia lies in a ring on his left hand. Like the rest of his kind, Xavier is very imposing and truly regal in appearance.
Personality: Xavier is as his title suggests, rather calm in demeanor. There isn't really a situation that will cause him to be anxious or tense, even when the scenario is dire or unfamiliar. He has a rather impish sense of humor and has a habit poking fun at familiar pokemon. Jokingly of course, as his words are never meant to be spiteful or mean. While not exactly the most popular 'mon around, he never judges a book by its cover won't dislike anyone unless you give him a good reason not to. Conversely, others may find him to be somewhat weird and off-putting due to is unusually easygoing nature and being generally unreadable. Xavier isn't exactly a fierce worker by nature, but does get things done when the situation demands it. At times he will but things off to cater to his own affairs, knowing he can easily clean up or attend to the task at his earliest convenience.
Xavier was never one to lack confidence. He could always find the ability to approach all kinds of people and always be able to conjure just the right words to say. He greatly enjoys refined conversing with other about thought provoking topics and of his readings and studies. He also welcomes folk that are a bit on the calm, quiet side like he is. Simple, relaxing conversation is also heartily welcomed; especially since the Slowking enjoys listening more than constantly talking. He even finds working with those of opposite characteristics than his tolerable, since he himself is unfazed by the faults of others. The change of pace each person and thing brings is often very refreshing. These traits may be attributed to the naturally oblivious nature of the Slowpoke line, combined with the vast intelligent granted to him upon evolution to Slowking.
One may not expect it from such a 'mon, but Xavier does value having the upper hand in any given time and is a frighteningly good tactician and quite the powerful psychic(however he still finds fighting when unnecessary a bother). Using a sharp intellect and observance to bend unfavorable situations to his will, even exploiting the quirks and characteristics of others if necessary. While again, he isn't wicked, he is however very opportunistic and willing use all of his resources to achieve his goals. This side Xavier, which is sheathed behind his lax and carefree attitude is only known to Lenora, Ambrose, and the 'mon above Ambrose in the chain of command. One may question question if such a keen mind is completely trustworthy. However, at the end of the day, his heart and loyalty is firmly planted in the resolve of the Gold Tribe and that's why he and his talents are so highly valued.
Spoiler:
History: Xavier's earlier years as a slowpoke was rather plain and uneventful. But there was nothing wrong with that, as he and the rest of his clan was rather content with such a lifestyle. However unlike the majority of his clan, he was slightly more active and a lot more inquisitive. He'd often go out on slow walks around he ponds, swamps, or woods taking note of all the different berries, plants, wild pokemon, and hiding places in the area. He was neither truly monitored well either due to his mother and father being the head of the clan. His father, a Slowking was an elder of Amoon Village and usually preoccupied with the Village itself, not just the clan. While his mother was the caretaker of the little ones, she wasn't all that bright and Xavier knew how to work around being missed so he had all the free time he wanted.
On an fateful day, Xavier happened to swimming with a clan of Barboach and Azumarill. Suddenly his ears picked up an unfamiliar sound. He made his way out of the pond and through the thickets to see a rather strange sight. A group of pokemon both native and non-native to Amoon Village were making their way through the forest. They just stopped for a break and he could see that most of them looked to be around his age except the leader, of who's species he couldn't identify. Not able to resist, he trudged over to the others to see who they are and introduce himself as well. Unfortunately when it was time for the group to move along the Adult in charge confused him with the others, calling him a "recruit". Xavier was instructed to get in line and be prepared to move along. The slowpoke complied, confused but curious as to what these pokemon were doing. Eventually they were all gathered at a camp well beyond the borders of Amoon Village and to a baloon that awaited their arrival. All boarded onto the balloon, the 'mon were off to Union City and soon after, the ECUL to begin their Gold Tribe training.
Xavier's first year went surprisingly smoothly. Although his instructors found him somewhat dimwitted, he was the quickest to learn lessons taught. The slowpoke's success could also be attributed to his oblivious tendencies, being physically and mentally immune to harsh training and fatigue. That and the fact that Xavier found so operations and all the pokemon of the ECUL and Gold Tribe so very interesting and different from at home. While still somewhat sluggish(yet passable) at physical exercises due to his species, Xavier excelled at pretty much everything else. Tactical procedures, formations, and organizing was his strong points. Eventually, the slowpoke became the unlikely star student of his group. This caused some of his peers to become jealous; being out-shined by a Slowpoke. As a result, Xavier was subject to occasional bully, teasing, and being taken advantage of. However, being a Slowpoke, he was unable to show much resentment or hate, in fact not even noticing these things were gong on most of the time. Xavier just kept a smile on his face and did what he was told.
