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[Scripting Question] Essentials with EBS can't read new pokemon

  • 62
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    6
    Years
    I've added new pokemons to pokemon.txt in the same format as the one of the others, but when I try to see one of them through debug mod I can't, and when I try to add it to my party using a script, it gives me an error saying that the species number is invalid (apparently, the game only accepts pokèmons from 1 to 649). I've checked similar threads but still didn't find a way to solve this, what can I do?

    Notes: I am using Pokèmon Essentials v17.2 with EBS
     
    Do u mean launching it from the "playtest" botton in the .rxproj file? Cause I already did and got the same result... :(
     
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