RainbowMunchies
♪~PANTALOONS~♪
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- Seen Aug 7, 2013
Distorted World
A Pokemorph RP by RainbowMunchies
[PG-16] for violence, swearing, romance, and anything else that might happen along the way.
Accepted SUs
(in no particular order)
(in no particular order)
RainbowMunchies
MewHigurashi
Name: Airi Fuzen "Kuromi"
Sex: Female
Age: 16
History: Kuromi grew up in a very plain town close always close to the forest or beach settings, she was an only child and very thankful for that since she hated having to many people around her, she didn't mind company and welcomed it too, but she liked her privacy more than anything in the world. Nothing much more exciting happened in her life other than her parent's divorce, never much cared for either parents trivial matters within their marriage problems.
She was indeed a strange child, Kuromi loved dead things and had an obsession for anything crazy or abnormal. But sadly in her town,forests, and beaches exciting things never occurred, she had a craving for the city life, the weird, the bizarre, the out of norm! Such a laid-back life was nice but she needed some excitement for christ sakes!
During the age of 12, After a night of withstanding her stuffy and boring home, she needed an escape so during the night she decided to take a small camping trip for the night, in the forest close by. while searching for fire wood, she caught the glimpse of something....out of norm in background, almost like an alien venus fly trap. Going closer she saw that it was larger than her entire torso! "Amazing..." she thought as she tentatively inched her hands for a tiny poke, it felt so bizarre to her...so..furry? Kuromi surprised looked down into the bushel of ferns it sprouted from and caught sight of the trap connected to the head of a pokemon. A male Mawile to be exact! "How curious! such a thing in a forest? aren't they particularly found in caves?" She quickly thought as she stared in awe at the creature. It appeared to be out cold, a little skinny too. So she immediately scooped the little wonder up and headed home to care for it. . after a few weeks it finally awakened and gosh be darned, it seemed enamored with her! Seriously it seemed in love with her, and never left her side. Kuromi got so attached to him and happy with it she named him Lance.
Appearance: Pokemorph Pokemon:
(Meowth)
Body: Kuromi stands at a 5 foot 6', She has short and thin, black hair, in which she died her bangs red. Her skin is a very alluring pale color, due to her distaste for going out where she lived, and her eyes are hazel.
Clothes: Kuromi now sports a two piece outfit, in which her navel is shown, the colors of this outfit consist of black and a neon green. Her top is a short zip-up hoodie, that stops just below her chest, the sleeves striped black and green, long enough to go to the tips of her fingers giving a childish air. The bottom,baggy and black short Khaki's held up by a large metal belt with the checkerboard pattern of neon green and black. Her accessories are a small,black hat with two large pointed ends that appear to look like cat ears, and her favorite black and white, converse all star shoes.
Pokemon Attributes: Through her Pokemorph, Kuromi acquired a pair of Meowth ears replacing her own and placed atop her head, a Tail, and the signature Meowth Charm weirdly askew near her right ear almost resembling a Barrette. Unfortunately her hands and feet now resemble the paws and feet of a Meowth, making it difficult to put on her favorite shoes and walk in them correctly as well as her hands still appearing a bit human but on the palm having those strange pink dots and retractable claws, making it difficult to hold things without dropping them and controlling her claws without accidentally cutting others,herself, or objects. In addition she also received the short attention span and huge interest in shiny things from a normal Meowth.
Personality: Kuromi was always a kind soul toward pokemon, and never abused them in anyway. Her personality often resembles a feline, which could explain her Meowth Pokemorph, During the day and when bored she positively radiates tired,easily agitated, and completely unfocused. But during the night and when she is entertained, she is the exact opposite! She is playful, teasing, and absolutely energetic, ready to go.
Pokemon Character
Species:
[Mawile]
Sex: Male
Nickname (if desired) : Lance
History: Lance lived in the caves, near Kuromi's town. Mawile's are to live independently, Lance did just the same. His territory was within the cave until a careless mining development came along and trashed his cave, in which he in turn had to get out in order to find a new food source. Unfamiliar with the new landscape he stumbled around unable to find much but a few scraps, until he finally landed himself in the forest of Kuromi's estate, tired he let himself fall asleep, leaving his trap jaw open hoping to trap some food. But when he awoke he found himself oddly refreshed and full, upon looking up He fell in love with what he believed to be an angel in human disguise. Never leaving her side again, and constantly flirting with her as well.
Appearance:
Body:Lance now appearing human, turned out to be quite handsome,standing at a tremendous 6 foot 10', he has a well sculpted build but not to the point it's disgusting and sports a nice caramel tan, which doesn't go too dark, with beautiful crimson eyes to boot.
Clothing: Lance's clothing, strangely reminding anyone of his former form, consisted of Yellow Hakama pants, and a Yellow Kendo top with black sleeves, which he leaves open baring his chest hoping to attract the attention of Kuromi. And he now carries a katakana, to complete his samurai look of course~. He does incidentally carry a distaste for wearing clothing now, since he did as a Pokemon never had to worry for such a thing.
Pokemon Attributes: Lance now has very long black hair, in which he ties in an upwards ponytail where his trap jaw now stealthily resides in,able and ready to chomp at command.Forward, his bangs, resembling his old ears, part in the middle, but he himself has human ears now.
Personality: Lance, no longer talking in meeps and squeaks, has acquired a deep and seductive voice *as he wished for as a pokemon*. His personality is still the same at heart, but is now expressed much easier through speech. Unlike Kuromi, he always seems to have a playful and teasing attitude. He enjoys flirting and cuddling with his owner Kuromi, and hopes to achieve a higher relationship, sometimes acting childishly boisterous about it annoying Kuromi to no end, but still endearing all the same; However, when serious he can take on dark and menacing persona no one could ever begin to fathom.
MaxW@ru
Human Character
Name: Maxwell Armitage
Sex: Male
Age: 36
History:
Maxwell pretty much hit the jackpot from birth. The son of highly successful and wealthy parents, he grew up having pretty much everything he could have wished for and was, of course, raised in his parents' image. The terms he lived on were fairly simple - produce results and you reap rewards. Being privately tutored, young Max never got the chance to have his head filled with the idealistic fairy tales often spread by those teachers that also have the job of raising the children they teach. Instead, he learned the principles of running a business without having the process coloured by moral values. Though he did not grow up friendless the budding bussinessman knew only children of his own social standing, and the games they played together were simply too boring to describe here. The child had a plethora of pets, most of which either died before he reached adulthood or stayed behind as they were actually guardians of his parents' estate. Maxwell himself studied, got himself a degree in managerial economics and went out into the world rather uneventfully.
Some years later, when his stern upbringing and exclusive schooling had earned him a penthouse apartment, an overflowing bank account and... well, little else, Max began to grow bored with his daily routine. Deciding on a whim to get himself a new pet, he looked through some catalogues in search for something suitable. Nothing really struck him as interesting, though, so he conducted a wider search for something unusual and different. In the end, he stumbled upon an article of revived fossils, and what had begun as a mild interest turned into a minor obsession, until Maxwell had gone and bribed a famed archeologist from Kanto into getting him one. Once the revivified Dome Fossil had arrived, Max was ready to get his new hobby started in earnest. Thus far in life his romantic excursions hadn't yielded any lasting fruit, so he was free to pursue the training of his new pet to the exclusion of all else during his free time. As the crawly little rock pokémon was the only creature he knew that didn't have any interest in his work, the two quickly became the best of friends.
With the help of magazines, TV-shows and even a few hired instructors, Maxwell whipped his Kabuto into shape. Inevitably, the two began to battle. Kabuto did well - it had everything a pokémon could want, and was likely just about as strong as it could have been - but it wasn't until it evolved that things really started picking up. Maxwell's business had always been at least moderately successful, but now he suddenly found himself to be a half-decent pokémon trainer too - as well as gaining fame thanks to his exotic pet (just as had been his plan from the beginning). Max met a girl at an office party, and suddenly all that spare time he had seemed to shrink to nothing. Between work, pokémon training and... relations, time was getting scarce, and he would have to cut back on something. Suffice to say, he did not retire. And he married the girl.
She had pets of her own, too, and Kabutops ended up losing much of its importance in Max's life. That's not to say the two weren't close, but Maxwell wasn't exactly a twinkly-eyed league-challenger. Life began to settle around the rotund businessman, he did his thing and the rest of the world did its thing. Then, one day, there was this mysterious dream...
Appearance:
Pokemorph Pokemon: Psyduck
Body:
Far from being any sort of athlete, Maxwell has the physique typical of someone who mostly sits on his behind and enjoys a good meal just a little bit too much. So, yeah, at least turning into a half-Psyduck didn't make his butt much bigger. Towering above the crowd at an impressive 6'6'', Max is also a natural barrel chest and would make for an imposing sight if only he didn't have a much bigger barrel for a belly. His once pasty white skin has now turned a bright yellow (a vast improvement, some would say) and what was once merely an inordinately big mouth has now turned into a full-fledged bill which, while making a very good rest for the man's glasses, is highly impractical when it comes to articulating words.
No one would've bet on it, but Maxwell performed an amazing feat in actually managing to grow more hair by becoming a Psyduck - thus ruining all the effort he's put into carefully shaving and waxing his head. Adding insult to injury, he can barely even hold on to a shaving machine now, with his stubby Psyduck fingers. Having those clumsy, webbed feet doesn't bother him too much, since he could never perform any great feats of acrobatics anyway, and he considers himself lucky his eyes didn't bulge and outgrow his glasses.
Clothes:
Maxwell wears the same classy business attire he did as a human - he'd never show his face in public dressed in anything less. A high-quality black business suit and pants, with a neat white shirt under it and a plain black tie around his neck - all of it custom-made, of course. He wears a pair of ebon-rimmed, reflective glasses over his eyes and tops the outfit off with a red handkerchief, monogrammed in gold and tucked neatly into his breast pocket. After his transformation he is no longer able to wear shoes, and the platinum rings that once adorned his fingers didn't make it - just like his fingers.
Pokemon Attributes:
Aside from a near-constant and highly annoying migraine, which seems to grow as his blood pressure rises, Maxwell has been most highly irritated at his lack of teeth, as gritting his bill tends to rattle his skull and intensify the headache. On the positive side, the rotund businessman is experiencing a marked increase in buoyancy, as well as the ability to stay under water for extended periods of time. Though Psyduck are known to be physically weak, Maxwell's own great size compensates beautifully for this shortcoming. Psyduck's special attack power is its most powerful attribute, and Max does enjoy the various water-related powers he's been granted (the water gun is especially convenient in silencing unwanted irritation factors), and the psychic powers are sweet. Their destructive capabilities aren't what he likes, though, but the fact that they relieve the headache.
Personality:
Maxwell is, was, and sternly believes that he will always be, a businessman. He's concerned with maximum profit at minimal cost, and if you have to break a few eggs to get there, so be it. Though not unfriendly, he only displays a calculated politeness and, in reality, doesn't particularly care about anyone he doesn't know beyond temporary professional relationships. He is used to negotiations and is capable of great feats of patience and empathy - though he is low on sympathy, and certainly doesn't want to be patient. Max is calm and collected, doesn't get worked up very quickly unless someone really hits a nerve - the one thing he likes least of all is children, having always had to put up with his clients' or business partners' spoiled little brats to keep on their parents' good side.
A well-researched, well-planned strategy is always preferable to "winging it" in Maxwell's opinion, and rashness is probably his second greatest pet peeve. Otherwise, he is a balanced and reserved individual, who conducts himself with all the confidence of a wealthy man in the prime of his life.
Pokemon Character
Species:
Kabutops
Sex: Male
Nickname: Occam
History:
Recreated in the modern world from the DNA of its ancestors, Occam was only dimly aware of what was going on during the first period of its life. Some fat man took care of it and fed it, and tried to get it to do tricks or something, but Occam wasn't really paying attention. It was too busy taking in all the marvels that were the world. Eventually, the newness of it all wore off, and the little Kabuto could try to begin to understand its place in the world. At first all it knew was the master, the fat man. Kabuto felt it had nothing to complain about when it came to the master; the master was always nice and always kept it well fed, even though the master was only around half the time. Occam wondered every now and then where the master went during the day, but it didn't seem all that important, and he couldn't ask the master anyway. When the master wasn't home, Occam would simply lie around, dozing off at the bottom of the pool. The waters stung a little, but Occam grew used to it eventually.
Then came the training. Occam was taught how to fight, and moving around felt nice. Some of the maneuvers were hard, but Occam only had to try again and again until it worked - Occam didn't mind working hard to keep the master happy when he was home. After all, Occam had half the day to itself anyway. Eventually, Occam even learned to wipe itself dry before creeping into the master's bed after a dip in the pool. Then came the actual fighting, and Occam was let out onto an arena to practise all those maneuvers on another, real opponent - finally, Occam understood what fighting was. Sometimes it won, sometimes it didn't, but the master seemed happy as long as it fought, so it was all good.