Halfway through his time in ECUL, Xavier was mailed a surprise King's Rock from his father. Earlier in the year, with some help, Xavier managed to write to his father. The Slowking was both relieved, surprised, and proud his son had come so far since most slowpoke just laze around all day. Upon evolving into a Slowking himself, Xavier's new found intelligence immediately set him appart from his peers even further. Becoming more aware, he was no longer completely dependent on instruction and was no longer the target for any harassment. He would often take charge during operations and surprise even his teachers constantly. Upon graduating from ECUL, Xavier was given the position of Adviser to a Gold Tribe commander. This would often grant the Slowking access to the council room. At this time, it was well known that Xavier was a tactical genius and was somewhat dislike from the higher ups. Some called him arrogant and annoyingly relaxed. Despite this and Xavier's tenancies to make bold assertions, he's never strayed anyone wrong before, and that granted him some respect and recognition.
A couple years later, Xavier was sent on a task to research various Gold Tribe affairs and business in Pyros. The Slowking found it a great and exciting opportunity to visit the vast libraries and mingle with the many accomplished historians, merchants, and explorers. Once there and immersing himself in both his Gold Tribe duties and anticipated researched, he was surprised about how much knowledge was available and how much he didn't know. The resources at the ECUL and Union City felt like nothing to him at that point and the experience was very enlightening. At the library, Xavier also happened to meet an Alakazam, famous for his mastery over the mind and psychic element. The two clicked almost immediately and became good friends, often having long conversations over tea and eventually training together For the rest Xavier's term in Pyrgos, the two psychic types studied together and honed their psychic abilities through intense training and meditation.
Once leaving Pyrgos, the Slowking was assigned to the division led by Ambrose. There he has assisted her and the Natu Lenora, settled happily with them to present.
Moves: Scald, Disable, Ice Beam, Protect Other: Xavier has the ability Regenerator. His hobbies in his free time are reading various novels and tomes, meditating, or taking walks by himself or with others.
I love him! I love him like Pierce, great job, well done! Xavier is accepted! I really hope you will have more time to invest with us and think over your characters, Hound.
Name: Alphus DeMago
Gender: Male
Species: Blaziken
Age: 35
Title: Painter
Type Mastery: Fire
Nationality: Hesperian
Appearance:
Spoiler:
(image no longer exists)
He wears a belt with a Gold Tribe insignia on it. On the belt he has two pouches attached that hold various painting tools such as brushes and pencils. On his back he wears a pack that holds a sketchbook for him to draw in whenever he is bored.
Personality: Have you ever met that one person that doesn't have to say one single word, yet he is able to convey all of his thoughts just with facial emotions? No? Then you have yet to meet Alphus in the flesh. The Blaziken isn't one for words since he is unable to speak even a single letter of the alphabet. Due to the difficulty curve in communicating with others Alphus has mostly had to rely on his friend Dean to speak for him. Of course this has often led to Alphus mostly putting on facial expressions for how he feels and having Dean interpret with words so that others can understand his unique language. Still, at most Alphus will use very basic sign language to try and communicate his point across should Dean be missing from a scene, but very few pokemon have learned how to sign and more often than not Alphus will end up frustrated as everyone around him will remain confused.
Due to the accident with his egg even advanced sign language is hard for him to enact. Written words pose just as much trouble with the Blaziken mostly writing out fractured sentences that make even casual readers cringe from the plethora of grammar mistakes. The one true way he can communicate with others is by drawing pictures. His accident might have taken away his speech capabilities, but it gifted him with the unique ability to retain all of his memories as if he had just experienced them the other day. With it he can draw pictures of items, people, and even of situations that better convey his complex thoughts to an audience.
The gift alone has made him famous across Exathor thanks to the unique way he is able to capture a mon's emotions in his numerous paintings. Despite the praise he gets Alphus continues to remain humble. He firmly believes in the fact that anyone can achieve their dreams if they try hard enough. He often finds himself being surrounded by supporters who believe his art is revolutionary in the terms of concerning true emotions held by real people, and not models that pose for a painter.
