Hey, wanted to pop in here with a huge congratulation to the Dev of the game. It's really nice to see
Digimon being implemented into
Pokémon fan games, like Rom Hacks and, hopefully in the future, RPGXP games. Doing the Lord's work here!
Digimon Crystal is definitely my favorite of the trifecta because you can actually see how you have improved ever since
Nova Red dropped. Not that
Nova Red was bad, but it's clear you eased yourself with the passing of time into developing these games. Your sprite work, adapting to the art style of the specific generations, is a huge bonus to the game. Really shows how dedicated you are to your craft.
I did the whole Johto region, save from finding the roaming legendaries, since I, at least, managed to get the
A.Sphinxmon. Had a lot of fun with my run, and while I felt at certain points the experience curve was a bit wonky due to, well, being Johto, I can still say with certainty that I enjoyed my time with it. Got to the end of Kanto's gyms, defeating Blue, and stopped there because I felt like I had done enough.
Had a few gripes, what with the aforementioned leveling curve being especially more noticeable during PG (for example, trainers had, oft, under-leveled
Digimon in their parties and 2~4 at most party members, meaning there wasn't a whole lot of trainer exp to receive), so I had to catch up by either grinding in the wild, or run into gyms with lower-leveled
Digimon. While this wasn't a huge issue or anything, it did feel like a few fights were a bit... out there? For example, while Blaine only had 3 Digimon and was, necessarily, the 7th Gym, his team was
Susanomon (Lv. 66),
Apollomon (Lv. 66), and his Ace (Lv. 73)
. While I had level 59~60. And yes, I know you can buy Rare Candies, but I wanted a more organic feeling while playing. Oh, and something I noticed recently, I believe some tutors have inconsistencies (for example,
Susanomon not being able to learn Flamethrower from the Goldenrod Tutor, despite learning it via level up. Or
Magna Angemon not learning Thunderbolt but learning Thunder. Just a few nitpicks.
I also noted a few mismatches with the documentation, but I attributed those to just oversights, so I don't count those as "negative" points. For example, I believe
Agunimon/Susanomon was supposed to learn Dazzle Gleam at 35, and Morning Sun at 50, it seemed they swapped places? I may not be 100%, but I know for a fact I had to run Fairy Wind for a good while, haha.
But this is probably about it when it came to complaints with the game. Nothing that I wouldn't attribute to it simply being Johto, to be fair.
Here's my final team, with a little bit of boosts after defeating Blue, since I wanted to register it here.
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Here's hoping to see some more
Digimon love from the community! Thanks a lot for all of your effort poured into the game!