Okay, take the beta down now; I don't mean to be forceful, but you are in no way ready.
Firstly, I found the beginning far too rushed - I didn't get to move once (apart from the great adventure of walking across my house) until I'd finally met Ray and got to the next day. Why not have a day of your Mum being really worried about something, and you don't know what, then perhaps you go down to the beach or something. Then Taz comes (you obviously don't know who he is yet) and comments on the view, then warns you of danger. You return home, not really unnerved by this news and go to bed, but wake up in the middle of the night and see that Pokémon, then hear your Mum scream. At least there would be some sort of introduction that way. Whilst the graphics were great, I didn't even get the chance to admire them when my character was being pushed around.
You said there were bugs - but geez, there's loads! I enter one house and exit Ray's house. I go in the PokéMart and get OAK'S PARCEL. I enter a house and instead of the door opening (the door doesn't slide open for the PokéMart, either) I get the sound of a slide door. There's a tree that shows your reflection in it. Then, just to top it off, when I choose Sandshrew I receive an Eevee - yes, an Eevee - and Squirtle. Confused, I try to check the summary of the Eevee and the game crashes.
I recommend you rethink what you've done so far and try and make it more realistic, along with smoothing out some of the bugs before releasing a beta. Once you fix all these, I'm sure a beta will be fine.