Favorite TMs:
TM01 - Focus Punch: FALCON FOCUS....PAWNCH!!! (it took me a while to master this TM; at first I put it on my Blaziken and improperly used it because of the utter raw power. -.-)
TM02 - Dragon Claw: Third favorite - invokes flames, and rips at the foe for damage! And it can neutrally hit every type except Steel (and doubly damages Dragons)! I love the "rip" effects that the claws make in the games as well. RAWR.
TM04 - Calm Mind: on Psychic-type, this thing just positively oozes Special Attack powa.
TM06 - Toxic: *BOOPBOOPBOOPBOOPGUHLIGAGLIG.GUHLIGALIG.GLUGGLUGGLUGGLUGGLUGGLUG.*
Opponent upon hearing that dreadful sound: "Darn you." :D
TM13 and TM14 - Ice Beam and Blizzard: I love the super effective ping after these moves as well, and the sound effects and animations of them in RSE are awesome. Also good that they tend to be reliable. Bonus points if the foe(s) get frozen.
TM15 - Hyper Beam: CHK. Screen darkens. I'M A FIRIN' MAH LAZER! BOOOOOOOOOOM. Opponent gets WTF-pwned as a Crowning Moment of Awesome ensues. That is all.
Second favorite.
TM19 - Giga Drain: BOOP. Guguguggugugugu. I just love how it saps so much HP when it's used, and I love it even more during super effective hits.
TM22 - Solar Beam: Same as TM15, but the screen brightens instead and the beam goes CHOOOOOOOOOOO.
TM23 - Iron Tail: I love whacking the opponent with it, but its Accuracy is downright horrible! :x
TM24, TM25, and TM34 - Thunderbolt, Thunder, and Shock Wave: Mainly Thunder. I love enveloping the foe in powerful electricity. CHAK-BOOOM! (love Shock Wave's use of the Charge animation in RSE)
[S-HIGHLIGHT]
TM26 - Earthquake[/S-HIGHLIGHT]: 100 Power, 100 Accuracy, pwns everything that can't Fly or Levitate. And I like its RSE animation. CHIGGACHUHCHUHCHUHCHUH. Hearing the super-effective ping after an Earthquake is one of the best moments in the games, IMO, especially if it multiply hits opponents. Favorite TM. :D
I can attest to its power as well because nearly every freaking thing in the Battle Frontier hits me with it so darn much... -.-
TM29 - Psychic: A pretty potent Psychic-type move. Lost, much damage is. I love the "mosquito" sound that "annoys" NPCs.
TM30 - Shadow Ball: somewhat of an obscure move, but gets the job done.
TM31 - Brick Break: Chik. Chik. CHA-KA! *glass breaks* The wall shattered! CHIGGACHUHCHUHCHUHCHUH! (super effective ping) :)
TM35 and TM38 - Flamethrower and Fire Blast: Probably third favorite, unleashes brutal flames that incinerate opponents. Animations are pretty awesome as well.
TM36 - Sludge Bomb: reliable damage and poisons decently. Neat animation in RSE as well.
TM39 - Rock Tomb: I love the concept and animation of it, but its kind of unreliable and a bit outclassed. I fondly remember this TM as my first Gym Leader-given TM. :cer_love:
TM47 - Steel Wing: Strikes the foe with hard wings spread wide. Awesomeness.
TM48 - Skill Swap: A bit obscure, but fun to play with. :)
TM50 - Overheat: Searing overloading flames are unleashed at full power to pulverize the foe! Woo! (hate the Special Attack cut, though)