Then came the evolution, and everything suddenly turned so much clearer. Occam still looked up to the master, but also began to understand so much more. Occam would think about the fights it had lost, and try to think of ways to win if he fought the same opponent again, and he began to train and practise on his own during the hours the master - oh, and he knew the master's name now - was gone. Occam became really strong, and had to learn the difference between training dummies and furniture; but the master was still proud, so it was okay to be yelled at a little. Then came the other kind of training - behaviour training. Before it had been enough to be mean and vicious, but now Occam needed to be reserved and cool. It seemed unnecessary at first, but the master said he wanted Occam to follow him to where he was gone during the day. Occam's heart swelled with pride and he did everything just as he was told to.
Occam followed Maxwell to his job, made sure that no one would hurt him, and even cut up a few people that did. Occam realized just how big the world was, and was glad he didn't have to wander it all alone. Eventually, there were fewer and fewer battles, until Occam and Maxwell were only together during work. All other times, there was another human with him, and they didn't always want him along. Occam began to feel that he'd been forgotten, though, of course, he still couldn't say it. Then came this mysterious dream...
Appearance:
Body:
Occam was already fairly humanoid as a pokémon, and aside from growing slightly more streamlined - and a lot bigger - it really didn't change much. It lost its tail and its back spikes turned into little more than bumps, along with its feet growing a few additional claws until they almost resembled human ones. Occam didn't grow any hair, and we should all probably be thankful for that.
Clothing:
In tune with its "watchful bodyguard" style and personality, Occam received a set of clothes virtually identical to those of its master (again, no shoes), with the one different that where its master wears regular - though reflective - glasses, the Kabutops was granted a pair of stylish shades. Even the black tie is pretty much identical to Max's. Of course, such high-quality, tailored outfits do not restrict one's movement very much.
Pokemon Attributes:
Occam retains its armoured shell and its colouration, its iconic claws and its small mouth, though the latter has migrated up to the front of its face. It also retains its head fins, though angled to fit his slightly more human appearance.
Personality:
Being raised by an owner who has always, whether he knows it or not, been a pretty callous fellow, Occam never really received any lessons on popular morality in general. As a result, it pretty much plays tits-for-tats with everyone it meets, treating them nicely or at least nonaggressively if they do the same, and cutting them to ribbons without batting an eyelash if they attack it. Having been around for a while, it's pretty much free of the childish playfulness many pokémon seem to retain almost indefinitely; Maxwell trained it to be more or less a bodyguard for him, and as such it needed to be watchful, and calm enough that he could bring it to social occasions. Naturally, Occam is also trained to pose ferociously whenever its owner feels like bragging about it - though it has been a long time since last time. Generally speaking, this Kabutops has always been kept on a rather short leash, and is not very independent. It displays resentment toward toward those pokémon that do disobey their masters or don't know their place, though it is of course just a little jealous at their freedom.
In battle, Occam is truly alive. He eagerly throws himself into the fray and enjoys soundly defeating his opponents. They say the simplest solution is often the right one, and Occam has two razor-sharp, very simple solutions close at hand at all times - and he likes to use them. He also likes to see blood, and has proven on many occasions to be a highly dangerous bodyguard. While Maxwell isn't famous enough to be assassinated regularly, he does like to take shortcuts through the rougher parts of town, and many a street thugh has shed his lifeblood on Occam's claws - generally, Occam even has the time to look menacing while he does his job, as rock pokémon aren't too fazed by small guns, and not fazed at all by knives. At the same time, he isn't cruel - while it is true that he likes to fight and fight hard, he's just into it for the violence, not because of the suffering the violence causes. Occam still has problems adjusting to the fact that it isn't just him and his master anymore, and as far as pokémon go, he's not a very sociable specimen.
PerfectMonster
Human Character
Name: Daemon Loss
Sex: Of the Male species :P
Age: 17
History: Daemon was born in Goldenrod City in Johto as the last son in the family. The other members were his dad and mum, Jayden and Macy, and his year older sister, Isabelle. Being the youngest of the family, Daemon always felt he was being looked down on by his parents who he believed to prefer his sister over him. As he
grew up, his sister continued to be better than him and he couldn't help comparing himself to her. By the time he was thirteen, Daemon had self esteem problems and was being bullied at school. He was not happy with his life.
Daemon wished he could have a Pokemon of his own like all the other kids at school, but his parents refused to buy him one as they said he had to share with his sister. However, Isabelle never let him interact with her Chinchou and Daemon longed for his own friend. One day he followed his dad to the Game Corner and Jayden showed him the basics of gambling. Daemon found the games tricky but it very quickly got boring. Just as they were about to leave, though, he sighted a Dratini locked in a tiny cage, on show as a prize for the gambling.
Daemon was shocked at the conditions of the poor thing. It looked sick from lack of fresh air and sunlight, and it was dirty from the uncleaned muck in it's cave. Longing to help the poor creature, Daemon devoted his time to gambling. After 6 months of sneaking out during the middle of the night he finally succeeded in getting the money he needed. He walked up to the desk and traded his coins for the small creature and watched as they smashed a Pokeball roughly against it's head and handed it to him. Happily, Daemon ran home to heal up his new companion.
Many things happened over the next three years. Daemon grew a strong bond with his Dratini, who he had not nicknamed. His parents found out about her a short while after she had come home with him and he told them some random story which they miraculously believed. Now that Dratini was all cleaned up the pair made it their business to save the other Pokemon kept in the Game Corner and Daemon roughly worked up a team consisting of Dratini, Abra, Ekans and Sandshrew.
Daemon noticed that some of the kids in his class had disappeared, and when he probed he found out that they had been leaving on journeys. He had never really been in to the whole going out and fighting Gym Leaders, blah blah blah, but now that Daemon had a team of reliable friends he decided to give it a go. After blessing from his parents and a bit of preparation he was off and he shone like a star. In just over a year, he had gained a total of 14 badges and his Pokemon had all grown a lot more. Sandslash, Arbok, Alakazam and his first and favourite partner, Dragonite.
Then, Arceus transported Daemon and Starr to an unknown place. A new chapter is beginning...
Appearance
Pokemorph Pokemon: Duskull
Body: Daemon has very dark, leathery skin that resembles a Duskull's. His eyes glow a pulsing red colour like jewels and he has short, creamy white hair. He is about 5'6 tall and weighs 56 kg. Moving on from all of the usual, boring stuff, a big change is that an extension to his head bones has resulted in a large chunk of bone coming out of his forehead and covering his eyes and nose. It is shaped like the skull mask that a Duskull wears. This mask of his is a hinderance to him as it sometimes obstructs his view and as a result he trips on things on the road and walks into thin, tall things like poles often. He is still getting used to running. It has also become very awkward when he sneezes (Ha ha, just had to put that in XD) It is a vulnerable spot because the bone is fragile and easy to damage. He is unable to wear shoes as his feet trail off like a Duskull's tail.
Clothes: Daemon was given some bright clothing by Arceus so that he didn't feel like he would fade into a dark background. He covers his chest with a yellow shirt with some green and white swirls that basically radiate brightness, but Daemon feels kind of stupid wearing it. The rest of his wardrobe isn't so bright. A black leather sleeveless vest rests over his shirt and is decorated with multiple pockets and zippers. Daemon's legs are wrapped in a pair of faded, dark blue jeans that are an exact replica of his favourite jeans from his old life. The only difference is that a silver chain decorates his left leg, stretching from his front pocket to the back. He thinks his clothes are stylish and gives him an aura of 'awesomeness'. The only thing missing are some cool shoes, which he is unable to wear because of the shape of his feet.
Pokemon Attributes: Explained in the 'Body' section.
Personality: Daemon is the outgoing, straight-shooting type. He is enthusiastic and excitable, a "doer" who lives in the world of action. In a nutshell, he is a blunt, straight-forward risk-taker, willing to plunge right into things and get their hands dirty. He likes to live in the here-and-now, and place little importance on introspection or theory. Daemon look at the facts of a situation, quickly decides what should be done, executes the action, and moves on to the next thing.
Daemon has an uncanny ability to perceive people's attitudes and motivations. Can picks up on little cues which go completely unnoticed by most other people, such as facial expressions and stance. Typically, he is always a couple of steps ahead of the person they're interacting with. He uses this ability to get what he want out of a situation. He sees rules and laws as guidelines for his behaviour, rather than mandates. If Daemon decides that something needs to be done, then his "do it and get on with it" attitude takes precedence over the rules. However, he tends to have their own strong belief in what's right and what's wrong, and will doggedly stick to their principles. The rules may hold little value to him, but his own integrity mandates that he will not under any circumstances do something which he feels to be wrong.
Daemon has a strong flair for drama and style. He likes to be the kind of fast-moving, fast-talking guy who have an appreciation for the finer things in life. He typically makes things up as they go along, rather than following a plan, and loves to have fun, making him a fun person to be around. He can sometimes be stupidly hurtful to others without being aware of it, as he generally does not know and may not care about the effect their words have on others. It's not that Daemon doesn't care about people, it's that his decision-making process does not involve taking people's feelings into account. He makes decisions based on facts and logic.
Pokemon Character
Species: Dragonite
Sex: Female
Nickname: Starr (Chosen by Starr as her new name)
History: Starr was abused as a child. She had a small time before the bad things when she was truly happy. She hatched into the loving arms of her mother who always took care of her, and together they lived in Dragon's Den as a happy pair. Then the worst happened. A bunch of Pokemon Poachers stormed their way into their home and began looking for rare Pokemon. Being a Dratini, Starr was on top of that list and she was captured by them in no time at all. Her mother, who had tried to protect her, was killed by them and taken away to be made into some hideous human piece of furniture.
Starr, on the other hand, was thrown in the back of a truck with some other Pokemon that she new as friends and left there as the truck moved away from their homes. They were all young, separated from their family. It was horrible for her to watch as, one by one, they were pulled out of the truck and sold to different people. Then it was Starr's turn. She was taken out of the truck and put into a storage cage in the back of some prison like building which she later found out to be the Goldenrod City Game Corner. There were a few other Pokemon back their with her and they all looked in bad condition.
For a year Starr was kept in that prison like place. She was repeatedly put out on show for the most expensive price, but no-one could win enough coins to afford her. So every day she was swept back into that cold metal room and her health rapidly decreased. Then one day, something changed. Starr was on show when she saw a boy of about thirteen looking at her in a sympathetic way. Suddenly he began to appear every night, trying to win numerous coins. She had a hopeful inkling that this boy might save her.
Finally, after 6 months of watching the boy come to and fro it happened. Starr was set free again. The boy had come to save her and he had her undying gratitude. She was thankful for her luck and the boy took good care of her. In no time at all she was clean and healthy again. But she couldn't stop worrying about the other Pokemon in the back of the Game Corner. She expressed her feelings to the boy, whose name was Daemon, to go and help them, and he obliged.
The next four years were good for Starr. The pair of them went to the Game Corner repeatedly and sucessfully saved a number of Pokemon, all of which became good friends. Then Daemon had a sudden longing to go on a Pokemon journey when he was sixteen and the group set off. They bonded in a most incredible way and grew as friends, partners and fighters. They also had changed physically, all of them in different bodies from the ones they started with. Starr herself was now a healthy, strong Dragonite, the muscle of Daemon's team.
Then, Arceus transported Daemon and Starr to an unknown place. A new chapter is beginning...
Appearance
Body: Starr used to look like an ordinary Dragonite, but when she woke up she discovered that she had changed quite a bit. She was no longer a giant, hulking creature but a slim and fragile looking 16 year old human. Her skin is the same pale orange colour that makes her look like she spent way to long in a tanning machine. Her eyes are brown and large, and she has grown straight, reddish brown hair that hangs down past her shoulder. Even though she was tdurned part human, she has kept some of her Dragonite attributes. The first thing you would notice is the long tail poking out from a hole in her dress. It is as just longer than one of her legs and is a different, creamy white colour on the bottom half.
The next thing that catches your eye are her wings. Granted, they have shrunk a lot so they can fit on her back, but they look like they used to. Thin bones stretch out of her back and fold out to reveal beautiful green skin. Starr can still use these to fly, but only for a short time as they are not big enough to hold her new weight, thus giving her her hinderance. Some of the more minor changes are her feet, which have two chunky toes. Poking out of her hair is a blunt lump in the gist of a horn shape. Behind that are two thin antenna. And that is Starr in a nutshell.
Clothing: Starr always liked pretty things when she was a Dragonite, so when Arceus formed her clothes they reflected it in the clothing. She now wears a one-piece dress that is coloured a pure white. The upper part is a strapless top that covers her torso and stops before her shoulders. It attaches to the lower part which is a flowing skirt that is short at the front but stretches out at the back and there is a hole big enough for her tail to fit through. The edge is frilly and very girly. Starr has also tied a white ribbon onto her tail in a neat bow which she tries to keep very clean. Starr doesn't like to wear shoes to keep some of her 'wild pokemon' feeling.
Pokemon Attributes: Explained in the 'Body' section.
Personality: Starr lives in a world of sensation possibilities. She is keenly in tune with the way things look, taste, sound, feel and smell. She is unusually gifted at creating and composing things which will strongly affect the senses, like beautiful trinkets. A strong set of values, which she strives to consistently meet make her a unique person and she needs to feel as if she's living her lives in accordance with what she feel is right, and will rebel against anything which conflicts with that goal.
Starr tends to be quiet and reserved, and difficult to get to know well like Daemon and the rest of his team did. She holds back her ideas and opinions except from those who she is closest to. Starr is very kind, gentle and sensitive in her dealings with others. She shows this in her interest in contributing to people's sense of well-being and happiness, and she will put a great deal of effort and energy into tasks which she believes in.
Along with all this, Starr has a strong affinity for aesthetics and beauty and has a true appreciation for the beauties of nature. She's original and independent, and needs to have personal space. People who take the time to understand her and who support her in pursuing their goals in their own, unique way can never go wrong with Starr. People who don't know her well may see their unique way of life as a sign of carefree light-heartedness, but Starr actually takes life very seriously, constantly gathering specific information and shifting it through their value systems, in search for clarification and underlying meaning. Overall, Starr has a very complicated persona which people and Pokemon respect.
GrifSpark
Human Character
Name: Spencer "Grif" Griffon
Sex Male
Age 14
History: Grif grew up in Eckruteak city (Johto) which is bound with legends of the two legendary bird Pokemon. He is an only child, living with his mother and father. His was a Pokemon trainer, which inspired Grif to become a trainer too. However, a few years before the events of this RPG, he disappeared, as with all his belongings. He did however leave a letter explaining that he could not return without putting his whole family in danger; this was attached to a Pokemon Egg, a present for Grif, and his wedding ring (Sob). Grif took well over a year to get over the disappearance of his father, and may occasionally break when under stress. The police found multiple clues leading to Team Rocket when investigating his father's disappearance, so Grif has always blamed them for it. Eventually the egg he received hatched into a young Absol cub, which he named Sol. One of Grif's father's favourite Pokemon. Grif has travelled over most of the west parts of Johto, with Sol, not to challenge Gym's but just to see the sights and learn more about the legends surrounding the areas. Grif has however entered a Pokemon contest to cheer Sol up, and proved her to be a worthy foe in a contest battle. After this Grif agreed to enter Sol in contests they find whilst travelling. *Note* Grif is visiting his cousin in SnowPoint City when he Mesprit appears in his dream.
Appearance
Pokemorph Pokemon: Treecko
Body: Grif has hazel brown hair which is worn at a medium length which reaches a few centimetres above his shoulders. Apart from this there is no styling to it, which suits him. His eyes are a deep brown which is strange due to all of his family having pale blue eyes, they are the exact shade of brown that his hair is. He is also fairly tall for his age, with the height of an average 16 year old. His skin colour is relatively pale as well; this is surprisingly different from his eye and hair colour. He also has poor eyesight from when he was younger.
Pokemon Attributes: Becoming similar to the Treecko evolution group has changed his appearance dramatically. He is roughly the same height as he was, although very slightly shorter, and he has lost a finger, making him less dextrous, but tiny hairs on his hands provide extra grip when climbing. His skin has become slightly rubbery and smooth, it is also now green. His eyesight has increased though, meaning his glasses have become near enough useless, his eyes have also become a shade of orange with very thin, reptilian pupils. His stomach and chin have now become a scarlet red, and he now has a green bush-like tail.
Clothes: Grif's cloths are still roughly the same as the clothes he was wearing before he vanished from Sinho, a white T-shirt, black shoes and trousers, and an orange Jacket with a matching cap. His clothes have also become smaller to fit him, and his trousers have changed to fit his tail. He has awoken though wearing thin fingerless gloves. He also gains the ability to roughly predict the weather. (A trait common in the Treecko evolutions)
Personality: Grif tends to be light-hearted and easy going. But tends to act with-out thinking, this has often put him in more trouble than he can remember. He tries to get past bad things by making jokes to try and make him and others feel better, which usually makes thing worse, which can put him at a distance from other people. But he is a very loyal friend and will always try to put things right. He loves to draw and can be very creative, always thing out-side the box, often too far, making him create completely ridiculous plans to solve the simplest things. He also loves Dragon type Pokemon (That could add some conflict between TheJewelOfLifes character and mine). Once Grif transforms into the Pokemorph, he starts to think about the consequences of his actions more.
Pokemon Character
Species: Absol
Sex: Female
Nickname: Sol
History: Sol is Grif's first Pokemon, left for him as an egg. She has travelled with him over most of Johto and the northern regions of Sinho. Her mother was Grif's father's Absol and has a strange emotional link with Grif, almost being able to tell what the others thinking. She has been able to alert Grif of many dangers that he has faced through his travels. Despite Grif's and Sol's close relationship, they usually argue. Most of the time it is about something very trivial, like where to go first. Sol was never a very violent Pokemon, always hinting to Grif to enter a Contest with him. But Grif never thought much of contests, and would prefer to see the sights of Johto rather than practice for a Contest, eventually though Grif did enter a contest and Sol showed Grif just how much that meant to her by giving it her all.
Appearance:
Body: Sol looks much like a bipedal Absol, still keeping her tail, fur and Blade. She looks much like a 19 year old girl, and is very attractive. Her fingers have become more slender to be able to use them more effectively. She also keeps her mane, and she is about the height of Grif. He fur seems to have become glossier, and her eyes have changed from the classic Absol red into a deep gold. The jet-black blade that was originally near her neck has now become a short-sword which is similar to a katana, which she uses to perform moves like NightSlash.
Clothing: Sol now wears a very regal, but simple dress that still allows her to perform amazing aerobics. She does not wear shoes though, but does wear a necklace that has a gold ring on the end; it is identical to Grif's father's wedding ring. She also wears a Black scabbard to keep the blade in.
Personality: Sol rarely talks, and only does so when it is necessary to warn others. She is also very serious, which reflects her ability to warn others of disasters, which can be an invaluable asset. She seems to find Grif's jokes child-ish and inappropriate and, at times, can be the opposite of Grif. This for some reason makes them perfect partners. She starts off struggling to adjust to her new form by making off predictions and failing to perform moves, but slowly gets used to it and starts to feel relaxed and less serious. She also knows much in human society and is very intelligent. She loves to enter contests, which reflects her clothing.
Aza Spade
Human Character
Name: Aza Spade
Sex: Male
Age: 24
History:
Ever since Aza was young he had this fascination with Pokemon. He couldn't quite describe it. He would watch in awe at the television shows that were broadcasting Pokemon, performing various acts. He paid most attention to the battling, however. The show of sheer brutality and power really got young Aza excited, so when he began his own journey, naturally he went to find powerful Pokemon.
Aza began his journey at 16, finishing some sort of education before venturing out into the world. It was around this time he ran into a Yanma, and decided to claim it as his first Poke. He failed many times at capturing the dragonfly-like Pokemon, and was about to give up when a mysterious man came out from seemingly nowhere and captured it for him, using a Tyranitar to pound it into the ground. The display of ferocity fired Aza up, and he persuaded the man to allow him his company.
Aza had no idea the man was from Team Rocket. From that point on, he was trained hard as a Rocket Grunt, eventually working himself up in rank to becoming a spy. He continues to serve Team Rocket today.
Appearance:Pokemorph Pokemon: Houndour
Body: Aza is a tall man, his height reaching 6'2", his body matching his height for slender muscle. He trained well under Team Rocket, which required its members to stay in shape. He is often assumed to be albino to the guise he wears, sporting pale skin, seemingly white hair (see avatar) and red eyes. However, the hair color is a result of dye and his eye color comes from contacts. Without either assisting him, he is a Blondie with brown eyes.
Clothes: Aza shall awaken with his usual clothing choice, which entails dark jeans (usually black) and a button up dusty-red shirt. The shirt itself is a button up, collared, and fits loosely on Aza for better mobility. Generally Aza is found with a dark overcoat with the collar popped, a she finds it rather comfortable and useful if the weather turns nasty.
Pokemon Attributes: Due to becoming morphed with a Houndour, Aza's pale skin has turned dark, almost black, yet his hair color remains to be bleached white. Houndour ears can be seen poking out from this hair. Upon Aza's wrists and ankles white cuffs can be found, and a tiny tail is poking forth from his tailbone. Aza finds this tail to be extremely troublesome in conjunction with his jeans; the tail is stuffed within them and is rather irritating. Aza's teeth are now pointed, and still growing, causing the man a decent amount of discomfort while eating. His nails are also sharpening, causing self inflicted pain when he forgets their development and begins to scratch himself.
His new transformation also makes the usually calm, collected Aza Spade rather quick tempered and easy to flare.
Personality:
Growing up Aza had a thirst for power. He always strived to top everyone. This is no different with his Pokemon. Upon entering Team Rocket, he quickly adopted the attitude that Pokemon were tools, only useful when powerful enough to overcome any obstacle, and only reliable when broken of their free will. A good Pokemon was an obedient Pokemon, and not one blinded by trivial things such as love and affection. This reflects well with Aza's cold attitude towards Pokemon and people alike. If someone doesn't prove to be useful, he moves on, not even bothering to say goodbye.
He does his job well as a spy, stealing Pokemon and informing higher Rocket authorities of information. combined with his cold attitude, Aza makes for a reliable source. He doesn't care if anything he reports causes harm. As long as it increases the amount in his wallet and the amount of powerful Pokemon at his disposal, so be it.
Pokemon Character
Yanmega. I would of posted a sprite but I cannot at the current time, as my post count is too low.
Sex: Female
Nickname (if desired) : Yanmega was never given a nickname. Aza cared not for them, thinking they gave the Pokemon a sense of identity.
History: While a Yanma, she was very carefree with life and never really suspected that she would be captured. In all honesty, the day she was captured was her first close look at humans, as very few ventured too far into her territory. It was rather humorous at first when Aza decided he would try and capture her, and she had quite a bit of fun fluttering in and out of his grasp, never letting him get too close. The fun was to be short lived, however. When she had enough and went to leave, the Tyranitar struck down, completely paralyzing her. The next thing she knew, she was captured.
Ever since Yanmega has journeyed with Aza and has watched him change into the cold person he is today. She finds it a pity, knowing that the boy she met that one day could of turned out to be a much nicer person. Deep down she still feels that Aza can be a nice person, despite all the signs showing her otherwise. Because of this determination, she continues to protect him, becoming rather hardy herself. She still retains her modest personality, just with an edge.
Appearance:
Body: Becoming a human, Yanmega is tall for female standards, reaching 5'7" in height. Like her master, she is lean, mostly from battling so often. Her newly acquired hair is short, reaching her shoulders, and is very straight. It is a dark shade of green in color. Her eyes are fiery red, but not buggy like her pokemon form.
Clothing: Coming from a trainer who was in Team Rocket, the only female humans Yanmega has encountered were those also in Team Rocket, therefore the attire pulled from her mind was that. She will be wearing a black top, very snug to her form. The top will have the red 'R' on it, and will be a t-shirt that functions as a skirt as well. She will have long, arm-length white gloves and thigh-high white boots. In addition to the Rocket outfit, she will be sporting red goggles, resembling her eyes in her previous Pokemon form. (For an outfit example, please google 'Team Rocket female'. I had an image, but I'm not allowed to post it at this time.)
Pokemon Attributes: From its transformation, Yanmega will retain the three spikes along her upper back, and the one on her lower back. She will also have her wings, four on her upper back and a very small pair on her lower back. The sides of her ribs will have red spots, as well as her lower back. Her canines will also be larger than that of a normal humans, as they were in her pokemon form.
Personality: Yanmega is a modest Pokemon, insisting that others' actions are far greater than her own, and that she does nothing of great importance. This was further enhanced under Aza's training, but she is not completely dependent on the male trainer. Despite him trying to make Yanmega bend to his will as much as possible, she knows that somewhere in that man there is some sort of respect for her, and she strives to find it. Always willing to help her master, she puts him ahead of herself frequently, her modest attitude showing.
Over the years, she has retained her modesty but has since hardened it so that it does not falter her in battle. She admires the fact that Aza has trained her to be strong. Yanmega does not anger quickly, but instead likes to think out other solutions before resorting to rage. If something happens that she disapproves of, she will make it known, and will not be afraid to put her foot down. Yet at the same time, there is a loving Pokemon living beneath the surface.
X75Flames
Name: Daniel Conner (Marshtomp)
Gender: Male
Age: 20
Appearance: Daniel is shorter at 5'6, as thin as a twig, and his stature is capped off with his light brown hair. He has electric blue eyes, and a flatter, and younger looking face. Daniel seems to be partially incapable of growing facial hair, and only shaves once in a while. His hair comes down over his ears on the sides, and reaches halfway over his eyes. Daniel's skin is really white compared to most people, but somewhat toasty.
Daniel is wearing grey shorts, and a red t-shirt. His grey tennis shoes have grown uncomfortable since the change. If he was wearing pants and a longer shirt his new fins probably would have destroyed his clothes.
After awaking in the mysterious place, Daniel's cheeks turned an orange, and grew spikes. His stomach also turned orange. A fin sprouted out of his head, the back of his legs and arms, and he has grown a tail. The new fins are a dark blue tint. Daniel's fingers and toes are also now webbed, but the skin also has a blue-ish tint to it. His eyes have glazed over, clouding his veiw. Undewater his veiw is better though.
Personality: Daniel is immature for the most part. He makes stupied jokes, and will laugh uncontrollably sometimes from just being slap happy. Daniel dose not like people who use "mature" jokes, and views them as intellectually inferior to him for resorting to such things. Daniel also looks down on people who swear, do drug, and drink. He always strives to be on the right side of the law, but causes trouble amongst his friends. When he feels like he has gotten to know someone well enough to be friends, he let them call him Danny.
Since Daniel has been turned halfway into a Marshtomp, he has become more outgoing, and has lost some intellect. He still get as slap happy as ever, and is kind, but doesn't think anything through anymore. Daniel is trying to keep himself together, but is failing at it.
History: Daniel grew up with pokemon. When he was young, his dad had got him a Eevee. When Daniel turned 10 it passed away from old age. After that, Daniel found a Trapinch when on a field trip with his school. He threw one of the pokeballs that he always kept with him, and caught it.
Daniel was a A student, but was never good at pokemon battles. His Trapinch was to keep him company more than battle. After a year it evolved into a Vibrava. Daniel looked on at his new pokemon, and taught it Dragonbreath. After teaching it, Daniel started to use her in pokemon battles more. He preferred to have her use Special attack over Physical. When Daniel turned 18 he applied for college. They let the students have one pokemon that was less than three and a half feet with them. Daniel's Vibrava was slightly shorter than most, and past. The pokemon center had to check the pokemon fully before letting it on the college campus. It was then that Daniel learned that his Vibrava was a girl. He just hadn't thought of it before.
A week into college, Daniel decided to spend the weekend with his pokemon. He named her Natalie, and they went off to the beach with some other students at the college. As Daniel started to steadily increase his classes he was taking, Natalie was slowly getting shut out of his life. Recently Daniel has regrettably only been able to spend a few moments with her every day when he gets back from classes.
Name: Natalie
Species: Vibrava
*link removed*
Gender: Female
Appearance: Natalie was a normal Vibrava. (See above picture^) She was slightly smaller then most Vibrava though.
After awakening, Natalie had wavy blond hair that went to her shoulder. Her eyes where a piercing green, just like when she was a Vibrava, but human in shape. Natalie's antenna poke through her hair a good 3 inches. Natalie stands at 5'3, still shorter in height. Natalie has retained her wings, and tail. The wings come out of her shoulder blades (4 wing blades), and her tail comes out at her hip. Both are emerald green like her eyes.
When Natalie went to the beach with Daniel during his college, there where a lot of people. One of Daniel's best friends was wearing a white dress. The top is rectangular in shape, with strait straps going over the shoulders and a rectangular neck section (for lack of better words -_-). The dress opens more towards the bottom, and is easily blown about in a small breeze. The dress goes down to the wearers knees. Natalie liked the dress on her, and now wears it where ever they are now.
Personality: Natalie generality stayed away from other pokemon, and closer to Daniel. She was shy, and it made it hard to make friends. She spent a lot of time with Daniel, and his friends though, and quickly warmed up to them. Natalie has always seemed to like people more than pokemon. When she was happy, Natalie often vibrated her wings to cause a slight buzz. She has kept her love for honey.
With her new human-ish body, Natalie can speak. She chooses not to most of the time though. She is still shy, but now seeks pokemon-er-ish friends. She has chosen to be happy like Daniel, and the two talk alot. Natalie uses large words that are in her vocabulary, and speaks intelligently, like Daniel. She is often quick to anger, and her wings vibrate, but it isn't a dull happy buzz that escapes.
History: Natalie grew up in a desert. Not very supprieing for a Trapinch. She grew up in the solitarily of her hole. After that, Daniel found her when on a field trip with his school. He threw one of the pokeballs that he always kept with him, and caught it.
Daniel was a A student, but was never good at pokemon battles. His Trapinch was to keep him company more than battle. After a year it evolved into a Vibrava. Daniel looked on at his new pokemon, and taught it Dragonbreath. After teaching it, Daniel started to use her in pokemon battles more. He preferred to have her use Special attack over Physical. When Daniel turned 18 he applied for college. They let the students have one pokemon that was less than three and a half feet with them. Daniel's Vibrava was slightly shorter than most, and past. The pokemon center had to check the pokemon fully before letting it on the college campus. It was then that Daniel learned that his Vibrava was a girl. He just hadn't thought of it before.
A week into college, Daniel decided to spend the weekend with his pokemon. He named her Natalie, and they went off to the beach with some other students at the college. As Daniel started to steadily increase his classes he was taking, Natalie was slowly getting shut out of his life. Recently Daniel has regrettably only been able to spend a few moments with her every day when he gets back from classes.
Spoiler:
[FONT="]Human Character[/FONT][FONT="]
Name:
Penny Dareen
Sex:
Female
Age:
9
History:
Penny was born in Celadon, and lived a bit outside the city with her mother, father, older brother Payton (whom she nicknamed Pay), and grandmother. Her father worked in the Game Corner, and would oftentimes bring home small toys and prizes from the city and the game exchange near where she worked, and give them to Penny and her brother. Her life was pretty regular, though Penny's brother treated her like a little princess, as he was only about two years older, and adored his sister. They were best friends, and did everything together. Penny became very used to being spoiled silly by her family. She would make up songs and stories, and they would all sit and listen, applauding loudly and praising her. When she turned 5, and Pay made her extremely jealous when he received a young sandshrew for his seventh birthday. She pitched a fit, but was told she'd get a pokemon for her seventh birthday too if she was kind to Pay's pokemon, and showed that she could be a good girl. After that speech, Penny began to change, developing a bit of a complex involving not asking for more than she knew she needed. She also doted on Pay's sandshrew in a way that surprised her entire family. It got to the point where the sandshrew was almost as attached to Penny as he was to Pay, and Pay breathed a huge sigh of relief when, on her seventh birthday, Penny received a marill named Atol. She loved him and drug the poor creature everywhere, shoving treats down its throat and constantly playing with him. Atol grew used to her, but was always a little put-off by how demanding Penny was. He is one of the few creatures that won't always give Penny what she wants, and is in turn one of the few creatures that Penny will not demand any and everything from due to her undying love for Atol. Instead, she will ask him nicely, and is extremely kind to him. Atol is used to other pokemon, having spent time with Pay's sandshrew, but would prefer to spend his time with Penny.
Appearance:
Pokemorph Pokemon:
Growlithe
Body:
Penny is only nine, so it's understandable that she's quite small and formless. She stands at 4'5" exactly, and has bright green eyes. Her hair is gorgeous cotton-candy pink, with strips of blinding fire-truck red throughout. Penny's nose is tiny, and her ears are small for her head. Her hair is short, reaching her shoulders in a wavy bob. She keeps her fingernails short, through unconscious biting and play. Her skin is a creamy white, and very smooth. Penny's cheeks are rosy, but not enough so that it's not noticeable when she happily blushes or gets embarrassed. She has lost a few teeth, and is missing one on the left side of her front teeth. When she smiles, she shows as many teeth as possible.
Clothes:
Penny once traveled to Celadon with her father as part of a take-your-daughter-to-work-day-esque program. During lunch, they went to a department building, inside of which was a restaurant. On the way up, they did a bit of window shopping, and Penny saw the most amazing thing—a fashionable pair of overalls. They were short, but had ribbons running throughout. The ones she wakes up with on are a jeans fabric, hooking over her shoulders and ending right above her knees. In the back is a hole for her tail to poke out, surrounded by three bows—two red and one pink. The ribbons around the rest of the jeans fabric alternates red and pink, threading in and out and forming bows here and there. Underneath is a pink t-shirt. Her shoes are white tennis shoes, with a giant white tongue with a pink underside and pink hearts scattered around its entirety. She wears white socks. In her hair is a hair clip with pink and red stars to match her hair. Her ears both have bows—one red and one pink.[/FONT]
[FONT="]Pokemon Attributes[/FONT][FONT="]:
[/FONT][FONT="]Penny received a few odd things in her transformation. One was the tail, white underneath and a deep red on top. It juts out above her tailbone, and is criss-crossed with black zebra-stripes. It has highlights of pink throughout, almost the opposite of her hair. The dog ears she gained atop her head are the same way—red with white inside and black strips with pink highlights. Penny has received patches of red fur around her eyes, and a wet, black dog-nose that can smell anything around her. Her hands have become furry as well, with red fur, pink fur, and black fur creating a stripe pattern. Penny's teeth have changed, shifting and growing fangs in the front, one of which protrudes over her bottom lip. Her hindrance is the following: whenever Penny coughs or hiccups, she will shoot fire. She isn't very experienced, and has difficulty becoming experienced because of her young age. By the time she exits her cabin, she will have already singed her paws and hair.
Personality: Penny is very strong-willed, and not afraid to demand things of people. She adores cute pokemon, and will listen to Atol no matter what he tells her to do. She has little experience fighting with pokemon, so she doesn't know much about attacks or anything like that. Penny can be very kind, but this is most often not seen until one gets to know her.
Penny lives for cute and pretty things. She dreams of being rich and having a cute boyfriend/husband with whom she can have lots of cute little babies. She isn't easily scared, but will feign fear to garner attention from others. Penny is easily mistaken as a brat, and in all honesty she really is, but she also has a kind side that is seen through her love of pokemon and her dreams for the future.
Pokemon Character
Species: Marill
[/FONT][FONT="]Sex[/FONT][FONT="]: Male
Nickname: Atol
History: Atol was hatched to a breeder, who didn't provide much love/care to any of the babies. They were given food, water, and space to run around, but attention wasn't really given to nuture them. When he was a few months old, he was taken from the other water pokemon in the center, and given to an eager and waiting Penny. She adored him, doting on him and giving him anything he could want—something that irritated him to no end. Atol wasn't used to having so much attention and for the first few weeks with Penny he would have to look for chances to escape and have alone time. Atol made it very clear that he wouldn't take any demands from the little girl, and she respected that. Atol found his living situation nice enough, with a nice sandshrew as a friend, and Penny giving him anything the little Marill could desire. Over time, he began to love Penny and her insistent adoration of Atol—no one had ever felt such a strong and consistent desire to be around him so much. He grew with her, and over their two years together, bonded with the girl in a way he'd never expected himself to ever become connected with another creature—much less a human.
Appearance:
Body:
Atol is a smidge taller than Penny, at 4'7". He has semi-long blue hair with swooping bangs that frame his large golden eyes. Atol's new human ears are small, as is his nose. His skin is a pale white, a lot like Penny's, but is covered by a thin sheen of blue fur. He is lean, and small, being the same age physically as Penny. His teeth are small and white and very straight, and light up his face when he smiles. Atol's cheeks are rosy as well.
Clothing:
Atol's outfit matches Penny's, only the ribbons along his overalls are white and light blue, and the t-shirt underneath is a light blue as well. His shoes are white with blue stars all over and a white tongue with a blue underside, and he wears white socks. Around his neck is a short light-blue scarf, tied in a knot.
Pokemon Attributes:
Atol has kept his tail and ears, and also a thin sheen of blue fur. His stomach is covered in a large white spot.
Personality:
Atol loves Penny very much. However, he does not let her get away with things like other people do. He feels she has been given everything she wanted her entire life, and it's not something that was good for her. He loves cute things, but will not admit it to Penny. His capacity for love is only shown through his interactions with Penny. I.e. he isn't really too friendly with anyone but her.
