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- Seen Jan 20, 2008
I have a quick question. I'm in the process of creating a fortress. It has a good nature and 28 IV's of defense, but its attack and HP IV's are somewhat low (18-25 ish. Can't remember.)
So, what should the move set be? I've gotten this so far...
Fortress@Leftovers
Relaxed/Impish
252 defense 252 HP
Stealth Rock
Toxic Spikes
Explosion
Gyro Ball
A SR and TS setter-upper and then Gyro Ball and Explosion for offensive purposes. Rapid spin is an option, but I'm not sure if Forrtress can really pull it off. Just tell me what you think.
So, what should the move set be? I've gotten this so far...
Fortress@Leftovers
Relaxed/Impish
252 defense 252 HP
Stealth Rock
Toxic Spikes
Explosion
Gyro Ball
A SR and TS setter-upper and then Gyro Ball and Explosion for offensive purposes. Rapid spin is an option, but I'm not sure if Forrtress can really pull it off. Just tell me what you think.