AHAH! HAHA! AHAHAHAHAHAHA! BWAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHA!!!!!
Oh god that was a good one. Destiny. Hahah.
I still haven't gotten to do the 'best part of the game' because I dont have 5 friends at the same level as me who can all drop what they're doing to play a raid im not too confident about because of how colossally screwed up their mission design (And story, and loot system, and leveling after 20, and variety of equipment, and weapon balancing, multiplayer design, enemy variety(It's like every enemy from every species is the same damn thing) do I need to go on?) is. Oh! Oh! Or how Activision most likely had them remove three quarters of the game to re-sell to us as DLC. And don't even get me started on the story... The only good part is the solid actual gameplay mechanics, which the rest of the game squanders.
I havent put the game in my PS4 since 2-3 weeks after it came out. And just so you know, this is coming from an extreme bungie fanboy. I grew up on their work (Played Halo CE when I was 4 or 5) so I'm not just jumping on the **** on Destiny wagon. I tried really hard to force myself to like it. REALLY hard. It's just so bad I couldn't. I really hope its Activision that destroyed this game and not that bungie lost it's skill (though they did fire/loose some of their best members, for a reason I guess)
That's my response to the opening post and to anyone reading this who wants an unbiased review of the game from a guy who was so obsessed with it before launch that he won 75% of the trivia at the midnight release.
Level 27.7 Exo Male Titan Has Left The Tower
Well hey I disagree with most of that, but I can see where you're coming from. It is frustrating to not be able to do the raid since as you said - that's the oft referred to 'best part' of the game. But most of the other issues you claimed with Destiny seem to have been changed already, or never been quite to the extent of actually being real problems. To break it down;
"I still haven't gotten to do the 'best part of the game' because I dont have 5 friends at the same level as me who can all drop what they're doing to play" -
The raid is serious business mate - and a really satisfying challenge. Even with 6 veterans who are overlevelled, and know exactly what they're doing, you'll still need around an hour minimum. So it's not something anybody should really be expected to drop everything and do in one sitting, from what I've seen the best way to handle it is to plan in advance and set time aside, or do individual pieces of it checkpoint by checkpoint within the whole week-long timespan you have to complete a run.
"- a raid im not too confident about because of how colossally screwed up their mission design-"
I'm not sure what you mean about the mission design being screwed up, but there are some bugs still around I'd bet, Destiny is way not a perfect game still. Regardless though; the raid doesn't use typical mission setup by any means. There usually aren't objective markers, it's mostly linear besides the Gorgon's Labyrinth, and the entire raid area is exclusive to the raid - ie; no re-used locations from free roam or other missions. But if you could elaborate what you mean about screwed up mission design I'm kinda curious if there's a PS4 / Xbone difference there.
"- (And story, and loot system, and leveling after 20, and variety of equipment, and weapon balancing, multiplayer design,-"
The story is pretty bunk lol. I can't believe they thought it was a good idea to NOT include the grimoire in game. Like; the hell. That would've been a PERFECT addition to slap into your ghost for Nav mode; to engross people a lot more in the universe. But nooo. Companion app. -_-
As for the loot system though; I'm not sure if you've played any MMO's or FPS RPG style games, but Destiny's really not too bad about this, especially now after the patches. Purple engrams being blue items *used* to be a major issue, but if you'd have played more than 2-3 weeks, they patched that issue very quickly. Legendary engrams are rare, as they should be - but you can easily earn legendary gear with Vanguard or Crucible marks, get rewarded with legendary gear almost 100% of the time from doing Nightfall Strikes (Or even very commonly exotics) and every time you increase a faction's level, bam. More legends. Maybe at 27 you weren't terribly accustomed to the post-game, but there was definitely ample rewards for the right efforts.
"- enemy variety(It's like every enemy from every species is the same damn thing) do I need to go on?) is.-"
Whaaaa - there are parallels between factions, like dregs, goblins, legionnaires and acolytes, and Minotaurs, Fallen Captains, and Cabal Commanders, but even they have large differences in design, tactics, and purpose. Dregs and goblins behave WAY differently from one another, imo they did a great job with designing 'robot footsoldier' behavior for Goblins, having them stick in hordes slowly approaching you - firing rapidly shoulder to shoulder, while dregs circle you firing spastically jumping between cover and staying spread out from one another. And making Goblins charge you when you shoot their heads off was a really nice touch heh. But there's also HUUUGE differences in unique enemies between different factions. Like; what the hell is anything like a damn Vex Cyclops. xD Or cursed thrall; that's the only kamikaze in the game. Nothing also hangs around and bothers you even after it dies like a hive shrieker too.
" - Oh! Oh! Or how Activision most likely had them remove three quarters of the game to re-sell to us as DLC. And don't even get me started on the story... The only good part is the solid actual gameplay mechanics, which the rest of the game squanders."
Yeah this I agree with you on. I've seen the videos with cracked discs months ago that had the dark below and house of wolves story markers already in place on the maps. This is a sickeningly common practice in the gaming industry today. Shame on them.
The gameplay I also agree about though - I haven't enjoyed gunplay this tight in a LONG long time.
"I havent put the game in my PS4 since 2-3 weeks after it came out. And just so you know, this is coming from an extreme bungie fanboy. I grew up on their work (Played Halo CE when I was 4 or 5) so I'm not just jumping on the **** on Destiny wagon. I tried really hard to force myself to like it. REALLY hard. It's just so bad I couldn't. I really hope its Activision that destroyed this game and not that bungie lost it's skill (though they did fire/loose some of their best members, for a reason I guess)"
Well see - this might be the problem haha. All of this- the lifespan of MMO style games is far... FAR beyond 2-3 weeks. That's not even time for them to address some issues, which they did in the first 2-3 weeks as well as almost every week after that. And - annnd, buying into the hype factor seems to me like more of a reason to discredit someone's disappointment in the game, rather than coming in neutral and reviewing it. Destiny was waaay overhyped, and I think that really damaged it's reputation post release, because really. Can anybody think, of the last triple A release title that got prelaunch hype, that came out, and actually had positive media coverage? Cuz I sure can't. :I
OK, the story is rubbish, but the rest of this? :(
The loot system, whilst sometimes frustrating is also quite rewarding when you get lucky.
Leveling after lv 20 isn't too bad, with the new legendary items you rocket up quickly - pre-update I was stuck on 26 for ages, now I'm up to 29.
Variety of equipment isn't at all bad, there are a fair few faction armours to pick from, etc.
Weapons are fairly balanced in PvP - primaries need a bit of a boost / secondaries need more limited ammo, but other than that...
The enemies are actually quite varied?? I mean, each group has at least a few niches covered - general foot soldiers and heavy tanks are the only repeats. Thrall, Wizards, Servitors, Psions, Phalanx, Hydra, etc. all strike me as unique.
I really like the enemy design, thrall seemed like a non-threat before Dark Below, but after doing the first part of the new raid and getting swarmed by 100 at once while running frantically, the damn things scare me now. Wizards are always annoying but equally cool enemies, Servitors are crazy unique with their behavior and ability to actually heal the Fallen around them (which no other faction gets) Psions have abilities that Warlocks and Hunters get which is flippin' awesome, Phalanxes and Hydras are the only enemies with completely bulletproof shields, and they both use them differently- so yeah. The enemies, really come off as well thought out to me.
Oh - and the teleporting captains are sweet. Can't wait for the Fallen raid to see how that's handled.