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- Seen Oct 22, 2023
I'm all right with it; I don't mind. Critical hits are meant to be powerful, but not that powerful. They're supposed to cause major damage to the opponent, and not have them knocked out with a single blow. So, yeah. (: If this change had taken place back at generation four or something, then it would've been a lot better. In the competitive scene, people take critical hits very seriously. Every one of them counts. Even when you're winning a match, if the opponent manages to land one critical attack on you, then the table could turned around instantly; you might lose the match instead. Thanks to this change, though, we probably won't have to worry about them as much as we currently do.