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General Game Dev Help and Requests

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or for the dbs only set the encounter % on terrain for 0 on normal land and 100% on wild grass and set the grass to that terrain
 
how do u use sphere and what is a CBS chipset? oh yeah and what is .avi?
 
Last edited:
i know i figured it out already
 
Booda Sack, In Sphere how do you teleport, do NPCs, etc its probably easy but I don't know how to
 
Code:
////////////////////////////////////
//warp usage
//Warp(10,10,1,"Viridian.rmp","hero");
//just remember don't fill in the name of the layer.
//Its the layer index,i.e first layer is 0,second is 1 etc.
////////////////////////////////////
function Warp(x, y, layer, map,person) { 
  ChangeMap(map); 
  SetPersonLayer(person, layer); 
  SetPersonX(person, x); 
  SetPersonY(person, y); 
  UpdateMapEngine();
  RenderMap();
}
 
Can anyone direct me to a tutorial on how to rip/create chipsets? Also, how do you make it so that when you make a building/item, it won't have grass under it? (I'm using RM2k)
 
Hi there i am making a Pokemon Game and iw wonder how i make
Menu Like pokemon and a battle system i use RM2K(3)(XP)
 
Sorry for my absence guys! I managed to get an average of 98 though.
Anyway, I'll be here just about every day from now until February!
 
Thanks Booda_Sack, I have done a simple game in which you can speak to NPCs, Teleport, but I would like to know 2 more things, how do you do a menu (i read a guide and it lost me) not a complex one just one that has stats, items and save. And also how to have more than one party member (I'm really not sure) thanks in advance
 
how do you do a menu (i read a guide and it lost me) not a complex one just one that has stats, items and save. And also how to have more than one party member (I'm really not sure) thanks in advance on sphere? I need help!
 
Please just read the documents that come with sphere.
The document on the system menu scripts explains it very.
Just in case you are to lazy to look for it,here it is :

How to use the Menu object (provided by the system script menu.js).


Step 1:

Include the menu.js system script.

EvaluateSystemScript("menu.js");



Step 2:

Create a menu object.

var menu = new Menu();


Step 3:

Set any special menu properties.

menu.escape_function = my_function; // this function is called when escape is pressed
menu.font = LoadFont("whatever");
menu.arrow = LoadImage("whatever_else");
// you can also change the 'window_style', 'up_arrow', and 'down_arrow' properties


Step 4:

Add the menu items.

menu.addItem("name", callback_function, color);

"name" is the name of the item (duh!)
callback_function is called when the item is selected.
color is the color of the item when it's displayed in the menu. If you don't specify one, it uses white.


Step 5:

Execute the menu.

menu.execute(x, y, w, h);

This displays the menu and gives the user a chance to select something. The menu
appears in the rectangle defined by (x, y, w, h). The function returns when
escape is pressed or when an item is selected.
 
when trying to test my game in sphere, i get these 2 error messages..
 
Click on project on the menu the go to configure sphere.
Then configure which ever video driver you want to run in windowed mode.
Sphere only runs 320x240 resolution games in fullscreen.
If you want a different res. you will have to run the game in windowed mode.
To change the resolution go to project and choose game settings.
 
Hi there i downloaded the Battle system on this site but how i can use my own pokemon and not latios?
 
how do you save on sphere? If this is too complex sorry
 
PGM said:
Hi there i downloaded the Battle system on this site but how i can use my own pokemon and not latios?
You need to change the Pokemons pic
Yay i made 700th post on this topic!!
 
Okay In sphere I need help, I have done the item system but how do you make it so that when you choose the item it does something instead of just say item used? So when you choose potion to make it heal a person you chooses health. I have tried with many unsuccesful attempts
 
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