Ryan Hekk
Game Developer
- 62
- Posts
- 13
- Years
- Age 33
- Hamilton, Scotland
- Seen Aug 14, 2012
I've noticed a few games like Pokemon Raptor EX where you can just download and play and it's made in RPG Maker XP. I'm making a Pokemon game in RMXP at the moment, and I hope to make it available for download, but I would like to know how to compress it so that the Graphics and Audio can't be stolen or altered, and that people who want to play won't have to install anything extra to play, e.g. RGSS-RTP.
The game is made using Pokemon Essentials.
The compression problem I'm having is that when I go to File -> Compress Game Data -> Create Encrypted Archive, after the compression has completed, when I try to open the single application it gets to Game.rgssad and then "Extract Failed" (or something like that) shows up and the Game.rgssad is much too small. So it doesn't appear I'm able to distribute my game. How does everyone else do it?
Another problem I'm having is I sent the "Graphics", "Audio", "Fonts", "Data" and "PBS" folders to a friend along with "Game" application, "Game" configuartion settings, gif.dll, RGSS100J and RGS102E.dll and wiimote.dll, but whenever he tries to exit a door, an error message comes up saying
"Script 'pokemonUtilities line 289 NoMethodError occurred"
What should be included in the files that you send to someone else for them to play the game as I have the feeling I missed something, as the game works fine when I play it through the application?
The game is made using Pokemon Essentials.
The compression problem I'm having is that when I go to File -> Compress Game Data -> Create Encrypted Archive, after the compression has completed, when I try to open the single application it gets to Game.rgssad and then "Extract Failed" (or something like that) shows up and the Game.rgssad is much too small. So it doesn't appear I'm able to distribute my game. How does everyone else do it?
Another problem I'm having is I sent the "Graphics", "Audio", "Fonts", "Data" and "PBS" folders to a friend along with "Game" application, "Game" configuartion settings, gif.dll, RGSS100J and RGS102E.dll and wiimote.dll, but whenever he tries to exit a door, an error message comes up saying
"Script 'pokemonUtilities line 289 NoMethodError occurred"
What should be included in the files that you send to someone else for them to play the game as I have the feeling I missed something, as the game works fine when I play it through the application?
Last edited: