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First RMT (OU)

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ozmer

P o k e m a n i a c
  • 14
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    Here is my OU team. It is able to collectively resist every type with great defensive as well as offensive power. I would appreciate any comments but please be respectful.

    Skarmory
    Item: Shed Shell
    Ability: Keen Eye
    Nature: Impish
    EVs: 252 HP /64 Atk /176Def / 16Spe
    Moveset:
    -Brave Bird
    -Roost
    -Stealth Rock
    -Whirlwind
    --Physical Wall/spiker. Roost helps a lot.

    Dusknoir
    Item: Wide Lens
    Ability: Pressure
    Nature: Careful
    EVs: 252 HP / 6 Def / 252 SpD
    Moveset:
    -Pain Split
    -Shadow Sneak
    -Toxic
    -Will-O-Wisp
    --Special wall. Don't suggest Blissey.

    Alakazam
    Item: Choice Specs
    Ability: Synchronize
    Nature: Timid
    EVs: 4 HP / 252 SpA / 252 Spe
    Moveset:
    -Focus Blast
    -Psychic
    -Signal Beam
    -Trick
    --Powerful special sweeper. Pretty standard.

    Jolteon
    Item: Leftovers
    Ability: Volt Absorb
    Nature: Hasty
    EVs: 252 HP / 24 SpD / 232 Spe
    Moveset:
    -Baton Pass
    -Discharge
    -Substitute
    -Wish
    --Lead. This is my attemp at support. Discharge allows for pseudo Thunderwaveing and subpass helps out the rest of the team.

    Dragonite
    Item: Focus Sash
    Ability: Inner Focus
    Nature: Jolly
    EVs: 4 HP / 252 Atk / 252 Spe
    Moveset:
    -Dragon Dance
    -Earthquake
    -Fire Punch
    -Outrage
    --Standard DDnite. I know salamence is slightly better but I prefer dragonite.

    Empoleon
    Item: Life Orb
    Ability: Torrent
    Nature: Modest
    EVs: 24 HP / 252 SpA / 232 Spe
    Moveset:
    -Agility
    -Grass Knot
    -Ice Beam
    -Surf
    --Use support to set up agility and then sweep. Pretty simple
     
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    Spiritomb in place of Dusknoir, you'll have a better chance with your nasty Gengar problem. Also, I'd place something to break Blissey down with on Lucario in place of Flash Cannon, you already have a STAB and Steel-type just isn't worth sweeping with.

    Also, I'd replace Empoleon with something that will absorb more Special attacks, like Blissey since it helps your team overall with other factors (Status healing, Thunder Wave support, etc.)
     
    Spiritomb in place of Dusknoir, you'll have a better chance with your nasty Gengar problem. Also, I'd place something to break Blissey down with on Lucario in place of Flash Cannon, you already have a STAB and Steel-type just isn't worth sweeping with.

    Also, I'd replace Empoleon with something that will absorb more Special attacks, like Blissey since it helps your team overall with other factors (Status healing, Thunder Wave support, etc.)

    Aura Sphere already beats Blissey, all he needs is a Modest Nature o_O

    Yache Berry is really silly on mixed Dragonite. Use Life Orb >>> it and Roost over Thunderbolt while you're at it. SS damage is going to kill it otherwise.

    Hippowdon needs an Impish nature. run max HP with at least 168 Def EVs (but max Def is what I'd recommend). Also, lead with it instead of Skarmory since Skarmory is a .____. lead.
     
    On SpecsLuke, you'll want Vacuum Wave in place of Flash Cannon. It gives you a priority move so you're not as easily revenge killed, and you can revenge kill fast, frail enemies (like Weavile) yourself.
     
    Here is my OU team. It is able to collectively resist every type with great defensive as well as offensive power. I would appreciate any comments but please be respectful.

    Skarmory
    Item: Shed Shell
    Ability: Keen Eye
    Nature: Impish
    EVs: 252 HP /64 Atk /176Def / 16Spe
    Moveset:
    - Brave Bird
    - Roost
    - Spikes
    - Whirlwind

    Lead. Quickly set up a few layers of spikes, heal with roost, and attack with Brave Bird. Whirlwind as phaze move or to switch an opponent into spikes.

    No opponent is going to let a lead "set up a few layers[/quote] of spikes" and if they do, it's only because they're dragon dancing or sword dancing up so that Skarmory's physical defenses won't mean squat.

    Common leads such as Gengar and Azelf can tear Skarmory apart, as well as Infernape because they all pack special attacks. Spikes also has the disadvantage of missing out on any levitating/flying types. There's no shortage of suicide leads who can lay down rocks, so maybe that's something you should consider.

