Alright, when making this team some things i had in mind were wanting the potential to draw out a match without getting swept early on, as well as still having some raw power later in the game. I wanted residual damage to help me win the long game and i wanted some preventive strategies to help keep me in the game.
With all that said, here's the team:
Skarmory
Ability: Sturdy
Nature: Impish
Lum Berry
252 HP/252 Def/4 Sp.Def
Brave Bird
Spikes
Whirlwind
Roost
Skarm is my physical tank, phaser, and hazard setter all in one. I gave it the Lum Berry to avoid those annoying status conditions like Burn and Sleep, that would wear it down or allow the opposing Pokemon to set up.
Rotom-W
Levitate
Nature: Calm
Chesto Berry
252 HP/4 Def/ 252 Sp.Def
Rest
Hydro Pump
Thunderbolt
Will-O-Wisp
Good 'ol bulky resto set that gives rotom longevity, along with a bulky EV spread. Wisp is to cripple physical attackers and Hydro Pump and T-bolt are for coverage, especially other water types.
Tentacruel
Liquid Ooze'
Nature: Calm
Black Sludge
252 HP/4 Def/252/Sp.Def
Rapid Spin
Toxic
Sludge Bomb
Scald.
Tentacruel also does a lot. He can rid entry hazards, cripple attackers and walls. I originally had Protect over sludge bomb but after getting almost wrecked by a Togekiss, i opted for some Faerie coverage in Sludge Bomb.
Gliscor
Poison Heal
Nature: Impish
Toxic Orb
252 HP/252 Def/4 Sp.Def
Earthquake
U-Turn
Knock Off
Protect
EQ is for Stab + coverage. Protect is to ensure i get poisoned by the orb and U-turn is to scout/allow some free switches. Knock off is really great here as it can make opposing walls very sad and hungry... =)
Cofagrigus
Mummy
Nature: Relaxed
Leftovers
252 HP/252 Sp.Attk/4 Sp.Def
IV's: 0 speed
Trick Room
Nasty Plot
Shadow Ball
Will-O-Wisp
Had some help with this guy in the simple Q&A of this forum. Basically can wall physically or it can cripple and can sweep with some set up.
Azumarill
Huge Power
Nature: Adamant
Assault vest
4HP/252 Attk/252 Sp.Def
Play Rough
Aqua Jet
Superpower
Waterfall
Had help with this guy as well. I have to say Azumarill is a monster!! Assault Vest gives him soooo much more bulk and Huge Power + priority and STAB..srsly?? Azumarill is really my only true sweeper, so preserving him is my priority in just about every match.
Any comments, help, critiques, ideas, etc are very appreciated!! =)
With all that said, here's the team:
Skarmory
Ability: Sturdy
Nature: Impish
Lum Berry
252 HP/252 Def/4 Sp.Def
Brave Bird
Spikes
Whirlwind
Roost
Skarm is my physical tank, phaser, and hazard setter all in one. I gave it the Lum Berry to avoid those annoying status conditions like Burn and Sleep, that would wear it down or allow the opposing Pokemon to set up.
Rotom-W
Levitate
Nature: Calm
Chesto Berry
252 HP/4 Def/ 252 Sp.Def
Rest
Hydro Pump
Thunderbolt
Will-O-Wisp
Good 'ol bulky resto set that gives rotom longevity, along with a bulky EV spread. Wisp is to cripple physical attackers and Hydro Pump and T-bolt are for coverage, especially other water types.
Tentacruel
Liquid Ooze'
Nature: Calm
Black Sludge
252 HP/4 Def/252/Sp.Def
Rapid Spin
Toxic
Sludge Bomb
Scald.
Tentacruel also does a lot. He can rid entry hazards, cripple attackers and walls. I originally had Protect over sludge bomb but after getting almost wrecked by a Togekiss, i opted for some Faerie coverage in Sludge Bomb.
Gliscor
Poison Heal
Nature: Impish
Toxic Orb
252 HP/252 Def/4 Sp.Def
Earthquake
U-Turn
Knock Off
Protect
EQ is for Stab + coverage. Protect is to ensure i get poisoned by the orb and U-turn is to scout/allow some free switches. Knock off is really great here as it can make opposing walls very sad and hungry... =)
Cofagrigus
Mummy
Nature: Relaxed
Leftovers
252 HP/252 Sp.Attk/4 Sp.Def
IV's: 0 speed
Trick Room
Nasty Plot
Shadow Ball
Will-O-Wisp
Had some help with this guy in the simple Q&A of this forum. Basically can wall physically or it can cripple and can sweep with some set up.
Azumarill
Huge Power
Nature: Adamant
Assault vest
4HP/252 Attk/252 Sp.Def
Play Rough
Aqua Jet
Superpower
Waterfall
Had help with this guy as well. I have to say Azumarill is a monster!! Assault Vest gives him soooo much more bulk and Huge Power + priority and STAB..srsly?? Azumarill is really my only true sweeper, so preserving him is my priority in just about every match.
Any comments, help, critiques, ideas, etc are very appreciated!! =)