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- Seen Dec 12, 2016
Hey Guys,
I'm new at this forum and very curious about modifying the latest Pokemon games such as X&Y and OR/AS
So if anyone can link me to some resources or people who are trying to decode and modifying the games, maybe even successfully, I'd really appreciate it.
I want to try and recreate Gold/Silver in 3D with partly models/features from Gen VI and partly redesigns (while staying true to the game contents mostly) of my own or people who are willing to tackle this together.
Basically I wanna find out 1 to what extent you can mod a game. Is it possible to change maps, amount of buildings, polycount for certain models etc and 2 what skills do I need to at least get somewhere with this project.
I am a semiprofessional 3d artist who can basically handle everything around this matter from Modeling, sculpting, rigging, texturing, baking to animation(kinda).
I can sketch concepts at amateur level. I am in no way experienced at any form of programming/scripting :D
Maybe some of you will sigh when reading this because something like this is just not possible?
If so, can you tell me why?
Should I start hacking earlier gens to learn first?
I also know this is probably way too ambitious a project, but I really wanna find out what is possible and what is not and have fun trying myself out. Plus I am always really eager to learn ANYTHING.
Soo, I hope this post is not offensive to anyone due to lack of knowledge or something :3c
I'm new at this forum and very curious about modifying the latest Pokemon games such as X&Y and OR/AS
So if anyone can link me to some resources or people who are trying to decode and modifying the games, maybe even successfully, I'd really appreciate it.
I want to try and recreate Gold/Silver in 3D with partly models/features from Gen VI and partly redesigns (while staying true to the game contents mostly) of my own or people who are willing to tackle this together.
Basically I wanna find out 1 to what extent you can mod a game. Is it possible to change maps, amount of buildings, polycount for certain models etc and 2 what skills do I need to at least get somewhere with this project.
I am a semiprofessional 3d artist who can basically handle everything around this matter from Modeling, sculpting, rigging, texturing, baking to animation(kinda).
I can sketch concepts at amateur level. I am in no way experienced at any form of programming/scripting :D
Maybe some of you will sigh when reading this because something like this is just not possible?
If so, can you tell me why?
Should I start hacking earlier gens to learn first?
I also know this is probably way too ambitious a project, but I really wanna find out what is possible and what is not and have fun trying myself out. Plus I am always really eager to learn ANYTHING.
Soo, I hope this post is not offensive to anyone due to lack of knowledge or something :3c