Atol is inquisitive, and likes to question the things around him. He isn't used to fighting, and it's something that both excites and scares him. He's never really found much use for his powers. Atol will give it to you straight, and won't sugar-coat things at all. Being this blunt will get him mean looks from Penny, but she will let him get away with it, just as she lets him get away with everything else.[/FONT]
Name:
Penny Dareen
Sex:
Female
Age:
9
History:
Penny was born in Celadon, and lived a bit outside the city with her mother, father, older brother Payton (whom she nicknamed Pay), and grandmother. Her father worked in the Game Corner, and would oftentimes bring home small toys and prizes from the city and the game exchange near where she worked, and give them to Penny and her brother. Her life was pretty regular, though Penny's brother treated her like a little princess, as he was only about two years older, and adored his sister. They were best friends, and did everything together. Penny became very used to being spoiled silly by her family. She would make up songs and stories, and they would all sit and listen, applauding loudly and praising her. When she turned 5, and Pay made her extremely jealous when he received a young sandshrew for his seventh birthday. She pitched a fit, but was told she'd get a pokemon for her seventh birthday too if she was kind to Pay's pokemon, and showed that she could be a good girl. After that speech, Penny began to change, developing a bit of a complex involving not asking for more than she knew she needed. She also doted on Pay's sandshrew in a way that surprised her entire family. It got to the point where the sandshrew was almost as attached to Penny as he was to Pay, and Pay breathed a huge sigh of relief when, on her seventh birthday, Penny received a marill named Atol. She loved him and drug the poor creature everywhere, shoving treats down its throat and constantly playing with him. Atol grew used to her, but was always a little put-off by how demanding Penny was. He is one of the few creatures that won't always give Penny what she wants, and is in turn one of the few creatures that Penny will not demand any and everything from due to her undying love for Atol. Instead, she will ask him nicely, and is extremely kind to him. Atol is used to other pokemon, having spent time with Pay's sandshrew, but would prefer to spend his time with Penny.
Appearance:
Pokemorph Pokemon:
Growlithe
Body:
Penny is only nine, so it's understandable that she's quite small and formless. She stands at 4'5" exactly, and has bright green eyes. Her hair is gorgeous cotton-candy pink, with strips of blinding fire-truck red throughout. Penny's nose is tiny, and her ears are small for her head. Her hair is short, reaching her shoulders in a wavy bob. She keeps her fingernails short, through unconscious biting and play. Her skin is a creamy white, and very smooth. Penny's cheeks are rosy, but not enough so that it's not noticeable when she happily blushes or gets embarrassed. She has lost a few teeth, and is missing one on the left side of her front teeth. When she smiles, she shows as many teeth as possible.
Clothes:
Penny once traveled to Celadon with her father as part of a take-your-daughter-to-work-day-esque program. During lunch, they went to a department building, inside of which was a restaurant. On the way up, they did a bit of window shopping, and Penny saw the most amazing thing—a fashionable pair of overalls. They were short, but had ribbons running throughout. The ones she wakes up with on are a jeans fabric, hooking over her shoulders and ending right above her knees. In the back is a hole for her tail to poke out, surrounded by three bows—two red and one pink. The ribbons around the rest of the jeans fabric alternates red and pink, threading in and out and forming bows here and there. Underneath is a pink t-shirt. Her shoes are white tennis shoes, with a giant white tongue with a pink underside and pink hearts scattered around its entirety. She wears white socks. In her hair is a hair clip with pink and red stars to match her hair. Her ears both have bows—one red and one pink.[/FONT]
[FONT="]Pokemon Attributes[/FONT][FONT="]:
[/FONT][FONT="]Penny received a few odd things in her transformation. One was the tail, white underneath and a deep red on top. It juts out above her tailbone, and is criss-crossed with black zebra-stripes. It has highlights of pink throughout, almost the opposite of her hair. The dog ears she gained atop her head are the same way—red with white inside and black strips with pink highlights. Penny has received patches of red fur around her eyes, and a wet, black dog-nose that can smell anything around her. Her hands have become furry as well, with red fur, pink fur, and black fur creating a stripe pattern. Penny's teeth have changed, shifting and growing fangs in the front, one of which protrudes over her bottom lip. Her hindrance is the following: whenever Penny coughs or hiccups, she will shoot fire. She isn't very experienced, and has difficulty becoming experienced because of her young age. By the time she exits her cabin, she will have already singed her paws and hair.
Personality: Penny is very strong-willed, and not afraid to demand things of people. She adores cute pokemon, and will listen to Atol no matter what he tells her to do. She has little experience fighting with pokemon, so she doesn't know much about attacks or anything like that. Penny can be very kind, but this is most often not seen until one gets to know her.
Penny lives for cute and pretty things. She dreams of being rich and having a cute boyfriend/husband with whom she can have lots of cute little babies. She isn't easily scared, but will feign fear to garner attention from others. Penny is easily mistaken as a brat, and in all honesty she really is, but she also has a kind side that is seen through her love of pokemon and her dreams for the future.
Pokemon Character
Species: Marill
[/FONT][FONT="]Sex[/FONT][FONT="]: Male
Nickname: Atol
History: Atol was hatched to a breeder, who didn't provide much love/care to any of the babies. They were given food, water, and space to run around, but attention wasn't really given to nuture them. When he was a few months old, he was taken from the other water pokemon in the center, and given to an eager and waiting Penny. She adored him, doting on him and giving him anything he could want—something that irritated him to no end. Atol wasn't used to having so much attention and for the first few weeks with Penny he would have to look for chances to escape and have alone time. Atol made it very clear that he wouldn't take any demands from the little girl, and she respected that. Atol found his living situation nice enough, with a nice sandshrew as a friend, and Penny giving him anything the little Marill could desire. Over time, he began to love Penny and her insistent adoration of Atol—no one had ever felt such a strong and consistent desire to be around him so much. He grew with her, and over their two years together, bonded with the girl in a way he'd never expected himself to ever become connected with another creature—much less a human.
Appearance:
Body:
Atol is a smidge taller than Penny, at 4'7". He has semi-long blue hair with swooping bangs that frame his large golden eyes. Atol's new human ears are small, as is his nose. His skin is a pale white, a lot like Penny's, but is covered by a thin sheen of blue fur. He is lean, and small, being the same age physically as Penny. His teeth are small and white and very straight, and light up his face when he smiles. Atol's cheeks are rosy as well.
Clothing:
Atol's outfit matches Penny's, only the ribbons along his overalls are white and light blue, and the t-shirt underneath is a light blue as well. His shoes are white with blue stars all over and a white tongue with a blue underside, and he wears white socks. Around his neck is a short light-blue scarf, tied in a knot.
Pokemon Attributes:
Atol has kept his tail and ears, and also a thin sheen of blue fur. His stomach is covered in a large white spot.
Personality:
Atol loves Penny very much. However, he does not let her get away with things like other people do. He feels she has been given everything she wanted her entire life, and it's not something that was good for her. He loves cute things, but will not admit it to Penny. His capacity for love is only shown through his interactions with Penny. I.e. he isn't really too friendly with anyone but her.
Atol is inquisitive, and likes to question the things around him. He isn't used to fighting, and it's something that both excites and scares him. He's never really found much use for his powers. Atol will give it to you straight, and won't sugar-coat things at all. Being this blunt will get him mean looks from Penny, but she will let him get away with it, just as she lets him get away with everything else.[/FONT]
MewHigurashi
Spoiler:
Name: Airi Fuzen "Kuromi"
Sex: Female
Age: 16
History: Kuromi grew up in a very plain town close always close to the forest or beach settings, she was an only child and very thankful for that since she hated having to many people around her, she didn't mind company and welcomed it too, but she liked her privacy more than anything in the world. Nothing much more exciting happened in her life other than her parent's divorce, never much cared for either parents trivial matters within their marriage problems.
She was indeed a strange child, Kuromi loved dead things and had an obsession for anything crazy or abnormal. But sadly in her town,forests, and beaches exciting things never occurred, she had a craving for the city life, the weird, the bizarre, the out of norm! Such a laid-back life was nice but she needed some excitement for christ sakes!
During the age of 12, After a night of withstanding her stuffy and boring home, she needed an escape so during the night she decided to take a small camping trip for the night, in the forest close by. while searching for fire wood, she caught the glimpse of something....out of norm in background, almost like an alien venus fly trap. Going closer she saw that it was larger than her entire torso! "Amazing..." she thought as she tentatively inched her hands for a tiny poke, it felt so bizarre to her...so..furry? Kuromi surprised looked down into the bushel of ferns it sprouted from and caught sight of the trap connected to the head of a pokemon. A male Mawile to be exact! "How curious! such a thing in a forest? aren't they particularly found in caves?" She quickly thought as she stared in awe at the creature. It appeared to be out cold, a little skinny too. So she immediately scooped the little wonder up and headed home to care for it. . after a few weeks it finally awakened and gosh be darned, it seemed enamored with her! Seriously it seemed in love with her, and never left her side. Kuromi got so attached to him and happy with it she named him Lance.
Appearance: Pokemorph Pokemon:
![[PokeCommunity.com] Distorted World [PG-16] - OOC [PokeCommunity.com] Distorted World [PG-16] - OOC](https://www.pokestadium.com/sprites/handheld/emerald/52.png)
Body: Kuromi stands at a 5 foot 6', She has short and thin, black hair, in which she died her bangs red. Her skin is a very alluring pale color, due to her distaste for going out where she lived, and her eyes are hazel.
Clothes: Kuromi now sports a two piece outfit, in which her navel is shown, the colors of this outfit consist of black and a neon green. Her top is a short zip-up hoodie, that stops just below her chest, the sleeves striped black and green, long enough to go to the tips of her fingers giving a childish air. The bottom,baggy and black short Khaki's held up by a large metal belt with the checkerboard pattern of neon green and black. Her accessories are a small,black hat with two large pointed ends that appear to look like cat ears, and her favorite black and white, converse all star shoes.
Pokemon Attributes: Through her Pokemorph, Kuromi acquired a pair of Meowth ears replacing her own and placed atop her head, a Tail, and the signature Meowth Charm weirdly askew near her right ear almost resembling a Barrette. Unfortunately her hands and feet now resemble the paws and feet of a Meowth, making it difficult to put on her favorite shoes and walk in them correctly as well as her hands still appearing a bit human but on the palm having those strange pink dots and retractable claws, making it difficult to hold things without dropping them and controlling her claws without accidentally cutting others,herself, or objects. In addition she also received the short attention span and huge interest in shiny things from a normal Meowth.
Personality: Kuromi was always a kind soul toward pokemon, and never abused them in anyway. Her personality often resembles a feline, which could explain her Meowth Pokemorph, During the day and when bored she positively radiates tired,easily agitated, and completely unfocused. But during the night and when she is entertained, she is the exact opposite! She is playful, teasing, and absolutely energetic, ready to go.
Pokemon Character
Species:
![[PokeCommunity.com] Distorted World [PG-16] - OOC [PokeCommunity.com] Distorted World [PG-16] - OOC](https://www.pokestadium.com/sprites/handheld/hgss/frame2/303.png)
Sex: Male
Nickname (if desired) : Lance
History: Lance lived in the caves, near Kuromi's town. Mawile's are to live independently, Lance did just the same. His territory was within the cave until a careless mining development came along and trashed his cave, in which he in turn had to get out in order to find a new food source. Unfamiliar with the new landscape he stumbled around unable to find much but a few scraps, until he finally landed himself in the forest of Kuromi's estate, tired he let himself fall asleep, leaving his trap jaw open hoping to trap some food. But when he awoke he found himself oddly refreshed and full, upon looking up He fell in love with what he believed to be an angel in human disguise. Never leaving her side again, and constantly flirting with her as well.
Appearance:
Body:Lance now appearing human, turned out to be quite handsome,standing at a tremendous 6 foot 10', he has a well sculpted build but not to the point it's disgusting and sports a nice caramel tan, which doesn't go too dark, with beautiful crimson eyes to boot.
Clothing: Lance's clothing, strangely reminding anyone of his former form, consisted of Yellow Hakama pants, and a Yellow Kendo top with black sleeves, which he leaves open baring his chest hoping to attract the attention of Kuromi. And he now carries a katakana, to complete his samurai look of course~. He does incidentally carry a distaste for wearing clothing now, since he did as a Pokemon never had to worry for such a thing.
Pokemon Attributes: Lance now has very long black hair, in which he ties in an upwards ponytail where his trap jaw now stealthily resides in,able and ready to chomp at command.Forward, his bangs, resembling his old ears, part in the middle, but he himself has human ears now.
Personality: Lance, no longer talking in meeps and squeaks, has acquired a deep and seductive voice *as he wished for as a pokemon*. His personality is still the same at heart, but is now expressed much easier through speech. Unlike Kuromi, he always seems to have a playful and teasing attitude. He enjoys flirting and cuddling with his owner Kuromi, and hopes to achieve a higher relationship, sometimes acting childishly boisterous about it annoying Kuromi to no end, but still endearing all the same; However, when serious he can take on dark and menacing persona no one could ever begin to fathom.
