O
Your Mom
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- Age 31
- I'm not sure myself. :(
- Seen Jan 14, 2008
Your thoughts? I don't know. I guess you could call it a iPod Shuffle of an iPod, so that's how it works. I would get it if it's cheap though.
Raizor Blaid said:I'm pretty sure it will have games exclusive to it
Raizor Blaid said:and they have the ability of just changing the faceplate so you don't have to buy a new one to get another color, so they did add a feature
First of all, remember that not everyone bought the SP. Since backlights hadn't been on Nintendo portables before, a lot of people said that they didn't need a light. I was one of these people. However, now that i have my DS, i couldn't imagine playing without a light. Of course, on the other hand, many people did buy the SP, and it was extrememly popular. So some people wouldn't have an SP to sell, and current SP owners may want the GBM for other reasons.billy5772 said:Why would those people who bought SP, sell it and buy a gameboy with a much smaller screen and no backwards compatibility? It just doesn't make any sense to me. I'm basing the "no backwards compatibility" on the fact that at the E3 conference, the guy just said that micro would play all your favorite GBA games. It's a really garbage idea, I think. He said clearly "No new technology". So what's the point? This will be the third iteration of the same hardware only this time, it's looking like they'll be dropping a feature. Stupid.
and current SP owners may want the GBM for other reasons.
What are you talking about, no backwards compatibility? Like Triforce said, it will be compatible with all GB, GBP, GBC, and GBA games, which, of course, the DS isn't
First of all, its small size is not only cool, but it also very convienent.
The games for the GBM will also be very convenient - with most GBA games you can save at any point, so its not like the DS or PSP where you have to fire it up [and in the PSP's case wait for the game to load], and then start playing, and then have to turn it off two minutes later, and you can't save
Believe it or not, the 2" screen isn't that bad - it may seem small, but remember, inches are big on portables - the PSP only has a five inch screen, and the DS has two 3" screens, which isn't a huge difference (considering that the DS and PSP are both highly advanced portables). Plus, remember, smaller screen = better resolution. Also, i was watching e3 live on g4 and they even though it may seem small, the GBM screen was a big as it needed to be and they didn't have any trouble seeing the game or reading in-game text.billy5772 said:For what? The 2 inch screen has to be like squint city and the Micro offers nothing more than small size. That?s not worth any more out of their pocket.
its ok ? we all make mistakesbilly5772 said:Whoops. Whoops big time. I just thought that?well, um?and then I read on this other website and when it listed ?software? it only said ?current GBA games?. But, I just went to ign.com and they say it?s fully backwards compatible. My bad.
First of all, Nintendo wouldn't make something if it posed potential health risks. Second of all, like i said earlier, the screen isn't that much smaller than some of the advanced handhelds, and the people who rated it at e3 said it was the most comfortable GameBoy ever. They said even though it was small, it fit perfectly into their hands and felt great. It may seem small, but everyone who has tested it has said that it feels great.billy5772 said:There?s a very thin line between small and convenient and small-headache inducing. I can easily see GBM being more of the latter than the former. A 2? screen?!! Man, that?s tiny. But, it may work for some people. Won?t be good for their eyes though?
well, its true - that was one mistake in using UMD disks (of course there are advantages to using them, too). But I didn?t do it on purpose ? if you noticed, I also took a ?jab? at how the DS takes awhile to warm up (have to go through all those menus).billy5772 said:Ah, nice jab at the PSP?s loading times?
huh, thats a cool feature. wish the DS had that. Anyways, yeah, thats cool, but it just isn't as convienent considering the PSP and DS's bulkiness; its not something that you would carry around with you if you didn't know you were going to play it, while the GBM is so small you put it in your pocket and forget its there.billy5772 said:But did you know that on PSP games if you pause and turn the system off and then come back later, you?ll still be at the same pause screen and point in the game? Yeah, I found out by accident but that?s how it works. So, you don?t necessarily have to save every time you turn off the system. You can simply turn it off and pick it up later. Works the same for movies too.
yeah, at first i said there was no way in heck i would waste my money. but, as i read more and more about it, i realized how convienent it would be. after all, i have a b-day early july (july 9) and have virtually nothing to ask for besides a couple DS games, and mayaswell buy those with b-day (or summer job) money, and just ask for the GBM. Summer job should help, too. I'll just save up my christmas money to buy next gen (after all, they promised to make the Revolution cheap and affordable)billy5772 said:But are you really gonna buy one? Get some games for your other portable or save up for the next-gen instead would be my advice.
