IRON NIDOW
I'm a talking dog
- 70
- Posts
- 16
- Years
- Goan region
- Seen Sep 17, 2024
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A journey to the past!
Essentures is a game that takes inspiration from great games of the 90s and late 80s era, but not forgetting the quality improvements and practicality of today's standards! An adventure through 4 kingdoms where you can use creatures as allies or weapons! It's your choice how you will travel this whole world, defeating the Ancient Gods and discovering the universe's mysteries.
You can simply resume Essentures as Pokémon + The Legend of Zelda, however, there's much more!
CHECK OUT THE NEW TRAILER:
This is just a small portion of the over 250 creatures avaiable
In Essentures each creature has one infant stage and one adult stage, the infant stage is shared among members of the same family, each with one respective color, while each adult stage is unique. 250 is the number of adult forms, considering there are 70 families with 1 infant stage and 3 or 4 adult stages, there are about 320 creature sprites in the game.
Features
- Over 250 new cool, cute, bizarre, and beautiful monsters to collect, each with a weapon form
- Mix of action like Zelda, and Turn-Based battles like Pokémon
- Customizable Skins of the Portable Game
- Epic Storyline with many plot twists and characters
- New battle mechanics that make this game unique
- A very faithful experience of GameBoy without missing the quality of today standards
- And many more!
Evolution is Adaptation
... Basic lesson of science: Evolution is adaptation...
To fully grow up, a creature must fully adapt to its Habitat, this concept is called Fully Adaptation.
However, a creature can use a special place in the Essentures World to have a time skip of thousands of years of adaptation cycle and reborn ready to adapt to a new Habitat, this process is what we call Evolution, the literal concept. A creature that passes many evolution cycles can remember its past forms and change to them any time in battle!
Weaponize your creatures
In Essentures World, creatures can transform themselves into weapons, this is really necessary in exploring mode, where the game is top-down action like Zelda games, each creature can support you becoming one weapon, boosting your stats and giving you special moves, also in full battles, where the Turn-RPG takes place, you can use the creature as an ally, it's up to you decide what fits better in your strategy weapon or creature, but put in your mind: Essentures are not your slaves or meat shields! You have to fight too!
By charging your Gauntlet you can beat the weapon out of any creature, making it your ally as well, you can get the creatures even from other warriors too!
Project Background
Spoiler:
I'm a formerly Rom Hacker, this project started as a rom hack, but after some good reception, I asked the opinion of my supporters to develop a completely new game with a similar concept, they answered positively and I created this idea. Moving to game development increased exponentially the graphics usage, even still using the Gameboy style, I can make full-screen images, and no more worry anymore about flickering. Still, Rom hacking helped me a lot in my life to become a GameDev, I will always love rom hacking, and I will always be grateful.
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