Although he tends to keep a calm mindset he can end up getting into fights with those who give unrealistic criticisms of his work or attempt to destroy his works of art. In battle Alphus relies on attacking from a distance and using various moves to keep up his evasion to avoid damage.
History: Alphus was born in Union City just a few years before the war of succession. Before he managed to hatch from his egg an accident happened. His egg fell and cracked slightly on the ground. Although the doctors had told his parents that no complications would arise complications did come up. Mainly in the fact that no matter how hard he tried Alphus was unable to speak. Subsequent visits to psychic doctors revealed that the part of his brain that communicated with others had been damaged thanks to the accident. Although he was able to clearly understand words, tones, and inflections on words, he was unable to duplicate the action. He likewise could clearly read, yet had a difficult time trying to write sentences on his own.
This disability sent him to remedial classes where he met his best friend, Dean. Unlike Alphus, Dean wasn't special in any way, rather he was just a lazy Poliwag that procrastinated all the time. The two formed a quick friendship with Dean mostly remaining dominant of Alphus. The water type got into the habit of interpreting, albeit loosely, what Alphus wanted and accompanied him everywhere to act as his unofficial translator.
By the time Alphus and Dean had become teenagers a talent began to bloom on the newly evolved Combusken. His parents quickly found out that Alphus' accident had also given him a gift, that of eidetic memory. His new hobby of sketching mainly involved him sketching out any memories he had. He was able to perfectly capture the emotions of a person's face, a technique that even astounded his art teacher at school. His parents, being scholars themselves, tried to push Alphus to instead take more literature classes. Instead he took more art classes to learn the important lessons of using color in his pieces of work.
During his art class his teacher encouraged him to make a few drawing for the upcoming art festival to be held in the city. Alphus decided to use memories which had occurred during the war of succession and painted them out in full detail. When the festival hit full swing the Combusken was quite surprised at the positive attention his art was receiving, especially those that depicted scenes of the riots that took place in Union City itself.
Alphus soon began to work full time on drawing from his memories, often focusing on drawing random people he would find on the streets and recording their emotions for his gallery that had been set up. It was during one vacation when he stumbled upon a scene of various Gold Tribe members who were fighting against a group of disruptive pokemon. During the fight he saw passion that he had never seen before and eagerly painted multiple scenes of the fight. His parents had always wanted him to finish his schooling, but they never specified which school they wanted him to go to. It came as a shock to everyone, even Dean when Alphus submitted an application to become a student at the EUCL. Dean of course tagged along as Alphus took class after class, his one desire not really to protect, but instead to observe those that fought around him and record their passion within his works.
During his time in the EUCL he was approached by the Emperor himself who requested that the Combusken paint a symbol for him. Not just any symbol though, it was to a symbol to represent the people of both Stygia and Hesperia. He spent many sleepless nights just staring at the flags before him until he finally fell into a deep sleep. In his dream he saw the image that he desperately needed and when he woke, with only a few minutes to spare before the deadline, he painted that which had been presented to him. The symbol was that of a Aggron's head and a Swellow's head.
The symbol was accepted and his new work of art only earned him more acclaim from the art community. It was only a few years after he had graduated when the first rebellion broke out and Alphus headed out to the battlefield. As he fought the enemy he captured many images during and after the battle that served to inspire him with a ferocity he had never felt before. When he arrived back in Union City he wasted no time in acquiring a large block of marble and shut himself off in solitude.
It was soon time for the next annual art festival and it was then that Alphus revealed his work of art, a marble slab the depicted scenes of bloodshed and victory at Deathbringer's Mark. Although his work brought him, once more, critical acclaim, it also caused many of his brothers and sisters to take heat for what had happened at the mark and be deemed slaughters of the people. It even earned him the ire of Ambrose, a general of the Gold Tribe… and the General in command of those who were stationed in Union City.
By the time the second rebellions came in Ambrose managed to manipulate Alphus into attacking him and used that as basis to not only keep Alphus in Union City as punishment, but also to forbid him from ever traveling outside of Union City while the rebellion was happening. Alphus brewed openly as Dean, and other GT who appreciated the arts, argued for Alphus' case.
Oddly enough Ambrose called for all GT to leave Union City and head to Amoon Village. As they left Alphus managed to smuggle out some drawing utensils and papers, hopefully to make more passionate drawings.