MaxW@ru
Spoiler:
Human Character
Name: Maxwell Armitage
Sex: Male
Age: 36
History:
Maxwell pretty much hit the jackpot from birth. The son of highly successful and wealthy parents, he grew up having pretty much everything he could have wished for and was, of course, raised in his parents' image. The terms he lived on were fairly simple - produce results and you reap rewards. Being privately tutored, young Max never got the chance to have his head filled with the idealistic fairy tales often spread by those teachers that also have the job of raising the children they teach. Instead, he learned the principles of running a business without having the process coloured by moral values. Though he did not grow up friendless the budding bussinessman knew only children of his own social standing, and the games they played together were simply too boring to describe here. The child had a plethora of pets, most of which either died before he reached adulthood or stayed behind as they were actually guardians of his parents' estate. Maxwell himself studied, got himself a degree in managerial economics and went out into the world rather uneventfully.
Some years later, when his stern upbringing and exclusive schooling had earned him a penthouse apartment, an overflowing bank account and... well, little else, Max began to grow bored with his daily routine. Deciding on a whim to get himself a new pet, he looked through some catalogues in search for something suitable. Nothing really struck him as interesting, though, so he conducted a wider search for something unusual and different. In the end, he stumbled upon an article of revived fossils, and what had begun as a mild interest turned into a minor obsession, until Maxwell had gone and bribed a famed archeologist from Kanto into getting him one. Once the revivified Dome Fossil had arrived, Max was ready to get his new hobby started in earnest. Thus far in life his romantic excursions hadn't yielded any lasting fruit, so he was free to pursue the training of his new pet to the exclusion of all else during his free time. As the crawly little rock pokémon was the only creature he knew that didn't have any interest in his work, the two quickly became the best of friends.
With the help of magazines, TV-shows and even a few hired instructors, Maxwell whipped his Kabuto into shape. Inevitably, the two began to battle. Kabuto did well - it had everything a pokémon could want, and was likely just about as strong as it could have been - but it wasn't until it evolved that things really started picking up. Maxwell's business had always been at least moderately successful, but now he suddenly found himself to be a half-decent pokémon trainer too - as well as gaining fame thanks to his exotic pet (just as had been his plan from the beginning). Max met a girl at an office party, and suddenly all that spare time he had seemed to shrink to nothing. Between work, pokémon training and... relations, time was getting scarce, and he would have to cut back on something. Suffice to say, he did not retire. And he married the girl.
She had pets of her own, too, and Kabutops ended up losing much of its importance in Max's life. That's not to say the two weren't close, but Maxwell wasn't exactly a twinkly-eyed league-challenger. Life began to settle around the rotund businessman, he did his thing and the rest of the world did its thing. Then, one day, there was this mysterious dream...
Appearance:
Pokemorph Pokemon: Psyduck
Body:
Far from being any sort of athlete, Maxwell has the physique typical of someone who mostly sits on his behind and enjoys a good meal just a little bit too much. So, yeah, at least turning into a half-Psyduck didn't make his butt much bigger. Towering above the crowd at an impressive 6'6'', Max is also a natural barrel chest and would make for an imposing sight if only he didn't have a much bigger barrel for a belly. His once pasty white skin has now turned a bright yellow (a vast improvement, some would say) and what was once merely an inordinately big mouth has now turned into a full-fledged bill which, while making a very good rest for the man's glasses, is highly impractical when it comes to articulating words.
No one would've bet on it, but Maxwell performed an amazing feat in actually managing to grow more hair by becoming a Psyduck - thus ruining all the effort he's put into carefully shaving and waxing his head. Adding insult to injury, he can barely even hold on to a shaving machine now, with his stubby Psyduck fingers. Having those clumsy, webbed feet doesn't bother him too much, since he could never perform any great feats of acrobatics anyway, and he considers himself lucky his eyes didn't bulge and outgrow his glasses.
Clothes:
Maxwell wears the same classy business attire he did as a human - he'd never show his face in public dressed in anything less. A high-quality black business suit and pants, with a neat white shirt under it and a plain black tie around his neck - all of it custom-made, of course. He wears a pair of ebon-rimmed, reflective glasses over his eyes and tops the outfit off with a red handkerchief, monogrammed in gold and tucked neatly into his breast pocket. After his transformation he is no longer able to wear shoes, and the platinum rings that once adorned his fingers didn't make it - just like his fingers.
Pokemon Attributes:
Aside from a near-constant and highly annoying migraine, which seems to grow as his blood pressure rises, Maxwell has been most highly irritated at his lack of teeth, as gritting his bill tends to rattle his skull and intensify the headache. On the positive side, the rotund businessman is experiencing a marked increase in buoyancy, as well as the ability to stay under water for extended periods of time. Though Psyduck are known to be physically weak, Maxwell's own great size compensates beautifully for this shortcoming. Psyduck's special attack power is its most powerful attribute, and Max does enjoy the various water-related powers he's been granted (the water gun is especially convenient in silencing unwanted irritation factors), and the psychic powers are sweet. Their destructive capabilities aren't what he likes, though, but the fact that they relieve the headache.
Personality:
Maxwell is, was, and sternly believes that he will always be, a businessman. He's concerned with maximum profit at minimal cost, and if you have to break a few eggs to get there, so be it. Though not unfriendly, he only displays a calculated politeness and, in reality, doesn't particularly care about anyone he doesn't know beyond temporary professional relationships. He is used to negotiations and is capable of great feats of patience and empathy - though he is low on sympathy, and certainly doesn't want to be patient. Max is calm and collected, doesn't get worked up very quickly unless someone really hits a nerve - the one thing he likes least of all is children, having always had to put up with his clients' or business partners' spoiled little brats to keep on their parents' good side.
A well-researched, well-planned strategy is always preferable to "winging it" in Maxwell's opinion, and rashness is probably his second greatest pet peeve. Otherwise, he is a balanced and reserved individual, who conducts himself with all the confidence of a wealthy man in the prime of his life.
Pokemon Character
Species:
![[PokeCommunity.com] Distorted World [PG-16] - OOC [PokeCommunity.com] Distorted World [PG-16] - OOC](https://www.pokestadium.com/sprites/handheld/hgss/141.png)
Sex: Male
Nickname: Occam
History:
Recreated in the modern world from the DNA of its ancestors, Occam was only dimly aware of what was going on during the first period of its life. Some fat man took care of it and fed it, and tried to get it to do tricks or something, but Occam wasn't really paying attention. It was too busy taking in all the marvels that were the world. Eventually, the newness of it all wore off, and the little Kabuto could try to begin to understand its place in the world. At first all it knew was the master, the fat man. Kabuto felt it had nothing to complain about when it came to the master; the master was always nice and always kept it well fed, even though the master was only around half the time. Occam wondered every now and then where the master went during the day, but it didn't seem all that important, and he couldn't ask the master anyway. When the master wasn't home, Occam would simply lie around, dozing off at the bottom of the pool. The waters stung a little, but Occam grew used to it eventually.
Then came the training. Occam was taught how to fight, and moving around felt nice. Some of the maneuvers were hard, but Occam only had to try again and again until it worked - Occam didn't mind working hard to keep the master happy when he was home. After all, Occam had half the day to itself anyway. Eventually, Occam even learned to wipe itself dry before creeping into the master's bed after a dip in the pool. Then came the actual fighting, and Occam was let out onto an arena to practise all those maneuvers on another, real opponent - finally, Occam understood what fighting was. Sometimes it won, sometimes it didn't, but the master seemed happy as long as it fought, so it was all good.
Then came the evolution, and everything suddenly turned so much clearer. Occam still looked up to the master, but also began to understand so much more. Occam would think about the fights it had lost, and try to think of ways to win if he fought the same opponent again, and he began to train and practise on his own during the hours the master - oh, and he knew the master's name now - was gone. Occam became really strong, and had to learn the difference between training dummies and furniture; but the master was still proud, so it was okay to be yelled at a little. Then came the other kind of training - behaviour training. Before it had been enough to be mean and vicious, but now Occam needed to be reserved and cool. It seemed unnecessary at first, but the master said he wanted Occam to follow him to where he was gone during the day. Occam's heart swelled with pride and he did everything just as he was told to.
Occam followed Maxwell to his job, made sure that no one would hurt him, and even cut up a few people that did. Occam realized just how big the world was, and was glad he didn't have to wander it all alone. Eventually, there were fewer and fewer battles, until Occam and Maxwell were only together during work. All other times, there was another human with him, and they didn't always want him along. Occam began to feel that he'd been forgotten, though, of course, he still couldn't say it. Then came this mysterious dream...
Appearance:
Body:
Occam was already fairly humanoid as a pokémon, and aside from growing slightly more streamlined - and a lot bigger - it really didn't change much. It lost its tail and its back spikes turned into little more than bumps, along with its feet growing a few additional claws until they almost resembled human ones. Occam didn't grow any hair, and we should all probably be thankful for that.
Clothing:
In tune with its "watchful bodyguard" style and personality, Occam received a set of clothes virtually identical to those of its master (again, no shoes), with the one different that where its master wears regular - though reflective - glasses, the Kabutops was granted a pair of stylish shades. Even the black tie is pretty much identical to Max's. Of course, such high-quality, tailored outfits do not restrict one's movement very much.
Pokemon Attributes:
Occam retains its armoured shell and its colouration, its iconic claws and its small mouth, though the latter has migrated up to the front of its face. It also retains its head fins, though angled to fit his slightly more human appearance.
Personality:
Being raised by an owner who has always, whether he knows it or not, been a pretty callous fellow, Occam never really received any lessons on popular morality in general. As a result, it pretty much plays tits-for-tats with everyone it meets, treating them nicely or at least nonaggressively if they do the same, and cutting them to ribbons without batting an eyelash if they attack it. Having been around for a while, it's pretty much free of the childish playfulness many pokémon seem to retain almost indefinitely; Maxwell trained it to be more or less a bodyguard for him, and as such it needed to be watchful, and calm enough that he could bring it to social occasions. Naturally, Occam is also trained to pose ferociously whenever its owner feels like bragging about it - though it has been a long time since last time. Generally speaking, this Kabutops has always been kept on a rather short leash, and is not very independent. It displays resentment toward toward those pokémon that do disobey their masters or don't know their place, though it is of course just a little jealous at their freedom.
In battle, Occam is truly alive. He eagerly throws himself into the fray and enjoys soundly defeating his opponents. They say the simplest solution is often the right one, and Occam has two razor-sharp, very simple solutions close at hand at all times - and he likes to use them. He also likes to see blood, and has proven on many occasions to be a highly dangerous bodyguard. While Maxwell isn't famous enough to be assassinated regularly, he does like to take shortcuts through the rougher parts of town, and many a street thugh has shed his lifeblood on Occam's claws - generally, Occam even has the time to look menacing while he does his job, as rock pokémon aren't too fazed by small guns, and not fazed at all by knives. At the same time, he isn't cruel - while it is true that he likes to fight and fight hard, he's just into it for the violence, not because of the suffering the violence causes. Occam still has problems adjusting to the fact that it isn't just him and his master anymore, and as far as pokémon go, he's not a very sociable specimen.
PerfectMonster
Spoiler:
Human Character
Name: Daemon Loss
Sex: Of the Male species :P
Age: 17
History: Daemon was born in Goldenrod City in Johto as the last son in the family. The other members were his dad and mum, Jayden and Macy, and his year older sister, Isabelle. Being the youngest of the family, Daemon always felt he was being looked down on by his parents who he believed to prefer his sister over him. As he
grew up, his sister continued to be better than him and he couldn't help comparing himself to her. By the time he was thirteen, Daemon had self esteem problems and was being bullied at school. He was not happy with his life.
Daemon wished he could have a Pokemon of his own like all the other kids at school, but his parents refused to buy him one as they said he had to share with his sister. However, Isabelle never let him interact with her Chinchou and Daemon longed for his own friend. One day he followed his dad to the Game Corner and Jayden showed him the basics of gambling. Daemon found the games tricky but it very quickly got boring. Just as they were about to leave, though, he sighted a Dratini locked in a tiny cage, on show as a prize for the gambling.
Daemon was shocked at the conditions of the poor thing. It looked sick from lack of fresh air and sunlight, and it was dirty from the uncleaned muck in it's cave. Longing to help the poor creature, Daemon devoted his time to gambling. After 6 months of sneaking out during the middle of the night he finally succeeded in getting the money he needed. He walked up to the desk and traded his coins for the small creature and watched as they smashed a Pokeball roughly against it's head and handed it to him. Happily, Daemon ran home to heal up his new companion.
Many things happened over the next three years. Daemon grew a strong bond with his Dratini, who he had not nicknamed. His parents found out about her a short while after she had come home with him and he told them some random story which they miraculously believed. Now that Dratini was all cleaned up the pair made it their business to save the other Pokemon kept in the Game Corner and Daemon roughly worked up a team consisting of Dratini, Abra, Ekans and Sandshrew.
Daemon noticed that some of the kids in his class had disappeared, and when he probed he found out that they had been leaving on journeys. He had never really been in to the whole going out and fighting Gym Leaders, blah blah blah, but now that Daemon had a team of reliable friends he decided to give it a go. After blessing from his parents and a bit of preparation he was off and he shone like a star. In just over a year, he had gained a total of 14 badges and his Pokemon had all grown a lot more. Sandslash, Arbok, Alakazam and his first and favourite partner, Dragonite.