Plus, remember, smaller screen = better resolution.
First of all, Nintendo wouldn't make something if it posed potential health risks.
well, its true - that was one mistake in using UMD disks (of course there are advantages to using them, too). But I didn?t do it on purpose ? if you noticed, I also took a ?jab? at how the DS takes awhile to warm up (have to go through all those menus).
cmatz0 said:Believe it or not, the 2" screen isn't that bad - it may seem small, but remember, inches are big on portables - the PSP only has a five inch screen, and the DS has two 3" screens, which isn't a huge difference (considering that the DS and PSP are both highly advanced portables). Plus, remember, smaller screen = better resolution. Also, i was watching e3 live on g4 and they even though it may seem small, the GBM screen was a big as it needed to be and they didn't have any trouble seeing the game or reading in-game text.
cmatz0 said:First of all, Nintendo wouldn't make something if it posed potential health risks. Second of all, like i said earlier, the screen isn't that much smaller than some of the advanced handhelds, and the people who rated it at e3 said it was the most comfortable GameBoy ever. They said even though it was small, it fit perfectly into their hands and felt great. It may seem small, but everyone who has tested it has said that it feels great.
cmatz0 said:yeah, at first i said there was no way in heck i would waste my money. but, as i read more and more about it, i realized how convienent it would be. after all, i have a b-day early july (july 9) and have virtually nothing to ask for besides a couple DS games, and mayaswell buy those with b-day (or summer job) money, and just ask for the GBM. Summer job should help, too. I'll just save up my christmas money to buy next gen (after all, they promised to make the Revolution cheap and affordable)
But, in fact, it is quite the opposite. They can read it just fine. So, I don't think screen size is a problem.
Raizor Blaid said:Well another thing overlooked, the newer handheld that nintendo has made break easier because of hinges, and foldups, thats a weakpoint there, and the micro will be less easy to break, without hinges and its made of metal (wait I think other nintendo handhelds are made of metal too aren't they?) so it has the advantage over SP and DS in breakability, but in size, I agree it is a bit too small. also with those faceplates, as mentioned above, those could be a big new thing lots of handheld gamers will be collecting, faceplates, just so they can make it theres, with lots of looks options.
TRIFORCE89 said:Anyway...the screen may be smaller, but it isn't bad at all. I seen and read many times that people who have played it at E3 were afraid that it would be too difficult to read text. But, in fact, it is quite the opposite. They can read it just fine. So, I don't think screen size is a problem.
huh, thats funny, you did mention ign, didn't you? yup, that's funny - i went to ign.com because i remembered reading something different, and well, what do ya know? lets have a look:https://gameboy.ign.com/articles/615/615202p1.htmldeltasuicune said:I'm still waiting for quotes, the entire reviewing staff roster at Gamespy, IGN, and Magicbox to name a few, ALL claimed that the system was an eyestrain and physically hard to use with the buttons and interface all so crammed together. Even journalist buddy of mine who works for an Austrian game magazine that went to E3 found it hard to use.
cmatz0 said:huh, thats funny, you did mention ign, didn't you? yup, that's funny - i went to ign.com because i remembered reading something different, and well, what do ya know? lets have a look:https://gameboy.ign.com/articles/615/615202p1.html
and since your such a man for quotes, lets throw one at you, straight from IGN, who you claimed said "...system was an eyestrain and physically hard to use with the buttons and interface all so crammed together" when in REALITY they said "The system is surprisingly comfortable to hold, though it's made more for portability than it is for ergonomics. It goes back to the days of the original Game Boy Advance design that allows for players hands to spread out a little more than the GBA SP's more "cramped" configuration." Hmmmm......not physically hard to handle, instead surprisingly comfortable, and they never even mentioned anything about eyestrain. Hmmm.....so you're screming for quotes, when YOU DON'T EVEN HAVE ACCURATE ONE'S TO PRVOE YOU POINT!!! So why don't you give us some ACCURATE quotes proving your point?
In addition, g4's live coverage of e3 said that it was the most comfortable gameboy ever, and they did not have to strain their eyes to see the screen...i tried to find that quote on the internet, but couldn't. But i think my quotes have proved to be ACCURATE.