@Greigers Alphus DeMago is accepted, well done for a creative character
@Xilfer I'm waiting for you SU then
Taking a few days off, people (since O-Wan is away too). Lessons require my full attention just for a short time. I'll give each of you some info so you may continue posting.
"When life gives you lemons, just look at those lemons and appreciate them. Now when life gives you melons, that's a whole 'nother story."
Name: The "Dave" David Gender: Male Species: Ditto Age: 34 Title: Copycat Type Mastery: Flying Nationality: Stygian, Sukahen
Appearance:
Being a Ditto, Dave has over 700 different possible appearances. His normal, gooey form is as one might expect: a blob of purple mush with two black dots and a line for a face. When he isn't adopting the appearance of another nearby individual, Dave usually opts to become a Flying-type Pokemon. If not for the ability to utilize his Flying mastery, then simply because he enjoys flying through the sky.
Now, Dave can only transform into a Pokemon whose form he's completely and entirely memorized. It may sound easy, but it's harder than it seems. In battle he'll transform into more powerful Pokemon such as Skarmory, Charizard, Dragonite, or any fully-evolved Flyer that he can remember perfectly. However, when left to his own devices, he prefers to become smaller, less noticeable birds such as Pidgey, Starly or Chatot. In all cases he'll stick to the basic template of the species he's turning into, not adding any outstanding features. The only exception would be when he transforms into a particular individual. In order to get the transformation just right, Dave usually has to be able to see his subject, lest he transform into some warped version of the 'mon.
There are only two ways to tell you're talking to The David and not someone else. The first is that Dave is unable to copy any clothing or objects that his subject may have on their person. The other is his Gold Tribe emblem: a small badge he keeps on at all times. However, when transformed into someone else, he'll make an effort to hide it. It would be placed in odd areas such as behind the knee, in an armpit, or hidden behind a tuft of fur, depending on the form taken.
Personality:
Dave is considered a mysterious individual by most. Mainly because most 'mon can never tell when he's there until he wants them to know. Since he's a Ditto, it's hilariously easy for him to blend into crowds and simply observe events and people. In a way, he has almost complete control over his own presence. While he is good at being covert and likes to stay unnoticed, he hardly acts the part of a mysterious comrade when his presence is known. Among friends, Dave is undoubtedly cheerful, but also wild and flippant. Most find it difficult to get into a proper conversation with him, because he's prone to changing the topic on a whim, loves to act immaturely or nonsensically whenever he feels like it, and seems to have a rather short attention span.
Despite his behavior, he does tend to get serious when the going gets tough, and seems to have enough will left in him to fight for the Gold Tribe when need be.
Dave has trouble taking anything seriously. To him, everything that goes on around him feels more like an act or a play than real life. Because of this, he maintains a certain detachment from everything and everyone around him. He focuses more on entertaining himself with the people and events that come his way, rather than actually caring or doing anything about them. In a way, he could be considered apathetic to the world around him. From time to time, he prefers to stay distant and observe, simply because he feels more like it. However, eventually this becomes boring, so he makes an effort to interact with Pokemon and participate in events. When he does, he tries to enjoy himself as much as possible, often excessively. Dave also makes a point to stay informed of goings-on as much as possible.
His habit of observing things, particularly Pokemon, from the crowds has made him very good at it. Not only is he a keen observer, but he has also developed powerful deductive abilities. He can easily draw conclusions about the nature of something - again, particularly Pokemon - from information presented to him, even if that information is minimal. He can be wrong, and he's fine with that; in reality it's the deducing and theorizing that enthralls him more than actually getting it right.
Ever since his youth, Dave has been a prankster through and through. He thoroughly enjoys messing with others' heads and playing mind games with other Pokemon, most often against their will or without their consent. One of his favorite methods is to antagonize or provoke others, but he also likes to play tricks that elicit fear or surprise from them. Or, when bored, he simply resorts to playing childish pranks that give him a good laugh. In a sense, it can be considered a form of bullying: he'll pick a target and attempt to draw out the desired response, whatever it may be. He rarely feels regret or remorse for these actions. To Dave, this is little more than a past-time or a harmless game.
