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Favorite Status Infliction

Favorite Status Infliction?


  • Total voters
    48
  • 1,271
    Posts
    13
    Years
    Pretty simple. What's your favorite status infliction to use?
     
    I like using (Toxic) poison to make opposing Pokemon suffer slow, painful "deaths." Paralysis comes in close to give my slow attackers a bit of an edge.
     
    It really depends on the situation.

    If I'm battling a wild Pokemon or some in-game trainers, my choice would be sleep. Other than that, I would probably have to go with poisoning (still chose sleep in the poll, though).
     
    Attraction and Paralysis are my favorites. It's hilarious to get them paralyzed, then attracted, so two chances that they can't move. I love using that combination on both friends and in-game. I annoy many people with that because Attract is one of those moves that don't really get seen in competitive play.
     
    Well, since paralysis is the one I hate getting nailed with the most, it's only natural that it would be my preferred ailment to use on others. The speed drop is actually the key, especially for some of my slower Pokemon. And unlike sleep, it doesn't wear off by itself in a few turns.
     
    Poison and Paralysis are my favourites to use, as they're completely permanent (unless an antidode/Paralyz Heal are used, obviously). If I had to choose one, it'd be Poison. I use it less than Paralysis-inflicting moves, but it keeps sucking the life out of the opponent, which is very, very advantageous in the heat of battle! :D
     
    Paralysis combined with confusion is one of my favorite "troll" status infliction combos. So I voted for confusion.
     
    Paralysis is just so mean. Not to mention can be combo'ed with several other status aliments for extra annoyance (confusion, flinch, infatuation... the possibilities are endless)
     
    I'd use Burn because my starter is capable of it (It is a Typhlosion). Plus it takes damage and lowers Attack.
     
    I enjoy Infatuating because I think the move Attract looks absolutely beautiful when used in battle x'3 Also it seems to work well for me, the opponent may not be able to move for quite a lengthy sum of time. Also in Mystery Dungeon attracting completely immobilizes the foe for a long time, so it's an absolute killer in that game.
     
    In generation1 freeze was really awesome except when it happened to you lol.
     
    For me it was a tie with Paralyz and Sleep.... I vote sleep, for me works a bit better - and the one I use the most, when it works the opponent might not move for 2-5 times, plenty of time for me to think of a winning strategy.
     
    Poison, especially bad poison. It just works so well and puts you at an unbelievable advantage. Freeze was incredible in Generation I too.
     
    Burn. Same damage as normal poison with the addition of lowering attack, which I'd rather inflict by default than a gradually increasing drain which can be mitigated by switching, ie. bad poison. Other status effects are more chancey than the 75 accuracy of Will-O-Wisp.
     
    I like to freeze enemies with Ice Beam. So freeze :D
     
    Paralysis was my favorite because it was easy to inflict and a turn skipped every so often was enough to last longer not just for a battle but enough to last throughout an entire part of a game. The sad part is that you couldn't use it in caves because rock pokemon are immune to it and caves are the maps that annoy me the most.
     
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