    Dusknoir
    Item: Wide Lens
    Ability: Pressure
    Nature: Careful
    EVs: 252 HP / 6 Def / 252 SpD
    Moveset:
    - Pain Split
    - Shadow Sneak
    - Toxic
    - Will-O-Wisp

    Special Wall and status support. Will-O-Wisp physical sweepers and Toxic the rest. Pain split to heal and then either tank or switch out.

    The competitive environment is much more physically offensive now, and Dusknoir is better off walling physical than special. (that's why Will-O-Wisp is such a great move on dusknoir). Not to mention if you want a special wall, no one does it better than Blissey.

    Impish with a 252 HP/252 Defense/6 attack or special defense is a much better spread. As for your attacks:
    Shadow Sneak isn't that useful because of it's low base power. Dusknori is bulky enough to take hits so it's not really a necessity. Fire Punch is useful to prevent Scizor switch ins, and consider another elemental punch in place of Toxic to round out coverage.

    Lucario
    Item: Choice Specs
    Ability: Steadfast
    Nature: Timid
    EVs: 4 HP / 252 SpA / 252 Spe
    Moveset:
    - Aura Sphere
    - Hidden Power Rock
    - Flash Cannon
    - Shadow Ball

    Great special sweeper that fills in this team's gaps. Flash cannon and shadow ball both can lower foe's SpD for even more power.

    It's a fine set and farely standard. If you have a good counter for Gyarados, consider packing HP Ice so it can hurt Salamence and Dragonite a bit more.

    Hippowdon
    Item: Leftovers
    Ability: Sand Stream
    Nature: Adamant
    EVs: 176 HP / 84 Def / 248 SpD
    Moveset:
    - Earthquake
    - Ice Fang
    - Stealth Rock
    - Yawn

    Sanstream is good here because 4 out of 6 in this team resist sandstorm plus he can set up stealth rock on top of spikes to make the switch in take damage from spikes, stealth rock, and sandstorm. Earthquake and ice fang are decent physical moves and yawn can either put a nasty opponent to sleep or cause a switch into spikes/stealth rock/sandstorm

    And you've been hiding this here? This would make a much better lead than what you have now. Stone Edge over Ice Fang gives it slightly better coverage in the ability to hit Gyarados.

    Dragonite
    Item: Yache Berry
    Ability: Inner Focus
    Nature: Rash
    EVs: 112 Atk / 200 SpA / 196 Spe
    Moveset:
    - Draco Meteor
    - Flamethrower
    - Superpower
    - Thunderbolt

    With sand stream eating away at Dragonite's HP and no one to spin away Stealth Rock, I doubt Yache will help. It's a good set, but not well suited for this team. It could still serve it's purpose as a revenge killer with a Scarf, but it can be argued that Flygon does it better.

    Empoleon
    Item: Life Orb
    Ability: Torrent
    Nature: Modest
    EVs: 24 HP / 252 SpA / 232 Spe
    Moveset:
    - Agility
    - Grass Knot
    - Ice Beam
    - Surf

    Standard.

    A big problem with your team is going to be status. Steals can absorb Toxic, sure, but everything else will destroy your team. A few thunder waves, a well placed Will O Wisp, or a lucky Hypnosis that hits. You need a team player who can reliably absorb status. If that's going to be a RestTalker, Natural Cure user, or a GUTS abuser is up to you.
     
    Skarmory
    Item: Shed Shell
    Ability: Keen Eye
    Nature: Impish
    EVs: 252 HP /64 Atk /176Def / 16Spe
    Moveset:
    - Brave Bird
    - Roost
    - Spikes
    - Whirlwind

    Lead. Quickly set up a few layers of spikes, heal with roost, and attack with Brave Bird. Whirlwind as phaze move or to switch an opponent into spikes.

    People still use this? I suppose there isn't really anything wrong with it, just watch out for Rhyperior ;)

    Dusknoir
    Item: Wide Lens
    Ability: Pressure
    Nature: Careful
    EVs: 252 HP / 6 Def / 252 SpD
    Moveset:
    - Pain Split
    - Shadow Sneak
    - Toxic
    - Will-O-Wisp

    Special Wall and status support. Will-O-Wisp physical sweepers and Toxic the rest. Pain split to heal and then either tank or switch out.

    Fire Punch >>> WoW or Toxic so you don't get owned by Hera.

    Lucario
    Item: Choice Specs
    Ability: Steadfast
    Nature: Timid
    EVs: 4 HP / 252 SpA / 252 Spe
    Moveset:
    - Aura Sphere
    - Hidden Power Rock
    - Flash Cannon
    - Shadow Ball

    Great special sweeper that fills in this team's gaps. Flash cannon and shadow ball both can lower foe's SpD for even more power.

