ProfDunsparce
And now I become Dunsparce...
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- Posts
- 11
- Years
- Seen Jun 15, 2014
Hey guys, I've just started messing around with gen 6 battling and here's the first team I've put together. Any feedback is appreciated!
Carbink@Leftovers
Clear Body
Sassy Nature
252 HP/ 252 SpD/ 4 Def
-Reflect
-Stealth Rock
-Gyro Ball
-Toxic
This guy's basically here to set up Stealth Rocks and support the team with Reflect. Toxic allows him to spread some status a bit, while Gyro Ball allows him to take out (severely) weakened opponents. I'm a little iffy about its place on the team because usually it just gets the rocks up, sets up Reflect, and then dies. Definitely open to ideas for replacements here.
Conkeldurr@Assault Vest
Guts
Adamant Nature
252 HP/ 252 Atk/ 4 Def
-Drain Punch
-Mach Punch
-Payback
-Poison Jab
Thought I'd play with Assault Vest to patch up the weaker defensive stat. It prevents use of Bulk Up, but on the plus side, I can run 4 moves on him. Fighting/Dark is a good offensive combination, but is resisted by fairies, which is why Poison Jab is there. Drain Punch is for healing and Mach Punch is to pick off weakened foes.
Lucario@Lucarionite
Timid Nature
252 SpA/ 252 Spe/ 4 HP
-Nasty Plot
-Aura Sphere
-Vacuum Wave
-Shadow Ball
Lucario is fast, powerful, and has access to priority in Vacuum Wave. Ghost/Fighting hits a lot of things for neutral damage and Nasty Plot pads his already formidable special attack.
Gengar@Black Sludge
Timid Nature
252 SpA/ 252 Spe/ 4 HP
-Substitute
-Shadow Ball
-Focus Blast
-Thunderbolt
3 immunities give it a lot of switch in opportunities. I've also found from past experience that Gengar forces a lot of switches so Substitute works very well for it. On top of that, the popularity of Mega Gengar can really play mind games with people.
Alakazam@Life Orb
Magic Guard
Timid Nature
252 SpA/ 252 Spe/ 4 HP
-Psyshock
-Shadow Ball
-Dazzling Gleam
-Focus Blast
With Magic Guard and Life Orb, Alakazam actually has a higher damage output then its Mega form. I just went with 4 attacks here to get as much coverage as possible.
Bisharp@Blackglasses
Defiant
Adamant Nature
252 Atk/ 252 HP/ 4 Def
-Night Slash
-Sucker Punch
-Swords Dance
-Low Sweep
Basically my Aegislash counter. Defiant means it is unaffected by King's Shield. Sucker Punch is for taking on faster foes, but Night Slash is also there to allow him to hit Aegislash when it uses Swords Dance. Low Sweep is there for coverage and its somewhat useful speed lowering capabilities. Black Glasses might seem like a weak item, but I usually play with item clause so I can't use something like Life Orb (Alakazam's already using it). I'm open to suggestions though!
A potential weakness I'm just noticing is that my attacks are almost exclusively dark/ghost/fighting...
Anyway, I'm open to all suggestions/criticism!
Carbink@Leftovers
Clear Body
Sassy Nature
252 HP/ 252 SpD/ 4 Def
-Reflect
-Stealth Rock
-Gyro Ball
-Toxic
This guy's basically here to set up Stealth Rocks and support the team with Reflect. Toxic allows him to spread some status a bit, while Gyro Ball allows him to take out (severely) weakened opponents. I'm a little iffy about its place on the team because usually it just gets the rocks up, sets up Reflect, and then dies. Definitely open to ideas for replacements here.
Conkeldurr@Assault Vest
Guts
Adamant Nature
252 HP/ 252 Atk/ 4 Def
-Drain Punch
-Mach Punch
-Payback
-Poison Jab
Thought I'd play with Assault Vest to patch up the weaker defensive stat. It prevents use of Bulk Up, but on the plus side, I can run 4 moves on him. Fighting/Dark is a good offensive combination, but is resisted by fairies, which is why Poison Jab is there. Drain Punch is for healing and Mach Punch is to pick off weakened foes.
Lucario@Lucarionite
Timid Nature
252 SpA/ 252 Spe/ 4 HP
-Nasty Plot
-Aura Sphere
-Vacuum Wave
-Shadow Ball
Lucario is fast, powerful, and has access to priority in Vacuum Wave. Ghost/Fighting hits a lot of things for neutral damage and Nasty Plot pads his already formidable special attack.
Gengar@Black Sludge
Timid Nature
252 SpA/ 252 Spe/ 4 HP
-Substitute
-Shadow Ball
-Focus Blast
-Thunderbolt
3 immunities give it a lot of switch in opportunities. I've also found from past experience that Gengar forces a lot of switches so Substitute works very well for it. On top of that, the popularity of Mega Gengar can really play mind games with people.
Alakazam@Life Orb
Magic Guard
Timid Nature
252 SpA/ 252 Spe/ 4 HP
-Psyshock
-Shadow Ball
-Dazzling Gleam
-Focus Blast
With Magic Guard and Life Orb, Alakazam actually has a higher damage output then its Mega form. I just went with 4 attacks here to get as much coverage as possible.
Bisharp@Blackglasses
Defiant
Adamant Nature
252 Atk/ 252 HP/ 4 Def
-Night Slash
-Sucker Punch
-Swords Dance
-Low Sweep
Basically my Aegislash counter. Defiant means it is unaffected by King's Shield. Sucker Punch is for taking on faster foes, but Night Slash is also there to allow him to hit Aegislash when it uses Swords Dance. Low Sweep is there for coverage and its somewhat useful speed lowering capabilities. Black Glasses might seem like a weak item, but I usually play with item clause so I can't use something like Life Orb (Alakazam's already using it). I'm open to suggestions though!
A potential weakness I'm just noticing is that my attacks are almost exclusively dark/ghost/fighting...
Anyway, I'm open to all suggestions/criticism!