- 9
- Posts
- 8
- Years
- Seen Jun 24, 2020
After inserting a handful of new sprites into my Emerald rom hack, I realized that the exclamation mark that appears over trainers heads is all black, instead of the white with a black exclamation mark. After digging through the scripts, I found that it references something called raw 0x56 to call the sprite, but I can't figure out how to find the specific offset for the sprite in unLZ. Anyone know either the offset for the sprite or the palette that it uses? I tried looking through the palettes that I replaces, but nothing seems to be repeated.