It's a common complaint that Black and White's encounter rate is way too high. You take one step after a battle and BAM Wild Petilil appeared! ...Again. A similar complaint for GSC was the wild Pokemon levels, which weren't totally fixed in HGSS. So that brings me to my question: do you think the encounter rate will be lowered in B2W2? Will it stay the same? This probably seems meaningless, but you can look at a BW complaint thread and "encounter rate" is probably all over it. Plus people made threads about the damn grass when BW came out, so...
I really hope it's fixed. In a game where they changed the exp gain system, it wasn't a good idea to have the encounter rate sky rocket. I don't run from wild battles, as every little bit counts, so I guess I shouldn't complain much, but it sucks when I'm barely getting any exp points from wild Pokemon, just because I'm a certain amount of levels ahead of them. And when the encounter rate is so high, I'm constantly fighting them. I know I could run or repel, but that takes the fun out. Point is, the encounter rate was crazy and I hope they fix it in B2W2.
This kinda ties into the exp gain system too tbh. Sorry. :(
I really hope it's fixed. In a game where they changed the exp gain system, it wasn't a good idea to have the encounter rate sky rocket. I don't run from wild battles, as every little bit counts, so I guess I shouldn't complain much, but it sucks when I'm barely getting any exp points from wild Pokemon, just because I'm a certain amount of levels ahead of them. And when the encounter rate is so high, I'm constantly fighting them. I know I could run or repel, but that takes the fun out. Point is, the encounter rate was crazy and I hope they fix it in B2W2.
This kinda ties into the exp gain system too tbh. Sorry. :(