    I don't really see what HP [ Rock ] is helping you with. You can still hit flying type Pokemon for at least neutral, and with Vacuum Wave, you'll have priority. It's up to you I suppose.

    Hippowdon
    Item: Leftovers
    Ability: Sand Stream
    Nature: Adamant
    EVs: 176 HP / 84 Def / 248 SpD
    Moveset:
    - Earthquake
    - Ice Fang
    - Stealth Rock
    - Yawn

    Sanstream is good here because 4 out of 6 in this team resist sandstorm plus he can set up stealth rock on top of spikes to make the switch in take damage from spikes, stealth rock, and sandstorm. Earthquake and ice fang are decent physical moves and yawn can either put a nasty opponent to sleep or cause a switch into spikes/stealth rock/sandstorm

    I've never had a problem with this guy, I love to see him on any team.

    Dragonite
    Item: Yache Berry
    Ability: Inner Focus
    Nature: Rash
    EVs: 112 Atk / 200 SpA / 196 Spe
    Moveset:
    - Draco Meteor
    - Flamethrower
    - Superpower
    - Thunderbolt

    Mixed sweeper with good coverage.

    I like this, but I think BulkyMence works a bit better due to access to Roost or Crunch, however, I don't discourage the use of it. ;)

    Empoleon
    Item: Life Orb
    Ability: Torrent
    Nature: Modest
    EVs: 24 HP / 252 SpA / 232 Spe
    Moveset:
    - Agility
    - Grass Knot
    - Ice Beam
    - Surf

    I love agility on empoleon. Agility a few times and then sweep.

    As much as this works, it really needs to be replaced with this guy:

    Vaporeon@Choice Specs
    Ability: Water Absorb
    Nature: Modest
    EVs: 252 Defense / 252 Sp. Atk / 4 Sp. Def
    Moveset:
    - Surf
    - Ice Beam
    - HP [ Elec ]
    - Hydro Pump / Wish / Baton Pass

    (Thanks to Anti's guide for the set)

    Seeing as how most of your other Pokemon can't take STAB Surfs that well anyways, this adds a great switch, and as long as you aren't taking NP Grass Knots, this counters Nape pretty well.




    One main problem I see with this team is your weakness to Infernape. If it has HP [ Ice ], you don't stand a chance. I really suggest you stick Vaporeon on there, it helps to balance out your weakness, and helps to heal a couple Pokemon too.
     
    The addition of Alakazam was extremely needed. However, now you're a bit lacking on the Physical attack side of things.
     
    Substitute + Focus Sash on Jolteon is extreme fail. Use Leftovers instead.

    Salamence runs a pure Dragon Dance set better than Dragonite with much better Speed and slightly higher Attack (difference is VERY slight).
     
    I agree with Anti replace Focus Sash with Leftovers. It provides useful recovery.
    Plus change Jolteon's nature to Timid. Why the hell is it Naive? It has no use on your Jolteon.
     
    I changed Jolteon's item to leftovers but I won't change his nature becuase I don't like having two pokemon with the same item or nature or ability on the same team. I don't know why, it just bothers me.
     
    I changed Jolteon's item to leftovers but I won't change his nature becuase I don't like having two pokemon with the same item or nature or ability on the same team. I don't know why, it just bothers me.

    That doesn't matter. Sacrificing Jolteon's decent Special Defense for the sake of weirdness doesn't make sense and makes this team less effective. If you want to be successful in competitive Pokemon, you have to get over your weird little habits and do what's necessary, even if it "bothers you." Also, update your first post because that's what people look at, not the tenth post in the thread.
     
    --I still plan to use Dusknoir as a special wall becuase I really dislike Blissey.

    Then don't post a RMT then? After all, if you're not open to advice and criticism, then this thread is relatively pointless.

    It's not really up for debate. Blissey is THE best Special wall, bar none. Not using her is using an inferior Pokemon for no reason.
     
    Then don't post a RMT then? After all, if you're not open to advice and criticism, then this thread is relatively pointless.

    It's not really up for debate. Blissey is THE best Special wall, bar none. Not using her is using an inferior Pokemon for no reason.

    You are wrong to assume that I am not open to criticism in fact I am quite open it is just that there are some elements of my team that I would prefer not to change but there are others that I would gladly consider advice in such as what pokemon to lead with or individual movesets, etc.

    I also agree that Blissey is the best special wall but that does not mean that if someone wants a special wall in their team that the MUST go with Blissey.

    Please don't post if all you are going to do is complain about my thread.

    --First post updated to include new team.
     
    You are wrong to assume that I am not open to criticism in fact I am quite open it is just that there are some elements of my team that I would prefer not to change but there are others that I would gladly consider advice in such as what pokemon to lead with or individual movesets, etc.

