Before I used them, but seeing as it ruined the later of my experiences with
The Legend of Zelda: A Link To The Past for Game Boy Advance,
Rocket: Robot On Wheels for the Nintendo 64 and how they suck out the "discovery" part of videogames, I am now on a strict anti-walkthrough policy, with the last few walkthrough-ish things I checked being how to beat Tabuu and dodge his Off-Waves in the Subspace Emissary (
THAT ONE BOSS) and how to make a CD Factory in
Brawl (because the randomness was just...crappy).
I used a walkthrough for
FireRed mainly because my first playthroughs were focused on getting "one-off Pokemon" (i.e., Squirtle and Bulbasaur, Omanyte, Hitmonlee, etc.) In my "permanent" file, I shall refrain from using walkthroughs (but my GOSH - Rock Tunnel, Kanto Victory Road, and Lost Cave are going to be so difficult to traverse through).
Most likely, the only time I shall consider walkthroughs in the future are when:
- I am attempting to solve puzzles, but I ABSOLUTELY CANNOT figure them out (which should not occur often, as long as I have willpower and perseverance),
- I am double-checking for any potential LOST FOREVER!!! moments or items during gameplay
- , and discovering any secrets that I happened to miss on past playthroughs.