Then, Arceus transported Daemon and Starr to an unknown place. A new chapter is beginning...
Appearance
Pokemorph Pokemon: Duskull
Body: Daemon has very dark, leathery skin that resembles a Duskull's. His eyes glow a pulsing red colour like jewels and he has short, creamy white hair. He is about 5'6 tall and weighs 56 kg. Moving on from all of the usual, boring stuff, a big change is that an extension to his head bones has resulted in a large chunk of bone coming out of his forehead and covering his eyes and nose. It is shaped like the skull mask that a Duskull wears. This mask of his is a hinderance to him as it sometimes obstructs his view and as a result he trips on things on the road and walks into thin, tall things like poles often. He is still getting used to running. It has also become very awkward when he sneezes (Ha ha, just had to put that in XD) It is a vulnerable spot because the bone is fragile and easy to damage. He is unable to wear shoes as his feet trail off like a Duskull's tail.
Clothes: Daemon was given some bright clothing by Arceus so that he didn't feel like he would fade into a dark background. He covers his chest with a yellow shirt with some green and white swirls that basically radiate brightness, but Daemon feels kind of stupid wearing it. The rest of his wardrobe isn't so bright. A black leather sleeveless vest rests over his shirt and is decorated with multiple pockets and zippers. Daemon's legs are wrapped in a pair of faded, dark blue jeans that are an exact replica of his favourite jeans from his old life. The only difference is that a silver chain decorates his left leg, stretching from his front pocket to the back. He thinks his clothes are stylish and gives him an aura of 'awesomeness'. The only thing missing are some cool shoes, which he is unable to wear because of the shape of his feet.
Pokemon Attributes: Explained in the 'Body' section.
Personality: Daemon is the outgoing, straight-shooting type. He is enthusiastic and excitable, a "doer" who lives in the world of action. In a nutshell, he is a blunt, straight-forward risk-taker, willing to plunge right into things and get their hands dirty. He likes to live in the here-and-now, and place little importance on introspection or theory. Daemon look at the facts of a situation, quickly decides what should be done, executes the action, and moves on to the next thing.
Daemon has an uncanny ability to perceive people's attitudes and motivations. Can picks up on little cues which go completely unnoticed by most other people, such as facial expressions and stance. Typically, he is always a couple of steps ahead of the person they're interacting with. He uses this ability to get what he want out of a situation. He sees rules and laws as guidelines for his behaviour, rather than mandates. If Daemon decides that something needs to be done, then his "do it and get on with it" attitude takes precedence over the rules. However, he tends to have their own strong belief in what's right and what's wrong, and will doggedly stick to their principles. The rules may hold little value to him, but his own integrity mandates that he will not under any circumstances do something which he feels to be wrong.
Daemon has a strong flair for drama and style. He likes to be the kind of fast-moving, fast-talking guy who have an appreciation for the finer things in life. He typically makes things up as they go along, rather than following a plan, and loves to have fun, making him a fun person to be around. He can sometimes be stupidly hurtful to others without being aware of it, as he generally does not know and may not care about the effect their words have on others. It's not that Daemon doesn't care about people, it's that his decision-making process does not involve taking people's feelings into account. He makes decisions based on facts and logic.
Pokemon Character
Species: Dragonite
Sex: Female
Nickname: Starr (Chosen by Starr as her new name)
History: Starr was abused as a child. She had a small time before the bad things when she was truly happy. She hatched into the loving arms of her mother who always took care of her, and together they lived in Dragon's Den as a happy pair. Then the worst happened. A bunch of Pokemon Poachers stormed their way into their home and began looking for rare Pokemon. Being a Dratini, Starr was on top of that list and she was captured by them in no time at all. Her mother, who had tried to protect her, was killed by them and taken away to be made into some hideous human piece of furniture.
Starr, on the other hand, was thrown in the back of a truck with some other Pokemon that she new as friends and left there as the truck moved away from their homes. They were all young, separated from their family. It was horrible for her to watch as, one by one, they were pulled out of the truck and sold to different people. Then it was Starr's turn. She was taken out of the truck and put into a storage cage in the back of some prison like building which she later found out to be the Goldenrod City Game Corner. There were a few other Pokemon back their with her and they all looked in bad condition.
For a year Starr was kept in that prison like place. She was repeatedly put out on show for the most expensive price, but no-one could win enough coins to afford her. So every day she was swept back into that cold metal room and her health rapidly decreased. Then one day, something changed. Starr was on show when she saw a boy of about thirteen looking at her in a sympathetic way. Suddenly he began to appear every night, trying to win numerous coins. She had a hopeful inkling that this boy might save her.
Finally, after 6 months of watching the boy come to and fro it happened. Starr was set free again. The boy had come to save her and he had her undying gratitude. She was thankful for her luck and the boy took good care of her. In no time at all she was clean and healthy again. But she couldn't stop worrying about the other Pokemon in the back of the Game Corner. She expressed her feelings to the boy, whose name was Daemon, to go and help them, and he obliged.
The next four years were good for Starr. The pair of them went to the Game Corner repeatedly and sucessfully saved a number of Pokemon, all of which became good friends. Then Daemon had a sudden longing to go on a Pokemon journey when he was sixteen and the group set off. They bonded in a most incredible way and grew as friends, partners and fighters. They also had changed physically, all of them in different bodies from the ones they started with. Starr herself was now a healthy, strong Dragonite, the muscle of Daemon's team.
Then, Arceus transported Daemon and Starr to an unknown place. A new chapter is beginning...
Appearance
Body: Starr used to look like an ordinary Dragonite, but when she woke up she discovered that she had changed quite a bit. She was no longer a giant, hulking creature but a slim and fragile looking 16 year old human. Her skin is the same pale orange colour that makes her look like she spent way to long in a tanning machine. Her eyes are brown and large, and she has grown straight, reddish brown hair that hangs down past her shoulder. Even though she was tdurned part human, she has kept some of her Dragonite attributes. The first thing you would notice is the long tail poking out from a hole in her dress. It is as just longer than one of her legs and is a different, creamy white colour on the bottom half.
The next thing that catches your eye are her wings. Granted, they have shrunk a lot so they can fit on her back, but they look like they used to. Thin bones stretch out of her back and fold out to reveal beautiful green skin. Starr can still use these to fly, but only for a short time as they are not big enough to hold her new weight, thus giving her her hinderance. Some of the more minor changes are her feet, which have two chunky toes. Poking out of her hair is a blunt lump in the gist of a horn shape. Behind that are two thin antenna. And that is Starr in a nutshell.
Clothing: Starr always liked pretty things when she was a Dragonite, so when Arceus formed her clothes they reflected it in the clothing. She now wears a one-piece dress that is coloured a pure white. The upper part is a strapless top that covers her torso and stops before her shoulders. It attaches to the lower part which is a flowing skirt that is short at the front but stretches out at the back and there is a hole big enough for her tail to fit through. The edge is frilly and very girly. Starr has also tied a white ribbon onto her tail in a neat bow which she tries to keep very clean. Starr doesn't like to wear shoes to keep some of her 'wild pokemon' feeling.
Pokemon Attributes: Explained in the 'Body' section.
Personality: Starr lives in a world of sensation possibilities. She is keenly in tune with the way things look, taste, sound, feel and smell. She is unusually gifted at creating and composing things which will strongly affect the senses, like beautiful trinkets. A strong set of values, which she strives to consistently meet make her a unique person and she needs to feel as if she's living her lives in accordance with what she feel is right, and will rebel against anything which conflicts with that goal.
Starr tends to be quiet and reserved, and difficult to get to know well like Daemon and the rest of his team did. She holds back her ideas and opinions except from those who she is closest to. Starr is very kind, gentle and sensitive in her dealings with others. She shows this in her interest in contributing to people's sense of well-being and happiness, and she will put a great deal of effort and energy into tasks which she believes in.
Along with all this, Starr has a strong affinity for aesthetics and beauty and has a true appreciation for the beauties of nature. She's original and independent, and needs to have personal space. People who take the time to understand her and who support her in pursuing their goals in their own, unique way can never go wrong with Starr. People who don't know her well may see their unique way of life as a sign of carefree light-heartedness, but Starr actually takes life very seriously, constantly gathering specific information and shifting it through their value systems, in search for clarification and underlying meaning. Overall, Starr has a very complicated persona which people and Pokemon respect.
GrifSpark
Spoiler:
Human Character
Name: Spencer "Grif" Griffon
Sex Male
Age 14
History: Grif grew up in Eckruteak city (Johto) which is bound with legends of the two legendary bird Pokemon. He is an only child, living with his mother and father. His was a Pokemon trainer, which inspired Grif to become a trainer too. However, a few years before the events of this RPG, he disappeared, as with all his belongings. He did however leave a letter explaining that he could not return without putting his whole family in danger; this was attached to a Pokemon Egg, a present for Grif, and his wedding ring (Sob). Grif took well over a year to get over the disappearance of his father, and may occasionally break when under stress. The police found multiple clues leading to Team Rocket when investigating his father's disappearance, so Grif has always blamed them for it. Eventually the egg he received hatched into a young Absol cub, which he named Sol. One of Grif's father's favourite Pokemon. Grif has travelled over most of the west parts of Johto, with Sol, not to challenge Gym's but just to see the sights and learn more about the legends surrounding the areas. Grif has however entered a Pokemon contest to cheer Sol up, and proved her to be a worthy foe in a contest battle. After this Grif agreed to enter Sol in contests they find whilst travelling. *Note* Grif is visiting his cousin in SnowPoint City when he Mesprit appears in his dream.
Appearance
Pokemorph Pokemon: Treecko
![[PokeCommunity.com] Distorted World [PG-16] - OOC [PokeCommunity.com] Distorted World [PG-16] - OOC](https://www.pokestadium.com/sprites/handheld/hgss/frame2/252.png)
Body: Grif has hazel brown hair which is worn at a medium length which reaches a few centimetres above his shoulders. Apart from this there is no styling to it, which suits him. His eyes are a deep brown which is strange due to all of his family having pale blue eyes, they are the exact shade of brown that his hair is. He is also fairly tall for his age, with the height of an average 16 year old. His skin colour is relatively pale as well; this is surprisingly different from his eye and hair colour. He also has poor eyesight from when he was younger.
Pokemon Attributes: Becoming similar to the Treecko evolution group has changed his appearance dramatically. He is roughly the same height as he was, although very slightly shorter, and he has lost a finger, making him less dextrous, but tiny hairs on his hands provide extra grip when climbing. His skin has become slightly rubbery and smooth, it is also now green. His eyesight has increased though, meaning his glasses have become near enough useless, his eyes have also become a shade of orange with very thin, reptilian pupils. His stomach and chin have now become a scarlet red, and he now has a green bush-like tail.
Clothes: Grif's cloths are still roughly the same as the clothes he was wearing before he vanished from Sinho, a white T-shirt, black shoes and trousers, and an orange Jacket with a matching cap. His clothes have also become smaller to fit him, and his trousers have changed to fit his tail. He has awoken though wearing thin fingerless gloves. He also gains the ability to roughly predict the weather. (A trait common in the Treecko evolutions)
Personality: Grif tends to be light-hearted and easy going. But tends to act with-out thinking, this has often put him in more trouble than he can remember. He tries to get past bad things by making jokes to try and make him and others feel better, which usually makes thing worse, which can put him at a distance from other people. But he is a very loyal friend and will always try to put things right. He loves to draw and can be very creative, always thing out-side the box, often too far, making him create completely ridiculous plans to solve the simplest things. He also loves Dragon type Pokemon (That could add some conflict between TheJewelOfLifes character and mine). Once Grif transforms into the Pokemorph, he starts to think about the consequences of his actions more.
Pokemon Character
Species: Absol
Sex: Female
Nickname: Sol
![[PokeCommunity.com] Distorted World [PG-16] - OOC [PokeCommunity.com] Distorted World [PG-16] - OOC](https://www.pokestadium.com/sprites/handheld/hgss/359.png)
History: Sol is Grif's first Pokemon, left for him as an egg. She has travelled with him over most of Johto and the northern regions of Sinho. Her mother was Grif's father's Absol and has a strange emotional link with Grif, almost being able to tell what the others thinking. She has been able to alert Grif of many dangers that he has faced through his travels. Despite Grif's and Sol's close relationship, they usually argue. Most of the time it is about something very trivial, like where to go first. Sol was never a very violent Pokemon, always hinting to Grif to enter a Contest with him. But Grif never thought much of contests, and would prefer to see the sights of Johto rather than practice for a Contest, eventually though Grif did enter a contest and Sol showed Grif just how much that meant to her by giving it her all.