Dave is actually a very cynical individual, even if he doesn't show it. He has little hope for Exathor and its future, and possesses a hidden disdain for Stygia and its brutal ways. He also has his issues with the Hesperian way of life, seeing their 'Absolute Justice' as complete nonsense that opposes the dark side of Pokemon nature; something inherent which he believes one cannot totally rid themselves of. Once, he believed in enforcing unity and combining the two cultures to create something better, but he has long since abandoned those hopes.
History:
The David's true origins are unknown, both to his adopted parents and himself. For most of his childhood, he was raised by a pair of Unfezant known as The Johnny and The Stacy, as a member of the Sukahen Tribe. The Johnny, or simply 'John' was descended from a prestigious Stygian family living in the third district of Alamagna. They distinguished themselves by switching their first and last names, so that 'The' was always their first name. The family was well-known and rich thanks to their long lineage of successful merchants, but when John decided he wanted to become an explorer instead, he set out to Pyrgos to learn from their many libraries and study at their universities. It was here he met Stacy, and despite his detachment from his lineage, he chose to carry on the 'The' name in marriage. It was during one of his ventures out into the desert with a company of six 'mon that he encountered the Ditto who would soon become The David.
The David was quickly given the nickname 'Dave' by his peers, since calling him 'The' was obviously rather strange. Growing up was rather odd, seeing as he had to constantly transform into the Pokemon around him in order to remain mobile. For the first few years he couldn't properly memorize a specific form, so he often transformed into strange deformations of Pokemon, much to his embarrassment. The first form he truly managed to remember, at age seven, was his mother's. So, most of the time, he was seen walking or flying around as her, and some friends of the family who would talk with both individuals could no longer tell the difference until they asked who it was they were talking to. It was during this time that Dave discovered his affinity for the Flying type, becoming able to use moves that his mother did not even know.
As a member of the Sukahen Tribe, Dave immersed himself in knowledge, much like his father. Even at a young age, he was able to grasp such concepts as battle strategy, and quick gained a large amount of knowledge on Exathian history. He also became fascinated by Pokemon biology, and memorized many forms he could later transform into. The more he learned about the world he lived in, the more he began to develop ideals. He knew of the Gold Tribe and their efforts to maintain unity and peace throughout the land, which he thought coincided with his own ideals on how the world should be. It wasn't long before he enthusiastically convinced Stacy to travel with him to Union City and attend the Exathian College of Unity and Liberty.
Like much of the rest of his life up to that point, Dave's schooling was awkward. Being a Ditto, the instructors were unsure of how to teach him, seeing as he didn't have a specific type or even form. And they couldn't teach a blob of goo anything useful either. Ultimately, after taking several tests to determine what he would work best with, it was decided that Dave would be taught how to fight as a Flying type, and was restricted to transforming into only Flying-types during his stay at ECUL. As far as the instructors knew, Dave did just that. However being a rather troublesome boy, he would often adopt the forms of others, and use them to prank students and staff alike. He was often suspected, but never actually caught, since there was never any incriminating evidence found against him. The one time he did get caught in the act, he managed to blackmail the student he'd been impersonating into taking the blame later on.
Aside from the hiccups in the form of pranks and other mischievous acts, Dave's education went rather smoothly. He quickly grew accustomed to using the forms of various bird Pokemon to their fullest capacity, and even began to use forms such as Charizard and Salamence.
Dave graduated from the ECUL, and he became Copycat of the Gold Tribe. With his goals still in mind, he planned to create a better Exathor by helping the Gold Tribe achieve its goal. Alas, that was not meant to be. At the age of 25, The David found himself sucked into the first Stygian Rebellion.
He had learned of war; of wars past and battles present. He had learned fighting techniques and was trained to kill, but despite all that, knowledge was nothing compared to experience. During the battle at Deathbringer's Mark, he lost many of those he called friends; people he had grown up with, trained alongside, and graduated with in the ECUL. Not to mention, the many Stygians he was required to kill. True, they were not of his tribe, but they were still Stygian. Their actions made him question what it was he was trying to accomplish. He had previously believed that bringing together the overly peaceful ways and the overly violent ways of Hesperia and Stygia was the recipe for true balance, but upon seeing true battle for the first time, he began to reconsider his ideals. What was the point of unity if it was forced? The Hesperians were clearly unwilling to give up their ways just as the Stygians were, and after this battle, he began to doubt the effectiveness of the Gold Tribe. Was it really a combination of the positive and the negative they were trying to achieve, as he had previously believed? Or was it just too similar to what the Hesperians wanted?
