wanderingphonebooth
Nidoking Enthusiast
- 2
- Posts
- 1
- Years
- call me whatever
- your walls
- Seen Jul 7, 2023
Hi! I'm new here, and I want some help on romhacking gen 3... since I'm new to this whole thing in general.
I'm going to just cut to the chase: here's what I'm trying to do.
1. I want to change the movesets of wild pokemon. I don't know how to set their default movepools.
2. I want to give wild pokemon multiple movesets and give them basic strategies. For example, if I wanted to give a wurmple the FEAR set, and have it follow the
FEAR strategy as one of multiple possible movesets. (This includes items!)
3. I want to create unique instances of a species having far higher stats than normal. I don't mind having to create an additional, identical index for said pokemon
since this will be specifically for giving trainers uniquely powerful pokemon.
What I already have / know how to do.
1. I already have Advancemap, Gen3HS, AdvanceTrainer, a script / hex editor, and PKHex.
2. I know how to use AdvanceTrainer and PKHex.
3. I have a vague understanding of Gen3HS and a basic understanding of Advancemap.
4. I have the rom and mGBA. (ofc.)
I don't know C, but I have a competent understanding of programming in general; enough to understand anything technical provided, given I get a basic explanation. I also have 0 idea how to read or use a hex editor.
Lastly: This isn't a full-blown hack or anything like that. I'm basically tweaking emerald, with maybe a new area at most. I just want this information in specific.
Thanks!
I'm going to just cut to the chase: here's what I'm trying to do.
1. I want to change the movesets of wild pokemon. I don't know how to set their default movepools.
2. I want to give wild pokemon multiple movesets and give them basic strategies. For example, if I wanted to give a wurmple the FEAR set, and have it follow the
FEAR strategy as one of multiple possible movesets. (This includes items!)
3. I want to create unique instances of a species having far higher stats than normal. I don't mind having to create an additional, identical index for said pokemon
since this will be specifically for giving trainers uniquely powerful pokemon.
What I already have / know how to do.
1. I already have Advancemap, Gen3HS, AdvanceTrainer, a script / hex editor, and PKHex.
2. I know how to use AdvanceTrainer and PKHex.
3. I have a vague understanding of Gen3HS and a basic understanding of Advancemap.
4. I have the rom and mGBA. (ofc.)
I don't know C, but I have a competent understanding of programming in general; enough to understand anything technical provided, given I get a basic explanation. I also have 0 idea how to read or use a hex editor.
Lastly: This isn't a full-blown hack or anything like that. I'm basically tweaking emerald, with maybe a new area at most. I just want this information in specific.
Thanks!