Appearance:
Body: Sol looks much like a bipedal Absol, still keeping her tail, fur and Blade. She looks much like a 19 year old girl, and is very attractive. Her fingers have become more slender to be able to use them more effectively. She also keeps her mane, and she is about the height of Grif. He fur seems to have become glossier, and her eyes have changed from the classic Absol red into a deep gold. The jet-black blade that was originally near her neck has now become a short-sword which is similar to a katana, which she uses to perform moves like NightSlash.
Clothing: Sol now wears a very regal, but simple dress that still allows her to perform amazing aerobics. She does not wear shoes though, but does wear a necklace that has a gold ring on the end; it is identical to Grif's father's wedding ring. She also wears a Black scabbard to keep the blade in.
Personality: Sol rarely talks, and only does so when it is necessary to warn others. She is also very serious, which reflects her ability to warn others of disasters, which can be an invaluable asset. She seems to find Grif's jokes child-ish and inappropriate and, at times, can be the opposite of Grif. This for some reason makes them perfect partners. She starts off struggling to adjust to her new form by making off predictions and failing to perform moves, but slowly gets used to it and starts to feel relaxed and less serious. She also knows much in human society and is very intelligent. She loves to enter contests, which reflects her clothing.
Aza Spade
Spoiler:
Human Character
Name: Aza Spade
Sex: Male
Age: 24
History:
Ever since Aza was young he had this fascination with Pokemon. He couldn't quite describe it. He would watch in awe at the television shows that were broadcasting Pokemon, performing various acts. He paid most attention to the battling, however. The show of sheer brutality and power really got young Aza excited, so when he began his own journey, naturally he went to find powerful Pokemon.
Aza began his journey at 16, finishing some sort of education before venturing out into the world. It was around this time he ran into a Yanma, and decided to claim it as his first Poke. He failed many times at capturing the dragonfly-like Pokemon, and was about to give up when a mysterious man came out from seemingly nowhere and captured it for him, using a Tyranitar to pound it into the ground. The display of ferocity fired Aza up, and he persuaded the man to allow him his company.
Aza had no idea the man was from Team Rocket. From that point on, he was trained hard as a Rocket Grunt, eventually working himself up in rank to becoming a spy. He continues to serve Team Rocket today.
Appearance:Pokemorph Pokemon: Houndour
Body: Aza is a tall man, his height reaching 6'2", his body matching his height for slender muscle. He trained well under Team Rocket, which required its members to stay in shape. He is often assumed to be albino to the guise he wears, sporting pale skin, seemingly white hair (see avatar) and red eyes. However, the hair color is a result of dye and his eye color comes from contacts. Without either assisting him, he is a Blondie with brown eyes.
Clothes: Aza shall awaken with his usual clothing choice, which entails dark jeans (usually black) and a button up dusty-red shirt. The shirt itself is a button up, collared, and fits loosely on Aza for better mobility. Generally Aza is found with a dark overcoat with the collar popped, a she finds it rather comfortable and useful if the weather turns nasty.
Pokemon Attributes: Due to becoming morphed with a Houndour, Aza's pale skin has turned dark, almost black, yet his hair color remains to be bleached white. Houndour ears can be seen poking out from this hair. Upon Aza's wrists and ankles white cuffs can be found, and a tiny tail is poking forth from his tailbone. Aza finds this tail to be extremely troublesome in conjunction with his jeans; the tail is stuffed within them and is rather irritating. Aza's teeth are now pointed, and still growing, causing the man a decent amount of discomfort while eating. His nails are also sharpening, causing self inflicted pain when he forgets their development and begins to scratch himself.
His new transformation also makes the usually calm, collected Aza Spade rather quick tempered and easy to flare.
Personality:
Growing up Aza had a thirst for power. He always strived to top everyone. This is no different with his Pokemon. Upon entering Team Rocket, he quickly adopted the attitude that Pokemon were tools, only useful when powerful enough to overcome any obstacle, and only reliable when broken of their free will. A good Pokemon was an obedient Pokemon, and not one blinded by trivial things such as love and affection. This reflects well with Aza's cold attitude towards Pokemon and people alike. If someone doesn't prove to be useful, he moves on, not even bothering to say goodbye.
He does his job well as a spy, stealing Pokemon and informing higher Rocket authorities of information. combined with his cold attitude, Aza makes for a reliable source. He doesn't care if anything he reports causes harm. As long as it increases the amount in his wallet and the amount of powerful Pokemon at his disposal, so be it.
Pokemon Character
Yanmega. I would of posted a sprite but I cannot at the current time, as my post count is too low.
Sex: Female
Nickname (if desired) : Yanmega was never given a nickname. Aza cared not for them, thinking they gave the Pokemon a sense of identity.
History: While a Yanma, she was very carefree with life and never really suspected that she would be captured. In all honesty, the day she was captured was her first close look at humans, as very few ventured too far into her territory. It was rather humorous at first when Aza decided he would try and capture her, and she had quite a bit of fun fluttering in and out of his grasp, never letting him get too close. The fun was to be short lived, however. When she had enough and went to leave, the Tyranitar struck down, completely paralyzing her. The next thing she knew, she was captured.
Ever since Yanmega has journeyed with Aza and has watched him change into the cold person he is today. She finds it a pity, knowing that the boy she met that one day could of turned out to be a much nicer person. Deep down she still feels that Aza can be a nice person, despite all the signs showing her otherwise. Because of this determination, she continues to protect him, becoming rather hardy herself. She still retains her modest personality, just with an edge.
Appearance:
Body: Becoming a human, Yanmega is tall for female standards, reaching 5'7" in height. Like her master, she is lean, mostly from battling so often. Her newly acquired hair is short, reaching her shoulders, and is very straight. It is a dark shade of green in color. Her eyes are fiery red, but not buggy like her pokemon form.
Clothing: Coming from a trainer who was in Team Rocket, the only female humans Yanmega has encountered were those also in Team Rocket, therefore the attire pulled from her mind was that. She will be wearing a black top, very snug to her form. The top will have the red 'R' on it, and will be a t-shirt that functions as a skirt as well. She will have long, arm-length white gloves and thigh-high white boots. In addition to the Rocket outfit, she will be sporting red goggles, resembling her eyes in her previous Pokemon form. (For an outfit example, please google 'Team Rocket female'. I had an image, but I'm not allowed to post it at this time.)
Pokemon Attributes: From its transformation, Yanmega will retain the three spikes along her upper back, and the one on her lower back. She will also have her wings, four on her upper back and a very small pair on her lower back. The sides of her ribs will have red spots, as well as her lower back. Her canines will also be larger than that of a normal humans, as they were in her pokemon form.
Personality: Yanmega is a modest Pokemon, insisting that others' actions are far greater than her own, and that she does nothing of great importance. This was further enhanced under Aza's training, but she is not completely dependent on the male trainer. Despite him trying to make Yanmega bend to his will as much as possible, she knows that somewhere in that man there is some sort of respect for her, and she strives to find it. Always willing to help her master, she puts him ahead of herself frequently, her modest attitude showing.
Over the years, she has retained her modesty but has since hardened it so that it does not falter her in battle. She admires the fact that Aza has trained her to be strong. Yanmega does not anger quickly, but instead likes to think out other solutions before resorting to rage. If something happens that she disapproves of, she will make it known, and will not be afraid to put her foot down. Yet at the same time, there is a loving Pokemon living beneath the surface.
X75Flames
Spoiler:
Name: Daniel Conner (Marshtomp)
Gender: Male
Age: 20
Appearance: Daniel is shorter at 5'6, as thin as a twig, and his stature is capped off with his light brown hair. He has electric blue eyes, and a flatter, and younger looking face. Daniel seems to be partially incapable of growing facial hair, and only shaves once in a while. His hair comes down over his ears on the sides, and reaches halfway over his eyes. Daniel's skin is really white compared to most people, but somewhat toasty.
Daniel is wearing grey shorts, and a red t-shirt. His grey tennis shoes have grown uncomfortable since the change. If he was wearing pants and a longer shirt his new fins probably would have destroyed his clothes.
After awaking in the mysterious place, Daniel's cheeks turned an orange, and grew spikes. His stomach also turned orange. A fin sprouted out of his head, the back of his legs and arms, and he has grown a tail. The new fins are a dark blue tint. Daniel's fingers and toes are also now webbed, but the skin also has a blue-ish tint to it. His eyes have glazed over, clouding his veiw. Undewater his veiw is better though.
Personality: Daniel is immature for the most part. He makes stupied jokes, and will laugh uncontrollably sometimes from just being slap happy. Daniel dose not like people who use "mature" jokes, and views them as intellectually inferior to him for resorting to such things. Daniel also looks down on people who swear, do drug, and drink. He always strives to be on the right side of the law, but causes trouble amongst his friends. When he feels like he has gotten to know someone well enough to be friends, he let them call him Danny.
Since Daniel has been turned halfway into a Marshtomp, he has become more outgoing, and has lost some intellect. He still get as slap happy as ever, and is kind, but doesn't think anything through anymore. Daniel is trying to keep himself together, but is failing at it.
History: Daniel grew up with pokemon. When he was young, his dad had got him a Eevee. When Daniel turned 10 it passed away from old age. After that, Daniel found a Trapinch when on a field trip with his school. He threw one of the pokeballs that he always kept with him, and caught it.
Daniel was a A student, but was never good at pokemon battles. His Trapinch was to keep him company more than battle. After a year it evolved into a Vibrava. Daniel looked on at his new pokemon, and taught it Dragonbreath. After teaching it, Daniel started to use her in pokemon battles more. He preferred to have her use Special attack over Physical. When Daniel turned 18 he applied for college. They let the students have one pokemon that was less than three and a half feet with them. Daniel's Vibrava was slightly shorter than most, and past. The pokemon center had to check the pokemon fully before letting it on the college campus. It was then that Daniel learned that his Vibrava was a girl. He just hadn't thought of it before.
A week into college, Daniel decided to spend the weekend with his pokemon. He named her Natalie, and they went off to the beach with some other students at the college. As Daniel started to steadily increase his classes he was taking, Natalie was slowly getting shut out of his life. Recently Daniel has regrettably only been able to spend a few moments with her every day when he gets back from classes.
Name: Natalie
Species: Vibrava
*link removed*
Gender: Female
Appearance: Natalie was a normal Vibrava. (See above picture^) She was slightly smaller then most Vibrava though.
After awakening, Natalie had wavy blond hair that went to her shoulder. Her eyes where a piercing green, just like when she was a Vibrava, but human in shape. Natalie's antenna poke through her hair a good 3 inches. Natalie stands at 5'3, still shorter in height. Natalie has retained her wings, and tail. The wings come out of her shoulder blades (4 wing blades), and her tail comes out at her hip. Both are emerald green like her eyes.
When Natalie went to the beach with Daniel during his college, there where a lot of people. One of Daniel's best friends was wearing a white dress. The top is rectangular in shape, with strait straps going over the shoulders and a rectangular neck section (for lack of better words -_-). The dress opens more towards the bottom, and is easily blown about in a small breeze. The dress goes down to the wearers knees. Natalie liked the dress on her, and now wears it where ever they are now.
Personality: Natalie generality stayed away from other pokemon, and closer to Daniel. She was shy, and it made it hard to make friends. She spent a lot of time with Daniel, and his friends though, and quickly warmed up to them. Natalie has always seemed to like people more than pokemon. When she was happy, Natalie often vibrated her wings to cause a slight buzz. She has kept her love for honey.
With her new human-ish body, Natalie can speak. She chooses not to most of the time though. She is still shy, but now seeks pokemon-er-ish friends. She has chosen to be happy like Daniel, and the two talk alot. Natalie uses large words that are in her vocabulary, and speaks intelligently, like Daniel. She is often quick to anger, and her wings vibrate, but it isn't a dull happy buzz that escapes.
History: Natalie grew up in a desert. Not very supprieing for a Trapinch. She grew up in the solitarily of her hole. After that, Daniel found her when on a field trip with his school. He threw one of the pokeballs that he always kept with him, and caught it.
Daniel was a A student, but was never good at pokemon battles. His Trapinch was to keep him company more than battle. After a year it evolved into a Vibrava. Daniel looked on at his new pokemon, and taught it Dragonbreath. After teaching it, Daniel started to use her in pokemon battles more. He preferred to have her use Special attack over Physical. When Daniel turned 18 he applied for college. They let the students have one pokemon that was less than three and a half feet with them. Daniel's Vibrava was slightly shorter than most, and past. The pokemon center had to check the pokemon fully before letting it on the college campus. It was then that Daniel learned that his Vibrava was a girl. He just hadn't thought of it before.
A week into college, Daniel decided to spend the weekend with his pokemon. He named her Natalie, and they went off to the beach with some other students at the college. As Daniel started to steadily increase his classes he was taking, Natalie was slowly getting shut out of his life. Recently Daniel has regrettably only been able to spend a few moments with her every day when he gets back from classes.
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