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- Seen Aug 2, 2014
Hello there!
I have been working on a Pokémon Essentials game, and have ran into some bother. IIn my attempt to add a new pokémon, Chespin, I followed a Youtube tutorial, but must have done something wrong, because when I added the Pokémon, a crash was caused. The error log didn't make any sense, so I removed the changes, and reloaded it.
And now the game does some weird stuff.
I can't see my avatar, I am invisible. And if I try to enter a building, I get a crash and this error:
and If I press C, I get a crash and this error:
I am quite worried, because I removed the changes, but the crash is still going.
Has anyone ever had a similar crash?
I have been working on a Pokémon Essentials game, and have ran into some bother. IIn my attempt to add a new pokémon, Chespin, I followed a Youtube tutorial, but must have done something wrong, because when I added the Pokémon, a crash was caused. The error log didn't make any sense, so I removed the changes, and reloaded it.
And now the game does some weird stuff.
I can't see my avatar, I am invisible. And if I try to enter a building, I get a crash and this error:
---------------------------
Pokemon Shadow Black
---------------------------
Exception: TypeError
Message: cannot convert Fixnum into String
PokemonField:1505:in `+'
PokemonField:1505:in `pbGetPlayerCharset'
PokemonField:1528:in `pbUpdateVehicle'
PokemonField:1539:in `pbCancelVehicles'
Scene_Map:225:in `transfer_player'
Scene_Map:110:in `update'
Scene_Map:101:in `loop'
Scene_Map:114:in `update'
Scene_Map:68:in `main'
Scene_Map:65:in `loop'
and If I press C, I get a crash and this error:
---------------------------
Pokemon Shadow Black
---------------------------
Exception: NoMethodError
Message: undefined method `pokedexSeen' for nil:NilClass
PokemonUtilities:2206:in `pbSetViableDexes'
PokemonUtilities:2203:in `each'
PokemonUtilities:2203:in `pbSetViableDexes'
PokemonPauseMenu:96:in `pbStartPokemonMenu'
Scene_Map:188:in `call_menu'
Scene_Map:159:in `update'
Scene_Map:68:in `main'
Scene_Map:65:in `loop'
Scene_Map:72:in `main'
Main:37:in `mainFunctionDebug'
This exception was logged in ./errorlog.txt.
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---------------------------
OK
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I am quite worried, because I removed the changes, but the crash is still going.
Has anyone ever had a similar crash?