His continuing career as a Gold Tribe member saw his doubts grow in size and number, until he was no longer sure what to think. Eventually, he just gave up. Perhaps his convictions simply hadn't been strong enough, but Dave had decided that the affairs of Exathor no longer concerned him. Despite this, he remained with the Gold Tribe, if only to entertain himself. His views slowly twisted into something else; he began to see himself as above it all, beyond the need to worry for life. Battle, death, other Pokemon, all of it became just another thing for The David to observe.
Moves: Transform (When Transformed, he uses whatever moves the copied Pokemon may have. When transformed into a Flying-type, he knows all the Flying moves that Pokemon can learn in addition to any moves it knows.)
Other: Limber. His ability that is.
RP Sample: From 'The Revelations'
Spoiler:
Astrid Twinleaf
Astrid Arkwright considered herself to be an avid reader. Anyone who knew her (her mother and her Pokemon, that is) would likely agree. Each day, Astrid would spend a around five hours sitting comfortably on her bed in her room, reading a different tome each time. So avid was she, in fact, that she could usually finish any book within this time frame. Sometimes she would read a series of novellas instead of the larger novel, but regardless of size or quantity, it would never take her more than five hours to live out the adventures or absorb the knowledge within a book. Her favorites by far were fiction, but every now and then she enjoyed learning about her own world by reading informational books.
Today, however, Astrid had decided to spice things up with a book on philosophy. For no other reason than her curiosity having been piqued after spying it at the bookstore. Without a second thought, she'd gone and bought the hefty book, and now set about to reading it. Astrid had just started a paragraph expanding on the nature of humanity when she suddenly became distracted – something was pulling at the bed sheets.
"Pan! Cham!" came the familiar grumpy voice of Wiley. Looking down over the side of the bed, Astrid met the Pancham's annoyed expression.
"Yes?" she asked coldly. She was used to his attitude by now, and had learned that acting concerned or equally irritated in return only served to further aggravate the little Fighter. The best response, she figured, was a stern one.
Wiley's form seemed to emanate anger as he stomped his foot on the ground loudly.
"Wiley, behave!" came a voice from downstairs. Marian had no doubt heard the Pancham's tantrum beginning.
"Cham," he spat, crossing his arms and turning his back to Astrid.
"You want to go out for a walk or something?" Astrid guessed. She'd learned from experience that when Wiley got mad for seemingly no reason, there was actually a reason he couldn't communicate.
"Pan!" The Pancham raised his arms into the air as if he was saying 'finally!' and turned to face his owner once more. Astrid gave a slight chuckle as she nodded.
"Alright, alright," she said as she got up, setting her book aside. She was disappointed that she'd had to stop just as she was getting to the good part, but it was better than having her room wrecked in a temper tantrum.
Astrid proceeded towards her closet and picked out something at random: a plain blue dress with a lighter blue wave pattern stitched elegantly around the torso area. Putting it on, she began to make her way downstairs, Wiley following close behind.
"Oh, are you going out?" Marian asked as her daughter passed by the dinner table. Astrid only nodded in response.
"Could you pick up some groceries for me? We're almost out." She extended a hand containing several coins. "This should suffice."
Astrid took the coins and said goodbye to her mother, but noticed that Wiley had once again become visibly angry as they stepped out the door.
"What is it now?" she asked impatiently.
"Pancham!" he exclaimed as he pointed in front of him, towards the crowds of people going about their daily lives in the street.
"Cham, pan," he continued in a slowed tone, as if speaking to a child. He pointed with his other hand in the direction of the marketplace, where Astrid would be heading.
She understood: if they went to the marketplace they'd be surrounded by people; something neither of them particularly enjoyed. Astrid didn't mind as much as her Pokemon did, but to him it was a like test of restraint each time they went. When she'd said 'walk', he'd likely been envisioning a stroll through an empty field or the nearby forest.
Over the past few months, she'd noticed Wiley getting increasingly anti-social. It was likely a defense mechanism, she thought: Marian had been training him to stop randomly attacking people's Pokemon, so in order to get himself to stop, he was trying to stay away from them.
Astrid sighed. "Fine, fine," she conceded. She knew that if she forced him, he would likely get into another fight, which was something neither of them needed right now. However, the fact remained that she had to do her mother's grocery shopping.
