SKB
Part-time hex editing apprentice
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- Seen Jul 5, 2022
I'm making a small FireRed ROM hack, mostly with "quality of life" improvements, but also a few twists, one of which is Porygon's evolution. I wanted to make the Up-Grade work like an evolution stone instead of an held item for trade evolution. I have mostly succeeded in making it work. Yeah, mostly.
You see, when I try to use it, every Pokemon has the "No use" message on their status windows, the only exception being Porygon, which indicates it is registered in the game as an evolution item meant to be used on it. However, when I try to use it, a message saying the item has no effect appears. So while it does work for the most part, it's still blocked from actually evolving Porygon.
Here's a screen for a better understanding:
![[PokeCommunity.com] [FireRed] Creating new evolution items. [PokeCommunity.com] [FireRed] Creating new evolution items.](https://data.pokecommunity.com/attachments/14/14208-5f747bf68aeb4ee11c448fcd1fe387db.jpg)
Yes, I do like the letter A, why do you ask?
What I have done was copying all hex values from the evolution stones (except index and description), and set Porygon's evolution method to be by item usage, and then selected Up-Grade as the required item.
Does anyone here know what to do? Thanks in advance.
PS: The thread name still applies perfectly, as I assume the solution will also apply to making all-new items.
You see, when I try to use it, every Pokemon has the "No use" message on their status windows, the only exception being Porygon, which indicates it is registered in the game as an evolution item meant to be used on it. However, when I try to use it, a message saying the item has no effect appears. So while it does work for the most part, it's still blocked from actually evolving Porygon.
Here's a screen for a better understanding:
![[PokeCommunity.com] [FireRed] Creating new evolution items. [PokeCommunity.com] [FireRed] Creating new evolution items.](https://data.pokecommunity.com/attachments/14/14208-5f747bf68aeb4ee11c448fcd1fe387db.jpg)
What I have done was copying all hex values from the evolution stones (except index and description), and set Porygon's evolution method to be by item usage, and then selected Up-Grade as the required item.
Does anyone here know what to do? Thanks in advance.
PS: The thread name still applies perfectly, as I assume the solution will also apply to making all-new items.