Hi EmiyaShirou525,
Thanks for your feedback and also the positive encouragement!
Yes, I noticed some of the previous Digimon Romhacks out there were more Mega-focused. But to be honest, something about Greymon being a stand-in for Charmeleon instead of Charizard just never felt right with me.
This would also set a dangerous precedent that would basically turn the game into a Mega-fest. I feel like this is a problem because Digimon designs start to really go off the wayside past Champion. Also Ultimates and Megas tend to either be so huge or so detailed that I couldn't possibly fit most of them into a 64x64 pixel box.
For example, this is what Machinedramon is supposed to look like:
And here's my adorable squished-down version:
Long story short, I want an Ultimate sighting to make the player say "whoa," and I want a Mega to be so astonishing it makes the player say "wow!" If the game is loaded up with God-tiers all the way through I feel they tend to lose their impact.
If I could get some feedback, how do you feel about Digimon having more branching evolutionary lines? For example, what if Armadillomon had four potential forms: Anklyomon (through level-up), Submarimon (water stone), Drillmon (some other stone), and Shakkoumon (some other stone)? I kind of like the idea of having way more flexibility with the Typings of your team, but I'm not sure if it would be too overwhelming for players.