    I also agree that Blissey is the best special wall but that does not mean that if someone wants a special wall in their team that the MUST go with Blissey.

    Please don't post if all you are going to do is complain about my thread.

    --First post updated to include new team.

    He wasn't making a complaint, that was a statement.

    I recommend Stealth Rock on Skarmory instead of Spikes since Stealth Rock puts at least a small dent on everything. I'd lead with Jolteon, it makes a much better lead than a Skarmory.

    Spiritomb over Dusknoir so Gengar doesn't run him over after crippling him with status.
     
    Yeah, I was thinking stealth rock over spikes so ill make that change and i will definitely lead with jolteon, thanks. Ill look into spiritomb
     
    I would of actually kept specs Luke >> Zam since specs Luke is much better at removing walls and doesnt die to Pursuit and isnt metagame weak (see Scizor etc).

    In addition Specs Vacuum Wave and 4x resistances to T-Tars STAB moves goes along way, mainly Vacuum Wave, because as of now DDTar rips you a new one and i would say CB Tar does too since it can Pursuit Dusknoir and Zam, so at the very least you can nab it with v-wave. Priority is also oh so helpful on a team this slow and in general. Also empoleon has a Life Orb and despite having resistances to CB Tars STAB moves it takes a hell of alot from them. Skarmory also gets 2hko'd by Stone Edge, so yeah nothing can switch into tar. Keep Specs Luke imo and use this set >> Zam.

    Lucario@Choice Specs
    252 SP.ATT / 252 SPEED / 6 DEF
    Modest Nature
    Trait:Inner Focus
    - Aura Sphere
    - Hidden Power [Rock/Ice]/Dragon pulse
    - Vacuum Wave
    - Shadow Ball

    Garados is also problematic, because again nothing here can switch into it. Sure Jolteon can revenge all non Jolly ones (In which case you are screwed lol), but still its not really reliable.


    I would perhaps add an offensive suicune >> Empoleon.

    Suicune@Leftovers
    172 HP / 120 SP.ATT / 216 SPEED
    Timid Nature
    - Hydro Pump
    - Hidden Power Electric
    - Ice Beam
    - Calm mind

    Serves as a check to Gyara and plugs up that Heatran weakness.


    Salamence is also an ass to you too >.<.

    Your team is very slow and kinda one of those "meh" balanced teams that dont work to well this gen because it is kinda easy to stall (This becomes evident because Blissey with ice Beam/S-Toss/Softboiled/T-Wave pretty much wrecks you, not to mention the ample opportunites that foe stall teams have to set up spikes here) and easy to sweep with foe hyper offensive teams.

    *Stall
    *Full out Offense / Bulky Offense

    The above are pretty much the only succesful playing styles this gen. I recommend the latter. So yeah you need to decide on which playing style you want to use. Im not trying to be an ass here (although it may seem like it lol), but yeah thats the truth of how things are now.


    EDIT : Also Focus Sash is a joke of an item on ANYTHING other than leads due to the omnipresent SR etc, Yache Berry, Lum Berry or LO please on Nite.
     
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    You are wrong to assume that I am not open to criticism in fact I am quite open it is just that there are some elements of my team that I would prefer not to change but there are others that I would gladly consider advice in such as what pokemon to lead with or individual movesets, etc.

    I also agree that Blissey is the best special wall but that does not mean that if someone wants a special wall in their team that the MUST go with Blissey.

    Please don't post if all you are going to do is complain about my thread.

    --First post updated to include new team.
    If you want a special wall in your team, then why use Dusknoir for that purpose when Blissey does it so much BETTER? As many of us have said, there's really no reason to handicap your own team just for your own weird habits or preferences. You have to be flexible, and that means using Pokemon you don't like or a team with two Adamant/Modest/Timid/whatever Pokemon.
     
    Last edited:
    If you want a special wall in your team, then why use Dusknoir for that purpose when Blissey does it so much BETTER? As many of us have said, there's really no reason to handicap your own team just for your own weird habits or preferences. You have to be flexible, and that means using Pokemon you don't like or a team with two Adamant/Modest/Timid/whatever Pokemon.
    Not happening so please don't suggest it. And if i use pokemon i don't like i won't like using my team and thus all of the fun will be taken out of the game.


    @Dark Azelf-- I wasn't sure about whether or not to use alakazam or lucario and so far I have conflicting opinions as to which is better and since i don't plan on replacing empoleon adding lucario would leave me with a tripple weakness to ground. If you can think of a way around this let me know. And for dragonite ill probably take either Yache or Lum as the item since Empoleon already has LO. The quesiton is, which berry to use.
     
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