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FR/LG Backsprite Editing Tutorial

  • 38
    Posts
    15
    Years
    Silvers FR/LG Backsprite editing toturial


    Introduction
    Hello peoples,silver hear,today i came up
    with the fr/lg trainer backsprite toturial.
    i hope you peoples learn you peole learn to change it ;)
    i will try to explain as clear as possible


    Tools required
    Fire red or Leaf Green rom
    Tile Molester (Alternate Version)
    Five frame sprite sheet (each frame in one image)
    Visual Boy Advanced


    Toturial
    First of all you need to open up your fire red or leaf green rom in VBA,
    Go to a battle scene that you see you want to change,
    now follow this TOOL>PALETT VIEWER>SAVE OBJ
    hear is a screenshot to help you a little more-

    [PokeCommunity.com] FR/LG Backsprite Editing Tutorial


    Then close the VBA and go to tile molester alternate.
    Then open up your rom on tile molester alternate.
    Now follow this GO TO VIEW>BLOCK SIZE>CUSTOM,
    it should say 16x16, but anyway make it 8x8,
    Set the block grid to help you little more.
    Hear is a screen shot to help you little more ;)

    [PokeCommunity.com] FR/LG Backsprite Editing Tutorial



    now we are almost there, Now click on NAVIGATE>GO TO
    now in it type in E69F00, the image should look
    messed up.click this button "<" two times and the
    "÷" four times,now the colors are massed up also,
    you remember the OBJ file you saved from the begining?
    we need that now, now follow this Palette>import from>then another file
    now search for the OBJ and import it. And it have to
    look like this

    [PokeCommunity.com] FR/LG Backsprite Editing Tutorial



    The last thing, phew, XD, ok now go to click EDIT>PASTE FROM and select
    the frame you have and import it. keep on doing this
    until you get five of the sprite frame filled up.
    you can edit the frame if you want to, its tma is alot like a mspaint
    hear is a screenshot to help you out

    [PokeCommunity.com] FR/LG Backsprite Editing Tutorial




    in game battle screen-
    [PokeCommunity.com] FR/LG Backsprite Editing Tutorial
     
    Last edited by a moderator:
    Um,there is an tut that already covers this just fine.But if you could,a tut on how to make firered text and making titlescreens,or inserting heroes in the intro would be nice.
     
    Last edited:
    Um,there is an tut that already covers this just fine.But if you could,a tut on how to make firered text and making titlescreens,or inserting heroes in the intro would be nice.

    Not only has this tut been previously made, but so have all of your suggestions.
     
    Well I said the other suggestions because they hardly explain themselves.I think someone should make an tut on the suggestions I made,so that they can go through every step,instead of missing details.
     
    will someone help me with tile molester i downloaded it and im trying to do what your doingbut there is so much stuf in thr tilemolester.exe that i cant even find the program

    Download java.
    Then extract Tile Molester Alternate to that.
    Then run the ".jar" file.
    Tile Molester Is a Java Application.
    so no need for Exe's.

    This tutorial has been made by me before.
     
    Hello guys.I m New in this forum and this is my first post..i m glad to meet u and i hope to help and be helped..;)
    this tutorial is very clear as the rest of those in this forum.but theres 1 thing that i can't find out.is about that Five frames sprite.i google it.i download some backsprites but all of them are in other formats or in different size.Im making a rom too and i m in the end of it and i 've tried many times to change the main hero's backsprite and all times i stuck in this image.im someone can..i need those images in correct form and size so i can easy import them.thank's And any help will be appriciated.And sorry for my bad english pokemon lovers ;)
     
    There are 5 back sprites in the game; not 4. Following this tut wont complete the trainer backsprite. Look closely after editing your rom, you will see the last frame will turn back to the original hero.

    Anyone know how to access that 5th sprite? =/ I need the address
     
    There are 5 back sprites in the game; not 4. Following this tut wont complete the trainer backsprite. Look closely after editing your rom, you will see the last frame will turn back to the original hero.

    Anyone know how to access that 5th sprite? =/ I need the address

    It should be directly after the 4th sprite. More precisely, it's at 0xE6BEBC.
     
    hey i have only file and help
    but im still in the 2d or 3rd step, how can i get all of them?
     
    Sweet thx I FINALLY understand!!!
     
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