"But," she continued, "if we're going to the forest, you have to promise me you won't get into any trouble when we come back to do shopping."
"Cham!" he insisted, but Astrid crossed her arms in response.
"Otherwise I'm leaving you at home with mum," she added with a sly smile.
"Cham, pan, cham." Wiley's tone changed immediately from one of anger to one of fear as he nodded his head profusely.
"Good," Astrid replied as she began to set off for the woods.
@Xilfer the Dave is accepted. We're in Amoon village right now (this post should help you synchronize fully) and the Gold Tribe is resting for a week, after Stoneyard's mission. There are plenty of opportunities to jump in at this period and many ways to make your introductory post. Have fun
Half arsed sign-ups ftw? Sorry they're not longer or more detailed. I have no idea what I was doing. *cries*
By the Honor of Gold . . .
Name: Zeru Caelestis Draki Gender: Male Species: Noivern Age: 29 Title: Discordia Type Mastery:Flying Nationality: Stygian, the Eshir Tribe, from Ascanfell
Appearance:
One thing Zeru prides himself in is his grooming: he's always spotless and his coat is kept gleaming. The moment dirt gets on him, he finds a way to wash it off. It's the first thing he does even after battle. Beyond his cleanliness, the only things of particular note that make him standout from others of his kind are a small tear in his right wing and the fact that the fur around his neck is longer and fluffier than average. He wears a gold bangle around his right angle and a scarf patterned like a Sylveon, gifted to him by Lilith.
Personality:
Zeru is a prideful pokémon, living up to his Stygian heritage. This pride, however, is shallow, reaching only skin deep. Beneath it, he's still just a naïve child with a playful streak. He feigns a rough exterior in order to fit in among Stygians, but he lets loose when he's around those he trusts. While he's intelligent and a fine warrior, no one would expect this of him when he's just being himself, thinking him more childish and unversed in the ways of life than anything else. Still, his friendly demeanor and cheerful ways make him come off as trustworthy, and he's not hard to get along with. He's polite and he doesn't like to hurt people emotionally, and he will stand against those that do.
But when it comes time for battle, he's no one to underestimate. He is cunning and tactical, and he strikes fast and hard. He's both ruthless and merciful, depending on the situation and who he's fighting. He hates cruelty in all of its forms, and he will lash out against it whenever possible. Because of this, he's not always proud of his Stygian roots, but he knows that strength and honor can come from kindness and mercy, and forgiveness is part of that.
History:
Zeru was born in the Stygian city of Ascanfell, the indestructible home of the Eshir tribe. He was raised under their concepts of honor and order, learning from day one that it was his strength that mattered, and nothing else. If he were to gain renown, he would need to prove his strength. If he wished to make his family proud, he would need to prove his strength. If he wanted to mate and raise a family of his own, he would need to prove his strength. All he knew from a very young age was training to become stronger, but it just never suited him very well. The only time that he had ever been remotely close to his parents was when he was learning to fly, and hadn't yet displayed his ineptitude for strength. He was raised with two older brothers and a younger sister, and they all surpassed him greatly in every area. He knew he was a disappointment, and he knew from a young age that he would never fit in here with his family. They would never be proud of him. They could never want him.
So, after failing so many times over so many years, Zeru finally flew the coop when he was fifteen years old. He flew far and with no direction. All he knew was that he had to get away, to hide his shame and never look upon his old home again. He couldn't. It was no longer an option.
After flying around for months, he eventually came upon Union City. He wandered around its grande structures for a few weeks before he finally came across the Exathian College of Union and Liberty. When he found it, one thought lodged itself in his head: perhaps here he could prove himself. Perhaps here he could gain the strength he needed and make his family proud. Even if he could never go back to them and show what he had become, he could use the strength he would accrue and make a name for himself. Perhaps they'd hear of his feats one day, and they wouldn't hate him any longer. With that in mind, he enrolled in the college on the eve of his sixteenth birthday.
While his strength was initially lacking, his personal ideals and his tactical abilities proved the perfect tools in gaining standing within the college. He was friendly and lovable, and he could sketch out great battle plans better than what most others could come up with. He didn't realize it, but he had potential, and his instructors saw this. They trained him for months, years, and eventually he was up to par in every area. After a while he even began to surpass his classmates, and became one of the top students in his class. He was becoming strong, and nothing made him happier.
