I finished Black 1 around a week ago, playing Black 2 now for the first time.
i cheat coded and level-3-spawned my team into the area outside of the starter town, because you know... team experimentation. this is my team currently, all level 38-40 range:
Infernape - recently taught it fire pledge, he knows close combat and sword dance and nasty plot
Sceptile - taught it grass pledge the same time i taught fire pledge. sunny day + leaf blade + dragon pulse i think. grass pledge replaced solar beam, so here sunny day is a little obsolete.
Starmie - scald, ice beam, psychic and Psych up
Jolteon - raindance, thunder, charge beam, and shadow ball
Gabite - Dig, Strength, Iron head, and Dragon Claw
Staraptor - Fly, Close combat, work up, and return.
obviously my team has a theme on it: high speed one shot team. however recently i feel my Staraptor is not doing well, it never seems to pull its weight on the team. i am thinking of replacing Staraptor. what do you think? Aerodactyl for speed and attack? i usually avoid using legendaries unless as HM slaves.
before the E4 i will drop leaf blade and dragon pulse with energy ball and Xscissor to Sceptile, and he will deal with psychics and as backup dark types, Jolteon shadow ball for ghost and psychics, Starmie for fighting and as backup ghost killer, Infernape as the main dark. Starmie the main dragon killer with Garchomp as backup dragon. i have experimented teaching aerial ace and acrobatics to the Chimchar and Treecko lines, i never knew STAB made such a big difference.
how have your experiences playing with Staraptor been like? are all flying types just outside the starting towns always doomed to be the weakest links?