Don't Let the Catz say Zero! [DLTMS0 v4.0]

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Afternoon all.

Ahhhhhhhhhh, so tired.
 
7.

Really? I think only one of them have a reference to a previous game. The other recruitable characters are from Awakening.

Spoiler:
 
8. Never liked those characters that much, they have close to none support options =/ Same goes for Say'ri, Basilio and Flavia.
 
13. I didn't even recruit the majority of 'em. Well, I only recruited Anna, Donnel, Owain and Brady.
 
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Yeah, DLC characters and those don't have too many supports generally don't get much love from me, which is sad, because I did use Marth a little in the beginning. It bothers me, because I like the characters from other games and want to use them, but it comes down to me "not being bothered" to do so.

Also, Insane Classic is hard. Very, very, very hard.
 
17. Y'know the thing I dislike most about the game is that there isn't any sort of relationship between the different schools of magic. =/
 
20. That ain't true, machomuu!! In the GBA series, Light magic was super effective against Dark magic, while failing against Elemental magic. (You can figure out the rest of the triangle yo'self). And it wasn't like every magic user could use each type of magic. Out of the base class units, only Monks had acces to light magic, while Mages had access to elemental and Shamans access to dark.

In Path of Radiance, Fire > Wind > Thunder.


The problem is, the differences between the types of magic in Awakening makes fire a bit underpowered. Use wind to counter flying types, and stick with thunder to damage the rest.
 
23.

I thought you meant like the unit classes not the spells themselves haha. Guess that is what happens when all I have played is Sacred Stones and Awakening.

But I do get what you mean. I find myself rarely using fire magic unless I'm building someone's tome rank up since fire is normally the first one given to them when you 'optimize' your units. Other than that thought they normally have either wind or thunder.

No I don't believe Fire and Thunder have something Wind has with flying units. Just the units that all tomes are good against I think. But I could be wrong.
 
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