Nothing other than Lilith. He met her six years after joining the college, when he was twenty-two. The two quickly became excellent friends, training together and honing their skills and cooperative abilities. It wasn't long before they went everywhere together, and they displayed levels of teamwork beyond any of the other students. They made the perfect pair, and they stuck together until they had both graduated.
Zeru graduated when he was twenty-five, a year before Lilith did. During that year he would go on low ranking missions as he made the conversion to being a full member of the Gold Tribe, and waited for Lilith to join him. When she did, they resumed their teamwork as warriors of the Gold Tribe, and it wasn't long before they had made a bit of a name for themselves. They weren't the strongest members of the Gold Tribe, but they were loved and they gained respect among their brethren. They continue to work together, fighting alongside the others of the Gold Tribe as the war wages on.
Moves:Boomburst - Dragon Pulse - Flamethrower - Focus Blast Other: He's a big baby.
background image by darkheroic of deviantART
. . . Two May Join the Fray
Name: Lilith Fay Woodward Gender: Female Species: Sylveon Age: 24 Title: Harmonia Type Mastery:Fairy Nationality: Stygian, the Otori Tribe, from Amoon
Appearance:
As graceful as they come, Lilith doesn't really stand out from others of her kind. She's a bit of a runt, appearing smaller than most others, but that doesn't affect her too much. She has defined muscles from years of training, but they only help to display her elegance. She wears her Gold Tribe insignia as an anklet around her left foreleg, and she can often be seen wearing a cape imitating Noivern's scarf fur, gifted to her by Zeru.
Personality:
A friendly soul at her core, Lilith goes out of her way to spread kindness and cheer to others. She's not always successful, though; she can be easily irritated at times, and she can be quick to open her mouth before thinking things through. Still, she tries, and she sticks by her convictions no matter how hopeless things look. She will protect her friends until the bitter end, and she will make sure that those she loves are able to live joyously, no matter the cost.
She's not the best at thinking things through, but she's excellent at carrying things out. If someone can come up with a plan, you can bet that she'll make sure it's executed perfectly. She's trained herself for years to move at blinding speeds, at the cost of the fact that she can't really take a hit. She uses her speed to her advantage and avoids as much direct conflict as she can. It's a tactic that may seem cowardly at times, but should it risk putting someone else in danger, she'll stick around to fight, and she's not against using it to gain the element of surprise.
History:
Born and raised in the Stygian village of Amoon, Lilith was expected to be a pious youth from the very start. Despite her love for her village and her reverence for the forest and life around it, she never was interested in being faithful to Arceus. While the idea of god such as Arceus could be comforting, it just wasn't her cup of tea. Still, she played along in her youth, learning the ways of her village as she helped nurture the forest and opened herself up to others. She became the nice little Eevee she was meant to be, and for the most part she enjoyed it, but there were times when she didn't feel like she was where she was supposed to be; she wasn't entirely devoted to their way of life. She deviated sometimes, wasn't always as amiable as she could be, and so she couldn't put in one hundred percent to that life. So, when she was old enough, she traveled to Union City, seeking a new way of life.
It was this need for a new way of living that brought her to the Exathian College of Union and Liberty, where hopefuls for the Gold Tribe study. She began her studies there at the age of sixteen. She didn't exactly excel at first, but she got by, learning the ways of the Gold Tribe ad how to uphold their ideals. Her usually friendly demeanor was helpful in her learning, and she soon found that her ideals fit in well with those of the Gold Tribe. As she trained and got stronger, she felt that she had discovered a place where she belonged; a place where she could fight to defend those that couldn't help themselves, a place where friendliness and honor were expected and encouraged, but didn't outweigh everything else in life. And it was here that she met her best friend, Zeru.
Zeru was a Noivern a few years older than herself, yet more immature than she was. They met when she was seventeen, about a year after she had joined the college, and they quickly became good friends. They stuck together and trained with one another, becoming a team. After a while they were practically inseparable, and they stayed together all the way through graduation from the college and beyond.
Lilith graduated and became a full fledged member of the Gold Tribe when she was twenty one, just under five years after she'd began her training. Now she fights under the banner of the Gold Tribe, alongside Zeru.
Moves:Dig - Psyshock - Shadow Ball - Light Screen Other: Her relationship with Zeru is completely and totally platonic, sisterly, if you will. Just so you know. Roleplay Sample