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Elite Battle 2015: Gen 5 battle skin

Hey Luka, i've decided to use Klein's BW Kit, and i've done everything as you said. But i'm having these two errors:

When entering the Pokémon Party Screen:

Spoiler:


When i open the Pokédex:

Spoiler:


Any help? (Klein is having these errors too).
 
Hey Luka, i've decided to use Klein's BW Kit, and i've done everything as you said. But i'm having these two errors:

Nice catch! I was so wrapped up in the actual battle scene, that I forgot that the system did some changes to external scenes. I've updated the UI and BitmapWrappers to fix those issues. Should any other issues crop up during your testing, let me know.
 
I downloaded a clean version of KleinStudio's Essentials BW v3.1.1 and installed your scripts, but every time I start a battle the UI messes up and I get this error after both Pokémon have been sent out:

Spoiler:


I'm pretty incompetent when it comes to scripting and I've probably missed something obvious, so any help would be greatly appreciated.

Also, for the Easy Mouse System do you overwrite the current Mouse script in Essentials BW with the Easy Mouse System script or do you leave it alone?
 
I downloaded a clean version of KleinStudio's Essentials BW v3.1.1 and installed your scripts, but every time I start a battle the UI messes up and I get this error after both Pokémon have been sent out:

You need to have all the necessary scripts pasted below all the BW kit stuff, and above Main, like so:
[PokeCommunity.com] Elite Battle 2015: Gen 5 battle skin
 
Thanks for the reply, but I'd already set the scripts up like that and the problem still occurred. It works fine when USENEWUI is set to true, but I have it set to false.

Next time lead with that. Unfortunately this version will force you to use the EBS interfaces in the battle system. The old UI works only with stock Essentials for now.
 
[PokeCommunity.com] Elite Battle 2015: Gen 5 battle skin

I got this when I try to switch Pokemon .
Also , this error appeared when I use item in battle.
Exception: NoMethodError
Message: undefined method `addPriority=' for #<PokemonScreen_Scene:0x60fee18>
#4 UI:1883:in `pbItemMenu'
#4 UI:1869:in `loop'
#4 UI:1908:in `pbItemMenu'
PokeBattle_Battle:2517:in `pbItemMenu'
BW_BattleCore:310:in `pbCommandPhase_old'
BW_BattleCore:265:in `loop'
BW_BattleCore:358:in `pbCommandPhase_old'
BW_BattleCore:254:in `each'
BW_BattleCore:254:in `pbCommandPhase_old'
#1 Battle:309:in `pbCommandPhase'
 
In battle when I'm asked wether i want to switch the pokemon
or keep battling and i choose switch pokemon i cant see an pokemon.
They are... well invisible
 
Thanks for the reply, but I'd already set the scripts up like that and the problem still occurred. It works fine when USENEWUI is set to true, but I have it set to false.

I've updated the first 4 scripts, so that you can use the new EBS with the old BW Kit UI, via the USENEWUI toggle.

In battle when I'm asked wether i want to switch the pokemon
or keep battling and i choose switch pokemon i cant see an pokemon.
They are... well invisible

BW kit? Stock Essentials. New UI? Old UI? I need more info than that.
 
Last edited:
When USENEWUI is set to false, your Pokémon's battlebox moves down at beginning of each of your turns.

Also, this appears each time you try to attack in battle:

Spoiler:
 
When USENEWUI is set to false, your Pokémon's battlebox moves down at beginning of each of your turns.

Also, this appears each time you try to attack in battle:

My bad. Ever since I've added BW compatibility I've made my set up more disorganized since I have two testing environments. I forgot to port something to the main scripts. I've updated the Battle script to fix that issue.
 
Changing vsSpecialLight in EBS

Hey.
I want to give each trainer a vsSpecialLight graphic.
For example I want it to work like the vsBars
where you have to wright the trainerid at the end...
Cant figure it out...
 
Spoiler:


Got this error whilst using the DS version and playing through the Essentails BW demo.... is the error on your part? Sorry if this is a basic question, I plan on learning Ruby over the summer so I'm super noobish in it. XD
 
Hmmm... Is it just me or is the Download section missing? I can't seem to find it...

Congrats on this thing though, it looks lovely!

EDIT: Whoops... The images didn't load for me. Nevermind! Found the download section now!
 
Hey Luka S.J.

When i initiate a trainer battle it brings up an error i need help please

Exception: NoMethodError
Message: undefined method `x' for nil:NilClass
EliteBattle_Scene:831:in `pokeballThrow'
PokeBattle_Scene:3320:in `pbThrow'
PokeBattle_Battle:175:in `pbThrowPokeBall'
PItem_ItemEffects:1794
PItem_ItemEffects:1793:in `call'
Event:150:in `trigger'
PItem_Items:243:in `triggerUseInBattle'
PokeBattle_Battle:1776:in `pbRegisterItem'
PokeBattle_Battle:2890:in `pbCommandPhase_old'
PokeBattle_Battle:2847:in `loop'

How do i fix this error
 
Last edited by a moderator:
Exception: NoMethodError
Message: undefined method `x' for nil:NilClass
EliteBattle_Scene:831:in `pokeballThrow'
PokeBattle_Scene:3320:in `pbThrow'
PokeBattle_Battle:175:in `pbThrowPokeBall'
PItem_ItemEffects:1794
PItem_ItemEffects:1793:in `call'
Event:150:in `trigger'
PItem_Items:243:in `triggerUseInBattle'
PokeBattle_Battle:1776:in `pbRegisterItem'
PokeBattle_Battle:2890:in `pbCommandPhase_old'
PokeBattle_Battle:2847:in `loop'

How do i fix this error

As I've said a truck load of times already, update your EBS or don't use it with v16. This is a v16 compatibility issue that has already been fixed a while back.
 
As I've said a truck load of times already, update your EBS or don't use it with v16. This is a v16 compatibility issue that has already been fixed a while back.

lol i did updated it but still oh well i won't use it
 
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